Player Matchup

Charon
Charon
Dragrn
Charon
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 14L
1,463 Elo+
Solo
Scylla
Scylla
Micah305
Scylla
Level 46
God Stats
13W - 9L
1,531 SR
Queue Stats
39W - 30L
1,546 Elo+
Party 1
Bellona
Bellona
Psychheddd
Bellona
Level 26
God Stats
2W - 1L
1,750 SR
Queue Stats
7W - 7L
1,519 Elo+
Party 1
Izanami
Izanami
iamlysdexic-
Izanami
Level 79
God Stats
18W - 16L
1,563 SR
Queue Stats
23W - 24L
1,476 Elo+
Party 1
Kali
Kali
iiDoprah
Kali
Level 101
God Stats
5W - 3L
1,805 SR
Queue Stats
28W - 23L
1,562 Elo+
Party 1
Team Averages
Level 71
1,630 SR
1,513 Elo+

VS

Team Averages
Level 80
1,536 SR
1,464 Elo+
Fenrir
Fenrir
Invictodejinetes
Fenrir
Level 118
God Stats
1W - 3L
1,414 SR
Queue Stats
78W - 76L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
KevinDuffleButts
Sun Wukong
Level 105
God Stats
5W - 3L
1,593 SR
Queue Stats
62W - 66L
1,447 Elo+
Party 3
Charybdis
Charybdis
NovaFlameGamer
Charybdis
Level 68
God Stats
23W - 22L
1,394 SR
Queue Stats
324W - 317L
1,496 Elo+
Solo
Nu Wa
Nu Wa
SegismundoPCDLB
Nu Wa
Level 26
God Stats
4W - 1L
1,778 SR
Queue Stats
165W - 167L
1,446 Elo+
Party 2
Charon
Charon
downsyndrome87
Charon
Level 85
God Stats
8W - 6L
1,500 SR
Queue Stats
55W - 60L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dragrn
Charon
12
2 / 2 / 7
7,813
558
6,228
9,455
6,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Micah305
Scylla
13
8 / 3 / 5
8,631
617
14,116
8,769
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Psychheddd
Bellona
13
6 / 2 / 0
8,493
607
10,166
16,423
21,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
iamlysdexic-
Izanami
14
3 / 3 / 0
8,370
598
5,507
8,854
3,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
13
4 / 1 / 9
8,218
587
7,261
13,567
5,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,417
530
7,905
17,432
6,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
KevinDuffleButts
Sun Wukong
13
3 / 3 / 0
8,187
585
9,028
16,035
13,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NovaFlameGamer
Charybdis
12
1 / 3 / 4
7,258
518
6,816
12,218
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 3
5,725
409
6,015
11,853
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 1 / 3
7,738
553
4,687
10,276
7,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
23
Kills
11
11
Deaths
24
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
Dragrn
Charon
2
2
7
2.75
L
3
7
1
0.5
L
Sun Wukong
KevinDuffleButts
Sun Wukong
3
3
0
1
W
Scylla
Micah305
Scylla
8
3
5
3.5
L
Charybdis
NovaFlameGamer
Charybdis
1
3
4
1
W
Bellona
Psychheddd
Bellona
6
2
0
3
L
0
10
3
0.15
L
4
1
3
5.5
W
Izanami
iamlysdexic-
Izanami
3
3
0
1
W
Kali
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,278
Damage
34,451
57,068
Taken
67,814
39,704
Mitigated
34,737
13,028
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Dragrn
Charon
6,228
756
190
3,265
9,455
6,317
0
2,452
6,819
25,428
0
L
7,905
1,730
0
1,493
17,432
6,832
0
4,746
12,686
0
55,861
L
Sun Wukong
KevinDuffleButts
Sun Wukong
9,028
2,867
0
5,222
16,035
13,337
0
1,793
14,242
0
55,031
W
Scylla
Micah305
Scylla
14,116
1,175
0
629
8,769
2,782
298
3,021
5,590
66,072
0
L
Charybdis
NovaFlameGamer
Charybdis
6,816
3,545
0
3,618
12,218
4,142
162
2,637
9,581
0
55,927
W
Bellona
Psychheddd
Bellona
10,166
4,418
0
3,443
16,423
21,750
21
1,671
14,605
0
55,567
L
6,015
895
0
0
11,853
3,169
16
7,165
4,688
26,640
0
L
4,687
586
1,461
2,440
10,276
7,257
0
4,168
6,108
21,443
0
W
Izanami
iamlysdexic-
Izanami
5,507
4,441
0
2,042
8,854
3,742
2,556
1,118
7,626
0
76,623
W
Kali
7,261
4,019
0
3,459
13,567
5,113
208
1,772
11,655
0
60,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,525
Gold Earned
36,325
427
Minions Killed
324
0
Camps Cleared
0
1,439,304
Distance Traveled
1,366,794
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,813
558
23
2
0
280,389
5
L
Fenrir
7,417
530
75
5
0
303,664
0
L
Sun Wukong
8,187
585
90
6
0
282,242
2
W
Scylla
8,631
617
109
8
0
274,691
2
L
Charybdis
7,258
518
93
7
0
261,989
0
W
Bellona
8,493
607
88
6
0
288,334
0
L
Nu Wa
5,725
409
41
3
0
236,858
0
L
Charon
7,738
553
25
2
0
282,041
1
W
Izanami
8,370
598
138
10
0
237,317
2
W
Kali
8,218
587
69
5
0
358,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role