Player Matchup

Surtr
Surtr
AceIsPunchable
Surtr
Level 42
God Stats
4W - 7L
1,382 SR
Queue Stats
47W - 52L
1,402 Elo+
Party 2
Hel
Hel
Packed-rackz
Hel
Level 6
God Stats
1W - 1L
1,803 SR
Queue Stats
2W - 2L
1,722 Elo+
Party 2
Neith
Neith
TheAlmightyTre1
Neith
Level 66
God Stats
6W - 7L
1,457 SR
Queue Stats
63W - 67L
1,367 Elo+
Party 2
Charon
Charon
dead-_-danny
Charon
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 24L
1,498 Elo+
Party 2
Bastet
Bastet
goon_fugla
Bastet
Level 46
God Stats
4W - 6L
1,593 SR
Queue Stats
37W - 44L
1,382 Elo+
Party 2
Team Averages
Level 53
1,547 SR
1,474 Elo+

VS

Team Averages
Level 69
1,641 SR
1,400 Elo+
Ra
Ra
Al3x804
Ra
Level 103
God Stats
7W - 3L
1,590 SR
Queue Stats
147W - 123L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Azazel_Will_Rise
Sun Wukong
Level 38
God Stats
3W - 0L
1,726 SR
Queue Stats
51W - 65L
1,343 Elo+
Party 1
Medusa
Medusa
HaRmKruW
Medusa
Level 86
God Stats
124W - 109L
1,563 SR
Queue Stats
151W - 147L
1,419 Elo+
Solo
Bacchus
Bacchus
ValdezXx
Bacchus
Level 28
God Stats
5W - 1L
1,868 SR
Queue Stats
56W - 73L
1,329 Elo+
Party 1
Thor
Thor
sebastian_novell
Thor
Level 88
God Stats
6W - 5L
1,455 SR
Queue Stats
14W - 16L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,124
612
4,652
9,327
6,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,033
503
1,508
6,281
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 2 / 0
5,004
500
4,313
6,504
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
6
0 / 1 / 2
5,008
501
1,644
5,211
3,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
goon_fugla
Bastet
9
1 / 1 / 0
5,338
534
2,951
6,348
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,235
724
3,985
3,387
1,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Azazel_Will_Rise
Sun Wukong
10
1 / 1 / 0
5,837
584
5,318
6,759
3,617
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
HaRmKruW
Medusa
9
3 / 2 / 0
5,521
552
3,521
6,109
1,860
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ValdezXx
Bacchus
7
0 / 0 / 2
5,108
511
4,581
7,228
6,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 2
5,676
568
2,844
7,272
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
4
0
3
5.5
W
Sun Wukong
Azazel_Will_Rise
Sun Wukong
1
1
0
1
W
Medusa
HaRmKruW
Medusa
3
2
0
1.5
L
0
5
0
0
L
2
2
0
1
W
Bacchus
ValdezXx
Bacchus
0
0
2
1
L
Charon
0
1
2
1
L
Bastet
goon_fugla
Bastet
1
1
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
20,249
33,671
Taken
30,755
17,184
Mitigated
15,485
7,452
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,652
2,186
0
3,434
9,327
6,983
0
0
9,327
678
37,153
W
3,985
135
36
950
3,387
1,311
849
998
2,389
47,675
0
W
Sun Wukong
Azazel_Will_Rise
Sun Wukong
5,318
2,738
110
708
6,759
3,617
220
201
6,558
0
34,317
W
Medusa
HaRmKruW
Medusa
3,521
1,459
285
2,202
6,109
1,860
527
783
5,326
0
24,927
L
1,508
357
77
868
6,281
1,992
0
3,067
3,214
28,212
0
L
4,313
1,136
0
1,080
6,504
2,234
0
2,623
3,881
0
23,526
W
Bacchus
ValdezXx
Bacchus
4,581
219
0
1,160
7,228
6,286
377
1,237
5,991
16,390
0
L
Charon
1,644
388
0
919
5,211
3,765
0
2,160
3,051
11,396
0
L
Bastet
goon_fugla
Bastet
2,951
611
0
1,074
6,348
2,210
0
758
5,590
0
34,970
W
2,844
240
0
820
7,272
2,411
0
388
6,884
0
32,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,507
Gold Earned
29,377
233
Minions Killed
249
0
Camps Cleared
0
920,977
Distance Traveled
1,028,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,124
612
68
7
0
192,685
0
W
Ra
7,235
724
88
9
0
189,896
0
W
Sun Wukong
5,837
584
67
7
0
226,176
0
W
Medusa
5,521
552
33
3
0
198,719
0
L
Hel
5,033
503
47
5
0
184,005
0
L
Neith
5,004
500
46
5
0
155,030
0
W
Bacchus
5,108
511
21
2
0
194,862
1
L
Charon
5,008
501
13
1
0
142,922
0
L
Bastet
5,338
534
59
6
0
246,335
0
W
Thor
5,676
568
40
4
0
219,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role