Player Matchup

Ao Kuang
Ao Kuang
HardDeity
Ao Kuang
Level 15
God Stats
11W - 8L
1,866 SR
Queue Stats
24W - 24L
1,660 Elo+
Party 2
Ishtar
Ishtar
Injectoh
Ishtar
Level 17
God Stats
7W - 4L
1,820 SR
Queue Stats
44W - 30L
1,660 Elo+
Party 2
Anubis
Anubis
Skippa17
Anubis
Level 28
God Stats
10W - 8L
1,708 SR
Queue Stats
178W - 166L
1,660 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
edmoolahh
Morgan Le Fay
Level 5
God Stats
3W - 4L
1,727 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Charon
Charon
tsykes1500
Charon
Level 128
God Stats
5W - 5L
1,495 SR
Queue Stats
56W - 55L
1,646 Elo+
Party 2
Team Averages
Level 39
1,723 SR
1,625 Elo+

VS

Team Averages
Level 55
1,422 SR
1,388 Elo+
Hercules
Hercules
 
Hercules
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LTDANFTW7158
Kukulkan
Level 13
God Stats
1W - 2L
1,496 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 1
Thanatos
Thanatos
Lingwuini
Thanatos
Level 29
God Stats
2W - 6L
1,564 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Shombool
Ymir
Level 4
God Stats
2W - 4L
1,283 SR
Queue Stats
2W - 8L
1,198 Elo+
Party 1
Skadi
Skadi
xxparanova
Skadi
Level 127
God Stats
0W - 1L
1,266 SR
Queue Stats
17W - 15L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HardDeity
Ao Kuang
14
7 / 0 / 3
8,793
628
5,358
11,433
4,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
Injectoh
Ishtar
12
1 / 2 / 2
7,168
512
9,535
11,029
4,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Skippa17
Anubis
14
5 / 0 / 2
9,011
644
10,297
5,196
2,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
edmoolahh
Morgan Le Fay
13
0 / 1 / 1
7,792
557
4,740
7,264
5,098
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
tsykes1500
Charon
11
2 / 0 / 4
7,523
537
7,989
9,964
6,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 2 / 0
7,414
530
4,593
11,189
8,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
LTDANFTW7158
Kukulkan
10
0 / 3 / 0
5,674
405
859
9,286
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Lingwuini
Thanatos
9
0 / 6 / 1
5,516
394
1,917
11,564
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
10
0 / 2 / 1
5,439
389
2,050
9,098
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
11
2 / 2 / 0
6,145
439
6,623
12,040
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
15
Kills
3
3
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
0
0.5
W
Ao Kuang
HardDeity
Ao Kuang
7
0
3
8.5
W
Ishtar
Injectoh
Ishtar
1
2
2
1
L
Kukulkan
LTDANFTW7158
Kukulkan
0
3
0
0
L
Thanatos
Lingwuini
Thanatos
0
6
1
0.08
L
Ymir
0
2
1
0.25
W
Anubis
Skippa17
Anubis
5
0
2
6
W
Morgan Le Fay
edmoolahh
Morgan Le Fay
0
1
1
0.5
W
Charon
tsykes1500
Charon
2
0
4
4
L
Skadi
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
16,042
44,886
Taken
53,177
23,644
Mitigated
23,888
17,750
Healing
10,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,593
1,204
0
3,735
11,189
8,268
0
7,165
4,024
0
54,753
W
Ao Kuang
HardDeity
Ao Kuang
5,358
768
0
2,667
11,433
4,704
0
35
11,264
67,182
0
W
Ishtar
Injectoh
Ishtar
9,535
5,699
0
5,058
11,029
4,418
735
470
10,481
0
58,525
L
Kukulkan
LTDANFTW7158
Kukulkan
859
102
0
250
9,286
2,442
0
7,034
2,252
28,544
0
L
Thanatos
Lingwuini
Thanatos
1,917
397
0
2,951
11,564
3,365
0
6,029
5,459
0
26,700
L
Ymir
2,050
284
0
125
9,098
5,308
0
2,245
6,693
11,699
0
W
Anubis
Skippa17
Anubis
10,297
223
0
4,252
5,196
2,696
1,225
917
4,279
77,290
0
W
Morgan Le Fay
edmoolahh
Morgan Le Fay
4,740
1,022
0
1,692
7,264
5,098
0
0
7,264
56,324
226
W
Charon
tsykes1500
Charon
7,989
985
1,836
2,245
9,964
6,728
0
1,231
8,431
24,002
1,451
L
Skadi
6,623
1,737
0
3,196
12,040
4,505
0
4,102
7,929
0
48,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
30,188
440
Minions Killed
292
0
Camps Cleared
0
1,333,148
Distance Traveled
1,268,625
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,414
530
108
8
0
272,146
0
W
Ao Kuang
8,793
628
96
7
0
314,827
2
W
Ishtar
7,168
512
112
8
0
215,178
0
L
Kukulkan
5,674
405
50
4
0
242,241
0
L
Thanatos
5,516
394
45
3
0
256,281
0
L
Ymir
5,439
389
36
3
0
250,303
1
W
Anubis
9,011
644
123
9
0
264,373
3
W
Morgan Le Fay
7,792
557
96
7
0
265,159
0
W
Charon
7,523
537
13
1
0
273,611
3
L
Skadi
6,145
439
53
4
0
247,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role