Player Matchup

Mulan
Mulan
GoodAsMattBaker
Mulan
Level 62
God Stats
0W - 4L
1,127 SR
Queue Stats
59W - 56L
1,516 Elo+
Party 1
Janus
Janus
Grubbiermoon
Janus
Level 66
God Stats
5W - 3L
1,649 SR
Queue Stats
63W - 57L
1,545 Elo+
Party 1
Hachiman
Hachiman
PePeMagnum
Hachiman
Level 89
God Stats
2W - 2L
1,732 SR
Queue Stats
71W - 78L
1,489 Elo+
Party 1
Team Averages
Level 72
1,502 SR
1,517 Elo+

VS

Team Averages
Level 99
1,485 SR
1,613 Elo+
Charon
Charon
Jalop2
Charon
Level 101
God Stats
30W - 14L
1,626 SR
Queue Stats
254W - 270L
1,520 Elo+
Party 2
Serqet
Serqet
Socotruer
Serqet
Level 88
God Stats
12W - 11L
1,329 SR
Queue Stats
346W - 353L
1,536 Elo+
Party 2
Hera
Hera
gadual80
Hera
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
11,117
695
8,015
17,927
17,640
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 1
11,070
692
9,094
11,383
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
PePeMagnum
Hachiman
14
0 / 3 / 3
10,617
664
6,925
11,355
4,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jalop2
Charon
16
4 / 0 / 5
12,009
751
11,653
12,486
13,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Socotruer
Serqet
14
4 / 3 / 3
11,571
723
8,579
10,050
6,327
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
14
1 / 2 / 7
11,301
706
14,512
7,487
3,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
5
Kills
9
9
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
2
5
1
0.5
W
Charon
Jalop2
Charon
4
0
5
6.5
L
Hachiman
PePeMagnum
Hachiman
0
3
3
0.5
W
Serqet
Socotruer
Serqet
4
3
3
1.83
W
Hera
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,034
Damage
34,744
40,665
Taken
30,023
26,726
Mitigated
23,236
10,139
Healing
5,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,015
586
0
7,760
17,927
17,640
0
10,516
6,616
118
36,217
L
9,094
517
0
340
11,383
4,224
0
5,673
5,514
51,804
0
W
Charon
Jalop2
Charon
11,653
456
0
750
12,486
13,514
150
4,570
7,916
26,478
3,315
L
Hachiman
PePeMagnum
Hachiman
6,925
2,207
0
2,039
11,355
4,862
171
6,826
4,283
0
47,469
W
Serqet
Socotruer
Serqet
8,579
1,129
0
3,302
10,050
6,327
737
2,803
7,247
0
27,811
W
Hera
14,512
2,869
0
1,037
7,487
3,395
833
2,330
5,157
83,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
34,881
184
Minions Killed
168
0
Camps Cleared
0
866,924
Distance Traveled
889,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,117
695
31
2
0
329,125
0
L
Janus
11,070
692
73
5
0
270,140
0
W
Charon
12,009
751
27
2
0
313,206
0
L
Hachiman
10,617
664
80
5
0
267,659
0
W
Serqet
11,571
723
32
2
0
309,295
0
W
Hera
11,301
706
109
7
0
267,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role