Player Matchup

Kukulkan
Kukulkan
Big Chungus1881
Kukulkan
Level 88
God Stats
0W - 2L
1,640 SR
Queue Stats
8W - 13L
1,558 Elo+
Party 1
Charon
Charon
Jdr4ever
Charon
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
KingxDelta21
Danzaburou
Level 127
God Stats
3W - 3L
1,822 SR
Queue Stats
83W - 89L
1,575 Elo+
Party 1
Horus
Horus
LordNitus
Horus
Level 104
God Stats
0W - 1L
1,420 SR
Queue Stats
8W - 14L
1,413 Elo+
Solo
Nu Wa
Nu Wa
Truthixon
Nu Wa
Level 118
God Stats
24W - 21L
1,596 SR
Queue Stats
119W - 106L
1,494 Elo+
Solo
Team Averages
Level 115
1,596 SR
1,523 Elo+

VS

Team Averages
Level 134
1,394 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
ItzGenneXttv
Kuzenbo
Level 137
God Stats
19W - 23L
1,518 SR
Queue Stats
774W - 785L
1,506 Elo+
Party 2
Merlin
Merlin
Nasch383
Merlin
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 161L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
shadowsama101
Gilgamesh
Level 108
God Stats
2W - 4L
1,230 SR
Queue Stats
301W - 302L
1,484 Elo+
Party 2
Charon
Charon
sicknessg97
Charon
Level 146
God Stats
21W - 20L
1,223 SR
Queue Stats
148W - 138L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 1 / 0
10,000
1,000
5,719
5,312
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Jdr4ever
Charon
16
0 / 2 / 2
10,955
1,096
6,949
12,308
21,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
KingxDelta21
Danzaburou
15
1 / 0 / 1
9,834
983
11,727
12,011
6,115
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
LordNitus
Horus
14
0 / 1 / 0
8,857
886
309
1,514
953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Truthixon
Nu Wa
15
0 / 1 / 1
9,425
943
15,140
10,310
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

239

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 0 / 3
9,955
996
9,110
4,380
1,401
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
ItzGenneXttv
Kuzenbo
15
0 / 1 / 4
9,221
922
10,750
14,629
14,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Nasch383
Merlin
15
0 / 0 / 4
9,546
955
5,439
6,720
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
shadowsama101
Gilgamesh
16
0 / 1 / 5
9,877
988
5,319
11,959
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
16
3 / 0 / 2
11,153
1,115
9,476
7,190
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
5
5
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
3
3.5
L
Kukulkan
1
1
0
1
W
Kuzenbo
ItzGenneXttv
Kuzenbo
0
1
4
2
L
Charon
Jdr4ever
Charon
0
2
2
0.5
L
Danzaburou
KingxDelta21
Danzaburou
1
0
1
1.5
L
Horus
LordNitus
Horus
0
1
0
0
W
Merlin
Nasch383
Merlin
0
0
4
2
L
Nu Wa
Truthixon
Nu Wa
0
1
1
0.5
W
Gilgamesh
shadowsama101
Gilgamesh
0
1
5
2.5
W
Charon
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,844
Damage
40,094
41,455
Taken
44,878
36,484
Mitigated
36,222
4,019
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,110
114
0
217
4,380
1,401
0
2,449
1,931
28,454
0
L
Kukulkan
5,719
503
0
20
5,312
2,938
0
4,135
945
39,804
0
W
Kuzenbo
ItzGenneXttv
Kuzenbo
10,750
3,048
0
726
14,629
14,210
0
9,361
5,268
15,690
0
L
Charon
Jdr4ever
Charon
6,949
995
0
1,431
12,308
21,363
0
8,693
2,129
15,109
0
L
Danzaburou
KingxDelta21
Danzaburou
11,727
4,910
0
2,321
12,011
6,115
0
9,281
1,812
0
28,228
L
Horus
LordNitus
Horus
309
135
0
247
1,514
953
0
1,117
249
0
1,160
W
Merlin
Nasch383
Merlin
5,439
67
0
0
6,720
2,958
0
3,301
3,419
25,610
0
L
Nu Wa
Truthixon
Nu Wa
15,140
3,955
0
0
10,310
5,115
0
7,501
2,137
38,818
0
W
Gilgamesh
shadowsama101
Gilgamesh
5,319
767
0
891
11,959
12,943
0
8,079
3,880
0
18,684
W
Charon
9,476
157
185
1,533
7,190
4,710
0
4,642
2,548
42,328
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,071
Gold Earned
49,752
245
Minions Killed
209
3
Camps Cleared
8
751,007
Distance Traveled
1,098,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,955
996
45
5
0
212,571
0
L
Kukulkan
10,000
1,000
113
11
0
187,633
0
W
Kuzenbo
9,221
922
6
1
0
236,814
0
L
Charon
10,955
1,096
32
3
0
176,300
0
L
Danzaburou
9,834
983
43
4
0
201,497
0
L
Horus
8,857
886
2
0
1
24,527
0
W
Merlin
9,546
955
51
5
2
208,635
0
L
Nu Wa
9,425
943
55
6
2
161,050
0
W
Gilgamesh
9,877
988
36
4
2
226,329
0
W
Charon
11,153
1,115
71
7
4
214,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role