Player Matchup

Sylvanus
Sylvanus
Duidyuds
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,448 Elo+
Party 2
Artemis
Artemis
Jawwii
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,430 Elo+
Party 2
Discordia
Discordia
MTAT1738
Discordia
Level 104
God Stats
3W - 2L
1,789 SR
Queue Stats
51W - 46L
1,399 Elo+
Party 2
Chaac
Chaac
WalrusOnLand
Chaac
Level 48
God Stats
1W - 1L
1,229 SR
Queue Stats
10W - 12L
1,362 Elo+
Party 2
Vulcan
Vulcan
danothemano299
Vulcan
Level 126
God Stats
4W - 0L
1,706 SR
Queue Stats
33W - 43L
1,272 Elo+
Party 2
Team Averages
Level 95
1,545 SR
1,382 Elo+

VS

Team Averages
Level 99
1,490 SR
1,464 Elo+
Chernobog
Chernobog
FdeFontes
Chernobog
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
77W - 76L
1,523 Elo+
Solo
Sobek
Sobek
LaZr_Vaiin
Sobek
Level 63
God Stats
0W - 3L
1,166 SR
Queue Stats
219W - 231L
1,428 Elo+
Party 1
Freya
Freya
Never_Limp-MF
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,507 Elo+
Solo
Guan Yu
Guan Yu
OnionKT
Guan Yu
Level 128
God Stats
3W - 2L
1,739 SR
Queue Stats
223W - 228L
1,391 Elo+
Party 1
Anhur
Anhur
ShNoakes
Anhur
Level 109
God Stats
7W - 3L
1,545 SR
Queue Stats
560W - 531L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Duidyuds
Sylvanus
18
4 / 2 / 18
10,666
711
9,490
21,364
17,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
Jawwii
Artemis
20
12 / 4 / 12
12,563
838
18,366
14,431
6,885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
MTAT1738
Discordia
20
6 / 1 / 19
11,919
795
20,853
8,973
4,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
5 / 3 / 17
11,430
762
14,879
18,151
20,175
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

18
4 / 2 / 19
11,287
752
25,545
10,846
5,378
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FdeFontes
Chernobog
18
0 / 4 / 5
9,882
659
10,703
14,398
6,326
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
14
1 / 9 / 3
8,647
576
11,881
26,027
27,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 6 / 5
10,019
668
10,963
18,562
8,322
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OnionKT
Guan Yu
13
1 / 7 / 1
9,035
602
7,512
23,234
19,177
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
ShNoakes
Anhur
17
5 / 5 / 3
10,702
713
10,374
15,640
6,709
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
27
31
Kills
10
12
Deaths
31
85
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Duidyuds
Sylvanus
4
2
18
6.5
L
Chernobog
FdeFontes
Chernobog
0
4
5
0.63
W
Artemis
Jawwii
Artemis
12
4
12
4.5
L
Sobek
1
9
3
0.28
W
Discordia
MTAT1738
Discordia
6
1
19
15.5
L
3
6
5
0.92
L
Guan Yu
OnionKT
Guan Yu
1
7
1
0.21
L
Anhur
ShNoakes
Anhur
5
5
3
1.3
W
5
3
17
4.5
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,133
Damage
51,433
73,765
Taken
97,861
54,464
Mitigated
67,924
35,694
Healing
28,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Duidyuds
Sylvanus
9,490
1,956
9,398
9,110
21,364
17,873
120
4,422
16,439
16,620
0
L
Chernobog
FdeFontes
Chernobog
10,703
4,442
685
2,080
14,398
6,326
0
8,415
5,983
0
40,515
W
Artemis
Jawwii
Artemis
18,366
9,055
1,656
2,636
14,431
6,885
4,971
4,895
9,400
0
35,931
L
Sobek
11,881
410
1,312
2,385
26,027
27,390
0
14,186
11,801
17,250
2,212
W
Discordia
MTAT1738
Discordia
20,853
1,716
1,436
1,028
8,973
4,153
2,015
2,848
5,926
41,892
0
L
10,963
2,560
1,648
3,471
18,562
8,322
0
12,304
6,258
26,453
0
L
Guan Yu
OnionKT
Guan Yu
7,512
338
5,659
5,135
23,234
19,177
0
13,090
10,108
0
12,884
L
Anhur
ShNoakes
Anhur
10,374
4,166
2,300
4,125
15,640
6,709
0
8,161
7,479
0
25,282
W
14,879
1,206
2,408
4,737
18,151
20,175
915
4,537
13,104
335
31,663
W
25,545
8,485
1,850
1,435
10,846
5,378
46
2,915
7,749
45,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,865
Gold Earned
48,285
165
Minions Killed
172
0
Camps Cleared
0
1,456,156
Distance Traveled
1,329,089
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,666
711
8
1
0
251,076
0
L
Chernobog
9,882
659
75
5
0
239,318
2
W
Artemis
12,563
838
40
3
0
274,382
2
L
Sobek
8,647
576
11
1
0
282,094
0
W
Discordia
11,919
795
50
3
0
292,661
1
L
Freya
10,019
668
35
2
0
238,717
0
L
Guan Yu
9,035
602
11
1
0
314,349
0
L
Anhur
10,702
713
40
3
0
254,611
0
W
Chaac
11,430
762
24
2
0
315,129
0
W
Vulcan
11,287
752
43
3
0
322,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role