Player Matchup

Sol
Sol
Gaped Sushi
Sol
Level 127
God Stats
22W - 19L
1,640 SR
Queue Stats
125W - 127L
1,491 Elo+
Party 1
Bacchus
Bacchus
JboneX212Xguru
Bacchus
Level 94
God Stats
3W - 1L
1,412 SR
Queue Stats
6W - 5L
1,471 Elo+
Party 1
Anubis
Anubis
MixyMark
Anubis
Level 89
God Stats
6W - 4L
1,527 SR
Queue Stats
19W - 14L
1,549 Elo+
Party 1
Charon
Charon
darkpie1881
Charon
Level 109
God Stats
2W - 6L
1,500 SR
Queue Stats
215W - 212L
1,481 Elo+
Solo
Horus
Horus
littleserra128
Horus
Level 115
God Stats
13W - 12L
1,575 SR
Queue Stats
143W - 148L
1,529 Elo+
Party 1
Team Averages
Level 107
1,531 SR
1,504 Elo+

VS

Team Averages
Level 115
1,571 SR
1,435 Elo+
Anhur
Anhur
 
Anhur
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ALT-FROSTYYY
Bellona
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 42L
1,397 Elo+
Party 2
Hades
Hades
CarlosRomero5813
Hades
Level 116
God Stats
1W - 1L
1,881 SR
Queue Stats
31W - 41L
1,358 Elo+
Party 2
Thor
Thor
XxB1G0UNCExX
Thor
Level 117
God Stats
4W - 5L
1,476 SR
Queue Stats
140W - 138L
1,427 Elo+
Solo
Charon
Charon
Zero Perfection
Charon
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
836W - 813L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,213
621
4,913
4,892
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 5
5,839
584
4,187
8,789
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
MixyMark
Anubis
10
1 / 2 / 4
6,075
608
5,823
6,901
3,181
Charon
9
0 / 1 / 0
5,313
531
5,287
6,152
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 1 / 2
6,385
639
5,472
8,089
3,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 1 / 0
4,704
470
1,697
6,139
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
ALT-FROSTYYY
Bellona
11
1 / 0 / 0
5,937
594
4,323
7,941
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 2
5,747
575
8,224
9,574
4,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 2
5,472
547
2,511
9,515
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,441
444
2,318
7,726
5,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
8
Kills
5
6
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
1
0
0
L
Bellona
ALT-FROSTYYY
Bellona
1
0
0
1
L
2
1
2
3
W
2
0
2
3
W
1
2
5
1.75
W
Anubis
MixyMark
Anubis
1
2
4
1.5
L
2
3
2
1
L
0
3
1
0.17
W
Charon
0
1
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,682
Damage
19,073
34,823
Taken
40,895
19,004
Mitigated
20,187
13,237
Healing
15,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,697
869
0
3,265
6,139
1,842
0
1,649
4,490
0
31,551
L
Bellona
ALT-FROSTYYY
Bellona
4,323
965
0
2,687
7,941
5,724
81
4,469
2,761
0
37,078
L
8,224
535
268
5,205
9,574
4,467
0
5,699
3,815
45,077
0
W
4,913
2,728
0
3,493
4,892
1,350
2,596
1,052
3,840
47,210
0
W
4,187
677
97
2,682
8,789
7,905
62
4,051
4,738
14,804
0
W
Anubis
MixyMark
Anubis
5,823
302
0
2,892
6,901
3,181
0
3,125
3,694
43,643
0
L
2,511
586
0
3,146
9,515
2,939
0
2,074
7,427
0
27,940
L
2,318
474
0
1,277
7,726
5,215
0
5,703
2,023
15,729
0
W
Charon
5,287
635
0
250
6,152
2,878
0
0
6,152
26,258
0
W
5,472
2,707
114
3,709
8,089
3,690
0
2,334
5,755
0
34,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
26,301
286
Minions Killed
275
0
Camps Cleared
0
980,001
Distance Traveled
884,794
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,704
470
51
5
0
136,410
0
L
Bellona
5,937
594
73
7
0
214,520
0
L
Hades
5,747
575
82
8
0
175,350
0
W
Sol
6,213
621
79
8
0
178,594
3
W
Bacchus
5,839
584
16
2
0
200,664
0
W
Anubis
6,075
608
76
8
0
172,717
4
L
Thor
5,472
547
51
5
0
204,339
1
L
Charon
4,441
444
18
2
0
154,175
5
W
Charon
5,313
531
49
5
0
206,955
0
W
Horus
6,385
639
66
7
0
221,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role