Player Matchup

Camazotz
Camazotz
AlpacaDealerInc
Camazotz
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 53L
1,572 Elo+
Party 1
Nemesis
Nemesis
Nigrum_Caetus
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,539 Elo+
Party 1
Apollo
Apollo
Sonotanu
Apollo
Level 120
God Stats
2W - 5L
1,544 SR
Queue Stats
381W - 362L
1,529 Elo+
Party 1
Tiamat
Tiamat
oMixxd
Tiamat
Level 128
God Stats
3W - 2L
1,668 SR
Queue Stats
205W - 159L
1,586 Elo+
Solo
Raijin
Raijin
reals1234
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,536 Elo+
Party 1
Team Averages
Level 91
1,542 SR
1,552 Elo+

VS

Team Averages
Level 81
1,434 SR
1,487 Elo+
Maui
Maui
IceBeams
Maui
Level 86
God Stats
3W - 1L
1,272 SR
Queue Stats
136W - 117L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Kaosmastr
Cthulhu
Level 74
God Stats
4W - 2L
1,565 SR
Queue Stats
139W - 111L
1,549 Elo+
Party 3
Jing Wei
Jing Wei
TheAlphanuts
Jing Wei
Level 152
God Stats
1W - 2L
1,266 SR
Queue Stats
174W - 153L
1,501 Elo+
Party 3
Raijin
Raijin
aPauloSun
Raijin
Level 24
God Stats
28W - 18L
1,699 SR
Queue Stats
749W - 560L
1,450 Elo+
Party 2
Achilles
Achilles
eyesreyeballs
Achilles
Level 67
God Stats
3W - 6L
1,367 SR
Queue Stats
198W - 165L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
18
4 / 6 / 7
9,972
767
10,337
20,765
12,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
19
7 / 6 / 8
10,807
831
10,643
15,964
14,084
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Apollo
Sonotanu
Apollo
16
2 / 6 / 8
9,512
732
15,302
15,307
7,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
oMixxd
Tiamat
17
2 / 7 / 9
9,820
755
14,182
16,415
10,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
reals1234
Raijin
17
3 / 8 / 10
10,031
772
10,170
13,546
5,766
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
4 / 3 / 27
10,058
774
5,729
13,516
14,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Kaosmastr
Cthulhu
19
3 / 4 / 20
10,791
830
13,932
19,934
20,753
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
TheAlphanuts
Jing Wei
17
5 / 5 / 22
10,620
817
19,538
15,414
7,163
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
aPauloSun
Raijin
20
9 / 4 / 16
11,982
922
20,009
14,638
7,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
eyesreyeballs
Achilles
17
12 / 3 / 13
11,237
864
13,587
17,925
21,074
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
131
18
Kills
33
33
Deaths
19
42
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Camazotz
4
6
7
1.25
W
Maui
4
3
27
5.83
W
Cthulhu
Kaosmastr
Cthulhu
3
4
20
3.25
L
Nemesis
7
6
8
1.83
L
Apollo
Sonotanu
Apollo
2
6
8
1
W
Jing Wei
TheAlphanuts
Jing Wei
5
5
22
3.2
W
Raijin
aPauloSun
Raijin
9
4
16
4.25
W
Achilles
eyesreyeballs
Achilles
12
3
13
6.17
L
Tiamat
oMixxd
Tiamat
2
7
9
0.93
L
Raijin
reals1234
Raijin
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,634
Damage
72,795
81,997
Taken
81,427
49,637
Mitigated
70,663
23,052
Healing
17,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
10,337
792
611
8,500
20,765
12,268
931
9,865
10,756
0
19,499
W
Maui
5,729
797
1,376
572
13,516
14,322
1,266
4,856
8,066
7,622
0
W
Cthulhu
Kaosmastr
Cthulhu
13,932
223
2,722
1,861
19,934
20,753
282
5,112
13,932
22,768
2,478
L
Nemesis
10,643
2,608
1,196
4,175
15,964
14,084
0
5,814
9,601
0
12,116
L
Apollo
Sonotanu
Apollo
15,302
5,618
322
3,841
15,307
7,015
1,457
7,114
8,024
0
31,024
W
Jing Wei
TheAlphanuts
Jing Wei
19,538
16,469
3,833
2,549
15,414
7,163
1,926
5,357
9,156
0
32,733
W
Raijin
aPauloSun
Raijin
20,009
1,235
332
2,018
14,638
7,351
2,917
4,418
9,297
46,102
0
W
Achilles
eyesreyeballs
Achilles
13,587
1,099
934
1,163
17,925
21,074
367
4,276
12,800
189
19,482
L
Tiamat
oMixxd
Tiamat
14,182
1,438
346
3,816
16,415
10,504
0
7,290
8,914
25,159
0
L
Raijin
reals1234
Raijin
10,170
1,797
143
102
13,546
5,766
927
6,778
6,768
20,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
54,688
117
Minions Killed
149
0
Camps Cleared
0
1,173,184
Distance Traveled
1,243,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,972
767
22
2
0
232,804
0
W
Maui
10,058
774
7
1
0
246,500
0
W
Cthulhu
10,791
830
23
2
0
276,884
0
L
Nemesis
10,807
831
11
1
0
259,870
0
L
Apollo
9,512
732
42
3
0
218,430
0
W
Jing Wei
10,620
817
31
2
0
242,092
0
W
Raijin
11,982
922
78
6
0
212,553
0
W
Achilles
11,237
864
10
1
0
265,282
0
L
Tiamat
9,820
755
21
2
0
237,474
0
L
Raijin
10,031
772
21
2
0
224,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role