Player Matchup

Thanatos
Thanatos
BmyDScout
Thanatos
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 120L
1,296 Elo+
Party 2
Charon
Charon
FrenchTact1cs
Charon
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 78L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TSwift13
Cu Chulainn
Level 155
God Stats
3W - 2L
1,605 SR
Queue Stats
291W - 343L
1,453 Elo+
Party 2
Freya
Freya
Yung_Thunderclap
Freya
Level 155
God Stats
25W - 12L
1,319 SR
Queue Stats
179W - 160L
1,561 Elo+
Party 1
Erlang Shen
Erlang Shen
pfeiff17
Erlang Shen
Level 338
God Stats
3W - 2L
1,500 SR
Queue Stats
1,243W - 1,222L
1,515 Elo+
Party 2
Team Averages
Level 143
1,485 SR
1,464 Elo+

VS

Team Averages
Level 130
1,589 SR
1,445 Elo+
Mulan
Mulan
DreamHunter_CM
Mulan
Level 159
God Stats
0W - 2L
1,313 SR
Queue Stats
287W - 289L
1,509 Elo+
Solo
Rama
Rama
Gyrosium
Rama
Level 124
God Stats
2W - 1L
1,810 SR
Queue Stats
92W - 73L
1,507 Elo+
Party 3
Ix Chel
Ix Chel
SirNindo
Ix Chel
Level 155
God Stats
1W - 1L
1,797 SR
Queue Stats
15W - 27L
1,375 Elo+
Party 3
Thor
Thor
TheNyte-Wolf
Thor
Level 148
God Stats
4W - 4L
1,525 SR
Queue Stats
114W - 125L
1,416 Elo+
Party 3
Charon
Charon
TheNyteSpawn
Charon
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 86L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BmyDScout
Thanatos
17
9 / 0 / 2
10,003
588
15,182
17,400
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 2 / 2
7,512
442
2,816
10,368
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
TSwift13
Cu Chulainn
16
6 / 0 / 1
10,615
624
15,160
15,597
16,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 1
8,086
476
6,779
12,548
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
pfeiff17
Erlang Shen
13
1 / 0 / 3
8,060
474
6,279
9,172
8,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 0
8,759
515
8,183
20,897
17,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
12
0 / 5 / 1
7,583
446
7,022
12,337
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
SirNindo
Ix Chel
13
1 / 3 / 1
8,141
479
8,201
9,645
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 0
8,052
474
6,792
15,805
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
11
0 / 1 / 0
6,744
397
3,649
7,194
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
17
Kills
3
3
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BmyDScout
Thanatos
9
0
2
10
L
0
7
0
0
W
0
2
2
0.5
L
Rama
0
5
1
0.1
L
Ix Chel
SirNindo
Ix Chel
1
3
1
0.5
W
Cu Chulainn
TSwift13
Cu Chulainn
6
0
1
6.5
L
2
1
0
2
L
Charon
0
1
0
0
W
1
1
1
1.5
W
Erlang Shen
pfeiff17
Erlang Shen
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,216
Damage
33,847
65,085
Taken
65,878
41,901
Mitigated
35,861
31,700
Healing
17,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BmyDScout
Thanatos
15,182
4,116
0
15,332
17,400
7,600
0
2,245
15,073
0
95,726
L
8,183
1,336
0
7,451
20,897
17,033
0
2,319
18,578
0
79,304
W
2,816
49
169
1,103
10,368
4,561
0
5,244
4,646
52,937
0
L
Rama
7,022
5,962
0
4,610
12,337
4,558
0
5,103
7,234
0
64,235
L
Ix Chel
SirNindo
Ix Chel
8,201
214
337
824
9,645
2,838
22
3,057
6,588
60,826
0
W
Cu Chulainn
TSwift13
Cu Chulainn
15,160
2,892
0
3,077
15,597
16,431
582
438
15,147
16,325
81,189
L
6,792
1,595
0
3,594
15,805
6,165
0
1,132
14,673
0
78,289
L
Charon
3,649
433
0
1,125
7,194
5,267
0
1,858
5,336
17,864
0
W
6,779
2,808
0
7,890
12,548
5,100
392
590
11,958
71,749
0
W
Erlang Shen
pfeiff17
Erlang Shen
6,279
1,774
0
4,129
9,172
8,209
0
2,731
6,306
2,352
23,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,276
Gold Earned
39,279
504
Minions Killed
487
0
Camps Cleared
0
1,741,293
Distance Traveled
1,609,157
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,003
588
115
7
0
398,112
1
L
Mulan
8,759
515
142
8
0
306,712
0
W
Charon
7,512
442
83
5
0
301,270
3
L
Rama
7,583
446
110
6
0
291,752
2
L
Ix Chel
8,141
479
107
6
0
314,831
3
W
Cu Chulainn
10,615
624
161
9
0
347,908
2
L
Thor
8,052
474
107
6
0
353,060
0
L
Charon
6,744
397
21
1
0
342,802
5
W
Freya
8,086
476
110
6
0
329,303
2
W
Erlang Shen
8,060
474
35
2
0
364,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role