Player Matchup

He Bo
He Bo
Axzem
He Bo
Level 86
God Stats
3W - 1L
1,824 SR
Queue Stats
6W - 5L
1,658 Elo+
Party 1
Ares
Ares
Pidgeon000
Ares
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,636 Elo+
Party 1
Artemis
Artemis
TheHurtMaster
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,570 Elo+
Party 1
Team Averages
Level 69
1,608 SR
1,621 Elo+

VS

Team Averages
Level 93
1,524 SR
1,566 Elo+
Cernunnos
Cernunnos
Shlumped
Cernunnos
Level 121
God Stats
6W - 1L
1,845 SR
Queue Stats
44W - 38L
1,549 Elo+
Party 2
Charon
Charon
bigkane79
Charon
Level 76
God Stats
7W - 3L
1,500 SR
Queue Stats
44W - 38L
1,549 Elo+
Party 2
Thoth
Thoth
komn
Thoth
Level 82
God Stats
2W - 0L
1,227 SR
Queue Stats
12W - 7L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Axzem
He Bo
12
2 / 5 / 3
8,697
725
4,267
10,424
4,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 3
8,356
696
3,557
15,454
16,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artemis
12
1 / 4 / 4
8,128
677
7,288
10,956
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Shlumped
Cernunnos
14
7 / 0 / 6
10,582
882
11,634
6,086
2,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
bigkane79
Charon
13
2 / 0 / 11
9,653
804
8,933
6,435
6,116
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
komn
Thoth
13
4 / 5 / 8
10,289
857
12,532
8,794
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
13
13
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
He Bo
Axzem
He Bo
2
5
3
0.7
L
2
4
3
0.88
W
Cernunnos
Shlumped
Cernunnos
7
0
6
10
L
Artemis
1
4
4
0.75
W
Charon
bigkane79
Charon
2
0
11
7.5
W
Thoth
komn
Thoth
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
33,099
36,834
Taken
21,315
25,697
Mitigated
11,931
2,633
Healing
2,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Axzem
He Bo
4,267
335
0
607
10,424
4,379
0
4,872
5,552
31,283
0
L
3,557
190
0
1,050
15,454
16,873
0
7,274
8,075
9,543
0
W
Cernunnos
Shlumped
Cernunnos
11,634
6,281
0
1,480
6,086
2,476
2,091
2,217
3,662
0
40,668
L
Artemis
7,288
2,324
0
976
10,956
4,445
0
7,030
3,926
0
28,742
W
Charon
bigkane79
Charon
8,933
1,130
0
547
6,435
6,116
293
1,606
4,575
17,230
2,552
W
Thoth
komn
Thoth
12,532
92
0
960
8,794
3,339
123
4,419
4,339
58,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
30,524
89
Minions Killed
143
0
Camps Cleared
0
650,919
Distance Traveled
657,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,697
725
49
4
0
220,058
0
L
Ares
8,356
696
10
1
0
221,859
0
W
Cernunnos
10,582
882
44
4
0
220,398
0
L
Artemis
8,128
677
30
3
0
209,002
0
W
Charon
9,653
804
14
1
0
235,698
0
W
Thoth
10,289
857
85
7
0
201,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role