Player Matchup

Baron Samedi
Baron Samedi
H0NS60
Baron Samedi
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
257W - 281L
1,500 Elo+
Party 1
Tiamat
Tiamat
PUMA_DO_PARAFAL
Tiamat
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,183 Elo+
Party 2
Thanatos
Thanatos
ZxLuanBoyxZ
Thanatos
Level 22
God Stats
2W - 4L
1,444 SR
Queue Stats
4W - 15L
1,196 Elo+
Party 2
Charon
Charon
ZzFuzileirozZ-_-
Charon
Level 18
God Stats
1W - 2L
1,711 SR
Queue Stats
4W - 10L
1,224 Elo+
Party 2
Izanami
Izanami
joj125
Izanami
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 42L
1,500 Elo+
Party 1
Team Averages
Level 26
1,531 SR
1,321 Elo+

VS

Team Averages
Level 43
1,461 SR
1,370 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
DrFrankenstaine
Chronos
Level 105
God Stats
12W - 3L
1,643 SR
Queue Stats
99W - 80L
1,482 Elo+
Party 3
Charon
Charon
JasprWilsonVI
Charon
Level 35
God Stats
10W - 4L
1,500 SR
Queue Stats
47W - 61L
1,247 Elo+
Party 4
Agni
Agni
ScrubbyAshes
Agni
Level 27
God Stats
4W - 3L
1,334 SR
Queue Stats
90W - 81L
1,419 Elo+
Party 3
Sun Wukong
Sun Wukong
king_luffy123
Sun Wukong
Level 26
God Stats
8W - 10L
1,327 SR
Queue Stats
38W - 59L
1,201 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
H0NS60
Baron Samedi
10
1 / 2 / 2
6,621
473
3,503
9,597
7,745
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 0
5,176
370
4,374
10,173
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
ZxLuanBoyxZ
Thanatos
11
3 / 5 / 2
6,797
486
5,632
14,236
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 1
6,895
493
4,221
10,237
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
joj125
Izanami
10
2 / 3 / 1
6,436
460
5,951
8,308
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
2 / 1 / 5
6,744
482
6,974
8,620
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
13 / 0 / 3
9,754
697
13,461
10,319
4,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 6
7,410
529
6,022
10,211
5,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 4 / 2
6,888
492
8,809
9,158
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
king_luffy123
Sun Wukong
13
0 / 2 / 2
7,182
513
2,616
7,036
6,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
8
Kills
18
18
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
5
4.5
W
13
0
3
14.5
L
Baron Samedi
H0NS60
Baron Samedi
1
2
2
1
W
1
2
6
2
L
0
6
0
0
W
2
4
2
0.75
L
Thanatos
ZxLuanBoyxZ
Thanatos
3
5
2
0.8
L
2
2
1
1.25
L
Izanami
joj125
Izanami
2
3
1
0.83
W
Sun Wukong
king_luffy123
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,681
Damage
37,882
52,551
Taken
45,344
26,539
Mitigated
21,588
12,621
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,974
3,627
0
2,631
8,620
3,108
592
1,600
6,980
0
41,864
W
13,461
4,286
0
707
10,319
4,102
0
1,744
8,270
78,921
0
L
Baron Samedi
H0NS60
Baron Samedi
3,503
737
235
2,216
9,597
7,745
75
4,691
4,890
18,149
0
W
6,022
847
1,949
2,306
10,211
5,202
112
1,869
8,214
25,735
0
L
4,374
420
0
447
10,173
5,530
36
7,775
2,136
11,730
0
W
8,809
1,459
0
1,050
9,158
2,916
543
3,139
5,691
34,623
0
L
Thanatos
ZxLuanBoyxZ
Thanatos
5,632
1,915
0
4,604
14,236
5,532
0
8,050
5,916
0
40,835
L
4,221
936
0
2,295
10,237
4,674
526
2,840
7,299
37,264
0
L
Izanami
joj125
Izanami
5,951
3,752
0
2,824
8,308
3,058
84
4,296
3,948
0
49,471
W
Sun Wukong
king_luffy123
Sun Wukong
2,616
222
0
2,005
7,036
6,260
0
3,019
4,017
0
38,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,925
Gold Earned
37,978
236
Minions Killed
287
0
Camps Cleared
0
1,278,859
Distance Traveled
1,318,492
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,744
482
72
5
0
238,247
0
W
Chronos
9,754
697
98
7
0
335,643
0
L
Baron Samedi
6,621
473
23
2
0
281,978
0
W
Charon
7,410
529
22
2
0
273,737
0
L
Tiamat
5,176
370
15
1
0
224,159
0
W
Agni
6,888
492
47
3
0
209,918
0
L
Thanatos
6,797
486
65
5
0
283,461
0
L
Charon
6,895
493
49
4
0
272,448
0
L
Izanami
6,436
460
84
6
0
216,813
4
W
Sun Wukong
7,182
513
48
3
0
260,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role