Player Matchup

Da Ji
Da Ji
Ezglain
Da Ji
Level 15
God Stats
2W - 4L
1,393 SR
Queue Stats
15W - 13L
1,511 Elo+
Party 2
Khepri
Khepri
MrPranx
Khepri
Level 46
God Stats
10W - 2L
1,613 SR
Queue Stats
86W - 93L
1,491 Elo+
Party 2
Hel
Hel
supremeicemaker
Hel
Level 24
God Stats
3W - 2L
1,578 SR
Queue Stats
19W - 26L
1,410 Elo+
Party 2
Charybdis
Charybdis
vvBaNgmAn
Charybdis
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,301 Elo+
Solo
Cupid
Cupid
wolfknight6802
Cupid
Level 39
God Stats
26W - 19L
1,277 SR
Queue Stats
28W - 20L
1,295 Elo+
Solo
Team Averages
Level 35
1,472 SR
1,402 Elo+

VS

Team Averages
Level 33
1,468 SR
1,491 Elo+
Da Ji
Da Ji
BroughtPoppy54
Da Ji
Level 29
God Stats
56W - 27L
1,552 SR
Queue Stats
58W - 28L
1,495 Elo+
Party 3
Merlin
Merlin
DaZeDxOGrhino
Merlin
Level 20
God Stats
1W - 2L
1,516 SR
Queue Stats
23W - 29L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
FR33 T0 B3 123
Xbalanque
Level 12
God Stats
1W - 2L
1,420 SR
Queue Stats
2W - 6L
1,657 Elo+
Party 3
Yemoja
Yemoja
Immagitchuu
Yemoja
Level 58
God Stats
2W - 2L
1,599 SR
Queue Stats
36W - 43L
1,413 Elo+
Party 1
Fenrir
Fenrir
Tdog2364
Fenrir
Level 44
God Stats
0W - 4L
1,254 SR
Queue Stats
39W - 33L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ezglain
Da Ji
16
5 / 2 / 12
10,327
1,033
13,871
15,581
9,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
MrPranx
Khepri
16
4 / 0 / 16
11,821
1,182
8,671
9,891
12,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 0 / 18
10,976
1,098
13,643
12,291
9,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
vvBaNgmAn
Charybdis
16
5 / 1 / 11
10,611
1,061
5,805
6,912
4,980
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 10
10,513
1,051
12,067
10,737
6,174
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

261

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 1
10,734
1,073
10,088
14,076
6,578
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

15
0 / 1 / 2
9,512
951
16,717
7,741
3,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
FR33 T0 B3 123
Xbalanque
15
0 / 4 / 2
9,799
980
12,077
10,769
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
15
0 / 0 / 3
10,252
1,025
4,751
8,193
7,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
Tdog2364
Fenrir
15
2 / 9 / 2
9,574
957
9,360
18,498
7,679
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
16
21
Kills
6
6
Deaths
21
67
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
L
0
1
2
1
W
Da Ji
Ezglain
Da Ji
5
2
12
5.5
L
Xbalanque
FR33 T0 B3 123
Xbalanque
0
4
2
0.25
L
Yemoja
0
0
3
1.5
W
Khepri
MrPranx
Khepri
4
0
16
12
L
Fenrir
Tdog2364
Fenrir
2
9
2
0.33
W
3
0
18
12
W
Charybdis
vvBaNgmAn
Charybdis
5
1
11
10.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,057
Damage
52,993
55,412
Taken
59,277
42,990
Mitigated
29,562
18,584
Healing
7,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,088
4,389
0
524
14,076
6,578
0
4,566
9,510
0
16,229
L
16,717
856
0
0
7,741
3,653
0
3,232
4,509
36,712
0
W
Da Ji
Ezglain
Da Ji
13,871
4,068
0
171
15,581
9,669
0
4,957
10,624
0
19,484
L
Xbalanque
FR33 T0 B3 123
Xbalanque
12,077
6,037
0
634
10,769
4,388
0
3,193
7,576
0
52,014
L
Yemoja
4,751
789
3,761
1,676
8,193
7,264
0
3,682
4,427
14,659
0
W
Khepri
MrPranx
Khepri
8,671
1,734
0
2,121
9,891
12,448
0
4,395
5,496
13,547
0
L
Fenrir
Tdog2364
Fenrir
9,360
3,892
0
412
18,498
7,679
0
7,691
10,789
0
16,252
W
13,643
1,077
8,315
6,523
12,291
9,719
0
5,837
6,238
26,163
0
W
Charybdis
vvBaNgmAn
Charybdis
5,805
3,615
0
0
6,912
4,980
0
3,810
3,102
0
20,739
W
12,067
8,512
156
1,298
10,737
6,174
0
2,558
8,095
0
45,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,248
Gold Earned
49,871
183
Minions Killed
190
4
Camps Cleared
6
951,409
Distance Traveled
860,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,734
1,073
4
0
4
197,691
0
L
Merlin
9,512
951
45
5
0
162,314
0
W
Da Ji
10,327
1,033
13
1
0
209,267
0
L
Xbalanque
9,799
980
110
11
0
174,799
0
L
Yemoja
10,252
1,025
18
2
1
159,100
0
W
Khepri
11,821
1,182
12
1
0
205,244
0
L
Fenrir
9,574
957
13
1
1
166,301
0
W
Hel
10,976
1,098
32
3
1
215,216
0
W
Charybdis
10,611
1,061
41
4
2
160,095
0
W
Cupid
10,513
1,051
85
9
1
161,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role