Player Matchup

Thor
Thor
BlueBuffGobbler
Thor
Level 129
God Stats
1W - 2L
1,305 SR
Queue Stats
395W - 343L
1,514 Elo+
Party 1
Apollo
Apollo
FamiIy
Apollo
Level 62
God Stats
0W - 1L
1,710 SR
Queue Stats
130W - 106L
1,532 Elo+
Party 3
Cerberus
Cerberus
SoraMaximoff
Cerberus
Level 148
God Stats
8W - 5L
1,867 SR
Queue Stats
195W - 180L
1,612 Elo+
Solo
Charon
Charon
monfernobro10
Charon
Level 126
God Stats
13W - 6L
1,500 SR
Queue Stats
165W - 128L
1,601 Elo+
Party 1
Chang'e
Chang'e
notjojua
Chang'e
Level 122
God Stats
1W - 5L
1,268 SR
Queue Stats
141W - 106L
1,542 Elo+
Party 3
Team Averages
Level 117
1,530 SR
1,560 Elo+

VS

Team Averages
Level 124
1,457 SR
1,512 Elo+
Hou Yi
Hou Yi
Cliege
Hou Yi
Level 162
God Stats
2W - 1L
1,253 SR
Queue Stats
143W - 127L
1,605 Elo+
Party 2
Charon
Charon
H3ntaiS3npai
Charon
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 24L
1,362 Elo+
Party 2
Horus
Horus
HornyPervert
Horus
Level 126
God Stats
14W - 12L
1,593 SR
Queue Stats
114W - 99L
1,555 Elo+
Party 2
Ra
Ra
Perferct_umbra
Ra
Level 94
God Stats
1W - 5L
1,329 SR
Queue Stats
278W - 258L
1,499 Elo+
Solo
Thor
Thor
Åsmodeus
Thor
Level 149
God Stats
3W - 1L
1,611 SR
Queue Stats
115W - 104L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 0
5,753
959
4,427
6,702
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
FamiIy
Apollo
7
0 / 0 / 0
4,322
720
214
385
60
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
SoraMaximoff
Cerberus
10
0 / 2 / 2
4,927
821
4,792
6,921
3,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 2
4,785
798
5,301
7,404
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
notjojua
Chang'e
10
0 / 3 / 1
4,999
833
4,055
6,739
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cliege
Hou Yi
11
1 / 0 / 2
5,409
902
4,708
3,978
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charon
10
1 / 1 / 4
5,123
854
3,097
5,120
2,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 8
5,322
887
5,144
7,562
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 0 / 4
6,323
1,054
5,640
4,640
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
12
4 / 1 / 6
5,903
984
5,888
6,072
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
10
10
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
W
Hou Yi
Cliege
Hou Yi
1
0
2
2
L
Apollo
FamiIy
Apollo
0
0
0
0
W
Charon
1
1
4
3
W
1
1
8
5
W
3
0
4
5
L
Cerberus
SoraMaximoff
Cerberus
0
2
2
0.5
L
0
2
2
0.5
L
Chang'e
notjojua
Chang'e
0
3
1
0.17
W
Thor
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
24,477
28,151
Taken
27,372
12,618
Mitigated
13,589
4,565
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,427
751
0
0
6,702
2,363
0
2,867
3,491
0
17,935
W
Hou Yi
Cliege
Hou Yi
4,708
2,336
0
1,467
3,978
1,449
406
2,041
1,642
0
18,167
L
Apollo
FamiIy
Apollo
214
56
0
321
385
60
0
25
285
0
938
W
Charon
3,097
545
0
565
5,120
2,736
0
2,145
2,835
10,223
0
W
5,144
1,397
974
3,391
7,562
5,235
84
3,175
3,595
0
8,732
W
5,640
552
773
1,276
4,640
1,755
327
1,500
2,927
26,720
0
L
Cerberus
SoraMaximoff
Cerberus
4,792
87
0
1,457
6,921
3,068
0
1,711
4,830
13,445
0
L
5,301
884
0
1,231
7,404
5,250
0
2,335
4,464
9,493
324
L
Chang'e
notjojua
Chang'e
4,055
239
320
1,236
6,739
1,877
70
1,013
5,462
13,603
0
W
Thor
5,888
1,037
0
718
6,072
2,414
0
3,360
2,360
0
17,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,786
Gold Earned
28,080
129
Minions Killed
145
0
Camps Cleared
0
541,590
Distance Traveled
709,999
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,753
959
49
8
0
126,306
0
W
Hou Yi
5,409
902
36
6
0
137,301
0
L
Apollo
4,322
720
1
0
0
19,293
0
W
Charon
5,123
854
15
3
0
117,004
0
W
Horus
5,322
887
7
1
0
155,465
0
W
Ra
6,323
1,054
49
8
0
146,132
0
L
Cerberus
4,927
821
33
6
0
140,706
0
L
Charon
4,785
798
10
2
0
134,965
0
L
Chang'e
4,999
833
36
6
0
120,320
0
W
Thor
5,903
984
38
6
0
154,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role