Player Matchup

Hercules
Hercules
 
Hercules
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
Brackling41
Ah Puch
Level 62
God Stats
5W - 3L
1,569 SR
Queue Stats
44W - 60L
1,391 Elo+
Solo
Charon
Charon
FUNKY EDU
Charon
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
255W - 298L
1,487 Elo+
Party 4
Anubis
Anubis
Parachini
Anubis
Level 106
God Stats
63W - 52L
1,460 SR
Queue Stats
210W - 186L
1,407 Elo+
Party 3
Cupid
Cupid
Throw Pluto
Cupid
Level 52
God Stats
2W - 3L
1,318 SR
Queue Stats
70W - 73L
1,358 Elo+
Party 3
Team Averages
Level 95
1,469 SR
1,428 Elo+

VS

Team Averages
Level 98
1,585 SR
1,462 Elo+
Nemesis
Nemesis
BigPapaBleach
Nemesis
Level 104
God Stats
3W - 6L
1,058 SR
Queue Stats
260W - 312L
1,400 Elo+
Party 1
Charon
Charon
Doormansingh
Charon
Level 83
God Stats
4W - 2L
1,852 SR
Queue Stats
30W - 23L
1,493 Elo+
Party 2
Jormungandr
Jormungandr
Macdaddyswag1
Jormungandr
Level 125
God Stats
3W - 3L
1,606 SR
Queue Stats
524W - 610L
1,429 Elo+
Party 1
Ah Puch
Ah Puch
Zero Perfection
Ah Puch
Level 109
God Stats
46W - 29L
1,619 SR
Queue Stats
836W - 813L
1,482 Elo+
Solo
Cernunnos
Cernunnos
simpleart_
Cernunnos
Level 69
God Stats
3W - 1L
1,788 SR
Queue Stats
31W - 22L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
6 / 0 / 1
6,892
627
6,075
7,874
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Brackling41
Ah Puch
11
2 / 0 / 3
6,538
594
5,311
5,435
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
FUNKY EDU
Charon
9
1 / 0 / 2
6,133
558
3,382
4,653
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Parachini
Anubis
11
3 / 1 / 0
7,145
650
3,982
4,723
2,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 5 / 2
5,332
485
2,794
7,942
2,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 2 / 1
4,360
396
2,270
7,583
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
8
3 / 2 / 2
6,007
546
3,545
5,436
4,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Macdaddyswag1
Jormungandr
9
1 / 3 / 0
5,538
503
4,541
7,230
3,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 5 / 0
5,426
493
3,864
9,137
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
simpleart_
Cernunnos
8
2 / 1 / 3
5,138
467
5,740
7,734
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
13
Kills
6
6
Deaths
13
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
1
6.5
L
Nemesis
0
2
1
0.25
W
Ah Puch
Brackling41
Ah Puch
2
0
3
3.5
L
Charon
3
2
2
2
W
Charon
FUNKY EDU
Charon
1
0
2
2
L
Jormungandr
Macdaddyswag1
Jormungandr
1
3
0
0.33
W
Anubis
Parachini
Anubis
3
1
0
3
W
1
5
2
0.4
L
0
5
0
0
L
Cernunnos
simpleart_
Cernunnos
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,544
Damage
19,960
30,627
Taken
37,120
14,091
Mitigated
16,525
8,804
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,075
2,038
0
3,234
7,874
3,562
0
1,459
6,415
0
32,787
L
Nemesis
2,270
655
0
1,402
7,583
2,489
0
1,542
6,041
0
16,872
W
Ah Puch
Brackling41
Ah Puch
5,311
96
0
2,099
5,435
2,054
587
2,668
2,767
40,159
0
L
Charon
3,545
276
159
813
5,436
4,230
20
1,515
3,921
15,775
0
W
Charon
FUNKY EDU
Charon
3,382
325
164
836
4,653
3,332
372
1,181
3,472
19,669
0
L
Jormungandr
Macdaddyswag1
Jormungandr
4,541
1,330
0
1,108
7,230
3,365
0
3,945
3,285
30,318
0
W
Anubis
Parachini
Anubis
3,982
372
0
1,613
4,723
2,441
656
3,513
1,179
42,411
0
W
2,794
814
102
756
7,942
2,702
635
3,151
4,791
0
24,398
L
3,864
118
0
2,513
9,137
3,527
0
3,982
5,155
34,111
0
L
Cernunnos
simpleart_
Cernunnos
5,740
2,872
23
3,031
7,734
2,914
15
1,824
5,910
0
29,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,040
Gold Earned
26,469
290
Minions Killed
205
0
Camps Cleared
0
1,050,305
Distance Traveled
1,026,858
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,892
627
58
5
0
230,889
0
L
Nemesis
4,360
396
25
2
0
260,297
0
W
Ah Puch
6,538
594
81
7
0
238,491
0
L
Charon
6,007
546
22
2
0
211,266
0
W
Charon
6,133
558
25
2
0
211,423
0
L
Jormungandr
5,538
503
57
5
0
157,452
0
W
Anubis
7,145
650
89
8
0
190,465
2
W
Cupid
5,332
485
37
3
0
179,037
0
L
Ah Puch
5,426
493
63
6
0
203,303
3
L
Cernunnos
5,138
467
38
3
0
194,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role