Player Matchup

Jing Wei
Jing Wei
CowTusks
Jing Wei
Level 136
God Stats
2W - 4L
1,321 SR
Queue Stats
137W - 129L
1,578 Elo+
Party 3
Sun Wukong
Sun Wukong
FinSheperd
Sun Wukong
Level 118
God Stats
7W - 4L
1,720 SR
Queue Stats
606W - 571L
1,536 Elo+
Party 3
Eset
Eset
Levi_Goldn_Fox
Eset
Level 154
God Stats
2W - 4L
1,334 SR
Queue Stats
492W - 511L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Speck_mea
Ah Muzen Cab
Level 159
God Stats
3W - 3L
1,423 SR
Queue Stats
651W - 635L
1,601 Elo+
Party 1
Gilgamesh
Gilgamesh
find_stork
Gilgamesh
Level 185
God Stats
2W - 3L
1,198 SR
Queue Stats
512W - 463L
1,585 Elo+
Party 1
Team Averages
Level 150
1,399 SR
1,574 Elo+

VS

Team Averages
Level 125
1,486 SR
1,552 Elo+
Nox
Nox
CEGkiller
Nox
Level 147
God Stats
5W - 13L
1,429 SR
Queue Stats
558W - 572L
1,393 Elo+
Solo
Raijin
Raijin
Jkhersh13
Raijin
Level 154
God Stats
0W - 2L
1,181 SR
Queue Stats
64W - 63L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoupcanxSam
Ah Muzen Cab
Level 129
God Stats
3W - 2L
1,711 SR
Queue Stats
221W - 186L
1,619 Elo+
Party 2
Thoth
Thoth
TrainxWreck
Thoth
Level 58
God Stats
1W - 1L
1,766 SR
Queue Stats
11W - 10L
1,629 Elo+
Party 2
Artio
Artio
xGeebuttersnaps
Artio
Level 135
God Stats
0W - 3L
1,346 SR
Queue Stats
382W - 382L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CowTusks
Jing Wei
19
7 / 1 / 12
11,417
878
11,938
13,474
6,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
FinSheperd
Sun Wukong
16
1 / 4 / 14
9,629
741
8,081
16,290
12,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 15
9,857
758
7,836
10,942
5,108
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Speck_mea
Ah Muzen Cab
19
5 / 1 / 12
10,950
842
17,392
17,027
7,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
find_stork
Gilgamesh
17
6 / 3 / 9
10,278
791
8,592
17,529
18,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,256
635
8,048
9,496
4,847
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
Jkhersh13
Raijin
15
3 / 6 / 6
9,017
694
12,710
12,891
6,300
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SoupcanxSam
Ah Muzen Cab
18
2 / 3 / 5
9,416
724
18,957
11,317
6,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 5
8,606
662
14,963
10,035
4,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 6
9,291
715
4,767
13,040
16,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
38
21
Kills
10
10
Deaths
22
62
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
W
Jing Wei
CowTusks
Jing Wei
7
1
12
13
W
Sun Wukong
FinSheperd
Sun Wukong
1
4
14
2
L
Raijin
Jkhersh13
Raijin
3
6
6
1
W
2
1
15
9.5
L
Ah Muzen Cab
SoupcanxSam
Ah Muzen Cab
2
3
5
1.5
W
Ah Muzen Cab
Speck_mea
Ah Muzen Cab
5
1
12
11
L
1
5
5
0.7
W
Gilgamesh
find_stork
Gilgamesh
6
3
9
3.5
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,839
Damage
59,445
75,262
Taken
56,779
49,686
Mitigated
37,878
30,127
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,048
789
592
723
9,496
4,847
0
1,077
8,322
18,600
0
W
Jing Wei
CowTusks
Jing Wei
11,938
9,616
3,557
3,594
13,474
6,092
3,530
8,467
4,821
0
29,985
W
Sun Wukong
FinSheperd
Sun Wukong
8,081
1,359
623
3,445
16,290
12,749
192
9,030
6,836
0
26,583
L
Raijin
Jkhersh13
Raijin
12,710
1,331
1,468
1,157
12,891
6,300
171
1,629
10,977
24,067
0
W
7,836
884
3,339
2,838
10,942
5,108
1,339
5,903
4,883
18,473
0
L
Ah Muzen Cab
SoupcanxSam
Ah Muzen Cab
18,957
5,490
1,286
1,569
11,317
6,258
424
1,218
9,964
0
38,899
W
Ah Muzen Cab
Speck_mea
Ah Muzen Cab
17,392
5,386
2,044
4,788
17,027
7,697
3,123
8,057
8,778
0
44,466
L
14,963
436
73
1,034
10,035
4,399
0
1,381
8,288
34,007
0
W
Gilgamesh
find_stork
Gilgamesh
8,592
1,361
2,416
3,483
17,529
18,040
160
8,209
9,320
0
13,705
L
4,767
224
390
2,516
13,040
16,074
0
2,663
9,870
6,668
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,131
Gold Earned
44,586
197
Minions Killed
179
0
Camps Cleared
0
1,299,836
Distance Traveled
1,091,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,256
635
30
2
0
199,256
0
W
Jing Wei
11,417
878
48
4
0
276,785
0
W
Sun Wukong
9,629
741
40
3
0
260,336
0
L
Raijin
9,017
694
44
3
0
214,608
0
W
Eset
9,857
758
29
2
0
236,498
0
L
Ah Muzen Cab
9,416
724
61
5
0
252,774
0
W
Ah Muzen Cab
10,950
842
61
5
0
265,387
0
L
Thoth
8,606
662
41
3
0
213,701
0
W
Gilgamesh
10,278
791
19
1
0
260,830
0
L
Artio
9,291
715
3
0
0
211,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role