Player Matchup

Ra
Ra
Mazinø
Ra
Level 148
God Stats
4W - 5L
1,619 SR
Queue Stats
151W - 144L
1,492 Elo+
Party 2
Bastet
Bastet
NyxDoug
Bastet
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 52L
1,498 Elo+
Party 2
Artemis
Artemis
TranquillizeMe
Artemis
Level 182
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 174L
1,624 Elo+
Solo
Kuzenbo
Kuzenbo
Wodofredo
Kuzenbo
Level 156
God Stats
2W - 1L
1,738 SR
Queue Stats
147W - 120L
1,541 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jublar
Cu Chulainn
Level 169
God Stats
1W - 1L
1,854 SR
Queue Stats
25W - 22L
1,526 Elo+
Party 2
Team Averages
Level 162
1,642 SR
1,536 Elo+

VS

Team Averages
Level 106
1,653 SR
1,547 Elo+
Charon
Charon
ItzDedro
Charon
Level 127
God Stats
3W - 4L
1,784 SR
Queue Stats
171W - 167L
1,564 Elo+
Party 1
Jing Wei
Jing Wei
JustBanMe
Jing Wei
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
280W - 276L
1,566 Elo+
Party 3
Hades
Hades
LupusK9
Hades
Level 109
God Stats
113W - 103L
1,685 SR
Queue Stats
404W - 405L
1,549 Elo+
Party 1
Thor
Thor
Magic8bal
Thor
Level 124
God Stats
1W - 3L
1,687 SR
Queue Stats
222W - 190L
1,535 Elo+
Solo
He Bo
He Bo
MehSmokeyTTV
He Bo
Level 145
God Stats
2W - 2L
1,611 SR
Queue Stats
258W - 256L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,470
647
4,441
4,296
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
NyxDoug
Bastet
10
2 / 1 / 2
5,924
592
4,969
9,391
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 1
6,771
677
6,470
5,417
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Wodofredo
Kuzenbo
9
2 / 0 / 3
5,990
599
4,186
7,311
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cu Chulainn
jublar
Cu Chulainn
11
0 / 0 / 0
6,276
628
5,336
9,113
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ItzDedro
Charon
9
0 / 2 / 0
5,005
501
2,639
6,968
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
JustBanMe
Jing Wei
9
1 / 3 / 0
5,497
550
4,086
7,737
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
LupusK9
Hades
9
0 / 2 / 0
5,163
516
2,004
6,759
2,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
0 / 0 / 0
6,227
623
5,570
9,072
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 3 / 1
5,169
517
4,308
7,122
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
2
2
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
ItzDedro
Charon
0
2
0
0
L
Jing Wei
JustBanMe
Jing Wei
1
3
0
0.33
L
Hades
LupusK9
Hades
0
2
0
0
L
Thor
0
0
0
0
W
2
0
2
3
L
1
3
1
0.5
W
Bastet
NyxDoug
Bastet
2
1
2
3
W
4
1
1
4.5
W
Kuzenbo
Wodofredo
Kuzenbo
2
0
3
3.5
W
Cu Chulainn
jublar
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
18,607
35,528
Taken
37,658
19,724
Mitigated
17,103
15,180
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
ItzDedro
Charon
2,639
427
0
2,250
6,968
3,707
0
2,147
4,730
16,557
0
L
Jing Wei
JustBanMe
Jing Wei
4,086
3,085
0
1,745
7,737
2,658
0
2,098
5,639
0
38,915
L
Hades
LupusK9
Hades
2,004
175
215
3,043
6,759
2,817
0
2,765
3,863
35,760
0
L
Thor
5,570
1,611
0
976
9,072
6,036
0
802
8,270
0
53,247
W
4,441
792
396
2,209
4,296
1,719
0
3,255
1,041
50,208
0
L
4,308
330
0
1,952
7,122
1,885
0
1,562
5,440
31,965
0
W
Bastet
NyxDoug
Bastet
4,969
1,587
0
4,948
9,391
3,436
17
2,370
7,021
0
43,844
W
6,470
3,354
0
2,478
5,417
1,936
933
1,944
3,473
0
44,856
W
Kuzenbo
Wodofredo
Kuzenbo
4,186
2,143
0
2,328
7,311
5,610
100
1,390
5,833
17,598
0
W
Cu Chulainn
jublar
Cu Chulainn
5,336
1,427
0
2,821
9,113
7,023
0
0
9,113
802
49,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
27,061
367
Minions Killed
321
0
Camps Cleared
0
1,049,971
Distance Traveled
969,393
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,005
501
17
2
0
201,425
1
L
Jing Wei
5,497
550
79
8
0
168,998
0
L
Hades
5,163
516
76
8
0
189,146
0
L
Thor
6,227
623
97
10
0
193,212
4
W
Ra
6,470
647
106
11
0
221,483
4
L
He Bo
5,169
517
52
5
0
216,612
0
W
Bastet
5,924
592
58
6
0
248,101
1
W
Artemis
6,771
677
87
9
0
169,809
3
W
Kuzenbo
5,990
599
24
2
0
226,593
2
W
Cu Chulainn
6,276
628
92
9
0
183,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role