Player Matchup

Charon
Charon
BIGTaintedAL
Charon
Level 107
God Stats
2W - 3L
1,506 SR
Queue Stats
67W - 60L
1,549 Elo+
Party 1
Serqet
Serqet
ChiefKeef4206933
Serqet
Level 124
God Stats
7W - 4L
1,534 SR
Queue Stats
129W - 126L
1,521 Elo+
Party 1
Scylla
Scylla
Dont Hard Reset
Scylla
Level 224
God Stats
23W - 24L
1,424 SR
Queue Stats
1,891W - 1,783L
1,423 Elo+
Solo
Hachiman
Hachiman
Reaper46604
Hachiman
Level 27
God Stats
2W - 1L
1,720 SR
Queue Stats
7W - 5L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
Tainted_Beast
Sun Wukong
Level 128
God Stats
1W - 1L
1,529 SR
Queue Stats
59W - 68L
1,467 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,467 Elo+

VS

Team Averages
Level 105
1,473 SR
1,475 Elo+
Neith
Neith
Apnea14
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 304L
1,430 Elo+
Solo
Khepri
Khepri
BeanBagy245
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 93L
1,474 Elo+
Solo
Agni
Agni
FDGOD73
Agni
Level 143
God Stats
5W - 10L
1,323 SR
Queue Stats
467W - 435L
1,491 Elo+
Party 2
Da Ji
Da Ji
NoirAurora8
Da Ji
Level 122
God Stats
9W - 10L
1,555 SR
Queue Stats
443W - 399L
1,488 Elo+
Party 2
Tiamat
Tiamat
jugo hebi
Tiamat
Level 125
God Stats
3W - 2L
1,487 SR
Queue Stats
273W - 248L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 0 / 2
6,541
503
5,929
14,240
9,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 1
6,640
511
3,229
11,666
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 4
7,292
561
3,502
6,375
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Reaper46604
Hachiman
10
2 / 1 / 0
6,104
470
6,527
5,305
1,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Tainted_Beast
Sun Wukong
13
2 / 3 / 0
7,784
599
7,572
13,499
6,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Apnea14
Neith
9
0 / 1 / 0
5,540
426
6,943
8,581
3,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
9
0 / 1 / 1
5,851
450
3,049
10,684
8,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
FDGOD73
Agni
12
4 / 2 / 0
7,279
560
8,800
7,858
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 0 / 0
3,897
300
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
jugo hebi
Tiamat
13
3 / 2 / 0
7,861
605
7,440
10,168
8,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
7
7
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Apnea14
Neith
0
1
0
0
W
Charon
1
0
2
2
L
Khepri
0
1
1
0.5
W
1
2
1
0.75
W
0
1
4
2
L
Agni
FDGOD73
Agni
4
2
0
2
L
0
0
0
0
W
Hachiman
Reaper46604
Hachiman
2
1
0
2
W
Sun Wukong
Tainted_Beast
Sun Wukong
2
3
0
0.67
L
Tiamat
jugo hebi
Tiamat
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
26,232
51,085
Taken
37,291
24,884
Mitigated
22,053
11,349
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Apnea14
Neith
6,943
2,806
0
2,750
8,581
3,234
318
4,196
4,248
0
42,566
W
Charon
5,929
893
1,188
3,141
14,240
9,257
70
2,634
11,474
22,764
0
L
Khepri
3,049
418
111
1,993
10,684
8,084
0
3,402
7,242
18,729
0
W
3,229
972
0
500
11,666
4,684
0
4,548
7,074
0
55,201
W
3,502
810
0
1,106
6,375
2,466
0
3,235
3,140
52,518
0
L
Agni
FDGOD73
Agni
8,800
836
0
2,013
7,858
2,372
42
1,568
5,667
55,432
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
Reaper46604
Hachiman
6,527
5,259
0
1,870
5,305
1,907
84
1,964
3,341
0
33,966
W
Sun Wukong
Tainted_Beast
Sun Wukong
7,572
1,293
0
3,544
13,499
6,570
0
6,412
6,597
0
58,766
L
Tiamat
jugo hebi
Tiamat
7,440
822
0
3,637
10,168
8,363
0
0
10,168
52,943
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
30,428
370
Minions Killed
308
0
Camps Cleared
0
1,256,871
Distance Traveled
1,023,113
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,540
426
63
5
0
238,621
0
W
Charon
6,541
503
16
1
0
250,367
0
L
Khepri
5,851
450
24
2
0
260,128
4
W
Serqet
6,640
511
80
6
0
283,885
0
W
Scylla
7,292
561
109
8
0
221,838
1
L
Agni
7,279
560
98
8
0
271,669
2
L
Da Ji
3,897
300
0
0
0
16,351
0
W
Hachiman
6,104
470
55
4
0
236,248
0
W
Sun Wukong
7,784
599
110
8
0
264,533
0
L
Tiamat
7,861
605
123
9
0
236,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role