Player Matchup

Artemis
Artemis
Amandalore
Artemis
Level 120
God Stats
7W - 6L
1,743 SR
Queue Stats
260W - 243L
1,455 Elo+
Party 1
Janus
Janus
DarkDesmare
Janus
Level 146
God Stats
0W - 6L
1,283 SR
Queue Stats
209W - 204L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
Fr0g3r_L_J
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,221 Elo+
Solo
Sun Wukong
Sun Wukong
MadMenDie1st
Sun Wukong
Level 113
God Stats
9W - 6L
1,679 SR
Queue Stats
343W - 358L
1,477 Elo+
Solo
Chiron
Chiron
krizzmo
Chiron
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 148L
1,316 Elo+
Solo
Team Averages
Level 87
1,541 SR
1,377 Elo+

VS

Team Averages
Level 99
1,418 SR
1,401 Elo+
Chernobog
Chernobog
BIG-RT-95
Chernobog
Level 136
God Stats
2W - 1L
1,269 SR
Queue Stats
102W - 112L
1,419 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Britinator94
Cu Chulainn
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
230W - 241L
1,372 Elo+
Party 2
Khepri
Khepri
Ceejinator94
Khepri
Level 24
God Stats
1W - 1L
1,217 SR
Queue Stats
11W - 23L
1,302 Elo+
Party 2
Sol
Sol
KIA Renegade
Sol
Level 138
God Stats
5W - 4L
1,605 SR
Queue Stats
248W - 250L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LULUTHEDESTROYER
Ah Muzen Cab
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 89L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amandalore
Artemis
20
4 / 6 / 9
12,079
671
20,948
21,554
11,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 8
13,273
737
26,360
16,530
9,511
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Fr0g3r_L_J
Kuzenbo
19
1 / 3 / 15
11,824
657
9,406
23,064
34,287
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
MadMenDie1st
Sun Wukong
20
7 / 3 / 11
12,881
716
24,395
21,202
20,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
krizzmo
Chiron
14
2 / 8 / 7
9,873
549
12,654
14,197
6,640
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BIG-RT-95
Chernobog
20
8 / 6 / 11
13,356
742
13,839
19,167
10,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Britinator94
Cu Chulainn
19
1 / 5 / 16
11,542
641
7,522
19,136
22,792
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Khepri
20
3 / 3 / 15
11,935
663
9,151
22,236
30,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 5 / 10
12,291
683
24,975
24,204
11,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
LULUTHEDESTROYER
Ah Muzen Cab
20
5 / 2 / 15
13,184
732
22,046
16,321
10,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
90
21
Kills
23
24
Deaths
21
50
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Artemis
Amandalore
Artemis
4
6
9
1.42
W
Chernobog
BIG-RT-95
Chernobog
8
6
11
2.25
W
Cu Chulainn
Britinator94
Cu Chulainn
1
5
16
1.8
W
Khepri
3
3
15
3.5
L
7
4
8
2.75
L
Kuzenbo
Fr0g3r_L_J
Kuzenbo
1
3
15
2.83
W
6
5
10
2.2
W
Ah Muzen Cab
LULUTHEDESTROYER
Ah Muzen Cab
5
2
15
6.25
L
Sun Wukong
MadMenDie1st
Sun Wukong
7
3
11
4.17
L
Chiron
krizzmo
Chiron
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,763
Damage
77,533
96,547
Taken
101,064
82,513
Mitigated
85,436
25,701
Healing
35,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Amandalore
Artemis
20,948
7,176
1,700
4,339
21,554
11,744
671
8,658
12,896
0
50,298
W
Chernobog
BIG-RT-95
Chernobog
13,839
8,043
4,426
3,547
19,167
10,555
3,034
8,544
10,379
0
39,870
W
Cu Chulainn
Britinator94
Cu Chulainn
7,522
1,033
1,140
645
19,136
22,792
192
7,318
11,525
0
18,889
W
Khepri
9,151
688
3,943
3,097
22,236
30,217
272
5,145
16,963
16,691
0
L
26,360
1,121
1,112
3,287
16,530
9,511
516
6,635
9,693
52,624
0
L
Kuzenbo
Fr0g3r_L_J
Kuzenbo
9,406
3,013
3,806
4,573
23,064
34,287
169
7,209
15,621
16,394
0
W
24,975
7,830
1,830
11,109
24,204
11,792
2,348
9,354
14,850
60,446
0
W
Ah Muzen Cab
LULUTHEDESTROYER
Ah Muzen Cab
22,046
8,666
1,848
4,369
16,321
10,080
2,556
5,374
10,682
0
61,057
L
Sun Wukong
MadMenDie1st
Sun Wukong
24,395
2,030
1,003
4,266
21,202
20,331
0
6,629
14,501
0
46,492
L
Chiron
krizzmo
Chiron
12,654
7,970
996
619
14,197
6,640
70
5,044
9,061
0
19,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,930
Gold Earned
62,308
247
Minions Killed
239
0
Camps Cleared
0
1,508,221
Distance Traveled
1,541,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,079
671
89
5
0
289,920
0
W
Chernobog
13,356
742
53
3
0
299,253
0
W
Cu Chulainn
11,542
641
19
1
0
296,993
0
W
Khepri
11,935
663
15
1
0
312,527
0
L
Janus
13,273
737
69
4
0
332,391
0
L
Kuzenbo
11,824
657
10
1
0
335,406
0
W
Sol
12,291
683
73
4
0
302,070
0
W
Ah Muzen Cab
13,184
732
79
4
0
330,470
0
L
Sun Wukong
12,881
716
63
4
0
373,563
0
L
Chiron
9,873
549
16
1
0
176,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role