Player Matchup

Chaac
Chaac
CowboyJo212
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 147L
1,472 Elo+
Solo
Charon
Charon
IEatApplesWitOmi
Charon
Level 115
God Stats
2W - 1L
1,676 SR
Queue Stats
179W - 168L
1,466 Elo+
Party 3
Ra
Ra
Quancredible
Ra
Level 117
God Stats
0W - 2L
1,170 SR
Queue Stats
65W - 70L
1,427 Elo+
Party 3
Thanatos
Thanatos
Rorschach_Xlll
Thanatos
Level 149
God Stats
4W - 2L
1,535 SR
Queue Stats
73W - 57L
1,507 Elo+
Party 3
Chiron
Chiron
xtiquax
Chiron
Level 94
God Stats
32W - 24L
1,669 SR
Queue Stats
49W - 42L
1,501 Elo+
Party 3
Team Averages
Level 108
1,510 SR
1,475 Elo+

VS

Team Averages
Level 86
1,488 SR
1,422 Elo+
Khepri
Khepri
AncientBear3
Khepri
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,334 Elo+
Party 2
Charon
Charon
Apnea14
Charon
Level 69
God Stats
2W - 2L
1,496 SR
Queue Stats
304W - 304L
1,417 Elo+
Solo
Skadi
Skadi
DJSandlo
Skadi
Level 123
God Stats
2W - 1L
1,686 SR
Queue Stats
211W - 212L
1,477 Elo+
Party 1
Nike
Nike
S4RT4N
Nike
Level 69
God Stats
3W - 1L
1,471 SR
Queue Stats
20W - 19L
1,375 Elo+
Party 2
Poseidon
Poseidon
pot malon
Poseidon
Level 109
God Stats
1W - 0L
1,288 SR
Queue Stats
47W - 53L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
8,242
485
8,605
16,640
12,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
0 / 1 / 4
7,547
444
5,116
11,466
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 4 / 4
8,558
503
8,566
10,311
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
15
6 / 2 / 0
8,694
511
7,254
15,277
5,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
xtiquax
Chiron
10
0 / 2 / 1
6,634
390
1,696
8,440
3,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 1 / 1
8,143
479
2,398
10,212
8,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charon
Apnea14
Charon
15
4 / 2 / 3
9,335
549
12,161
16,849
7,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DJSandlo
Skadi
14
2 / 1 / 0
8,527
502
9,509
8,012
3,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
S4RT4N
Nike
17
3 / 1 / 0
11,177
657
10,404
12,602
12,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Poseidon
pot malon
Poseidon
14
3 / 3 / 2
9,024
531
7,203
11,027
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
8
Kills
12
12
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
1
0.5
W
Charon
Apnea14
Charon
4
2
3
2.75
L
1
3
0
0.33
W
Skadi
DJSandlo
Skadi
2
1
0
2
L
0
1
4
2
L
1
4
4
0.75
L
Thanatos
6
2
0
3
W
Nike
S4RT4N
Nike
3
1
0
3
W
Poseidon
pot malon
Poseidon
3
3
2
1.33
L
Chiron
xtiquax
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
41,675
62,134
Taken
58,702
33,516
Mitigated
35,905
26,777
Healing
13,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,398
122
0
2,083
10,212
8,353
798
2,058
8,060
29,209
0
W
Charon
Apnea14
Charon
12,161
2,195
0
7,447
16,849
7,909
0
3,322
13,231
80,156
0
L
8,605
1,888
0
5,928
16,640
12,786
0
1,436
15,204
0
70,630
W
Skadi
DJSandlo
Skadi
9,509
3,911
0
630
8,012
3,417
2,348
2,286
5,726
0
72,558
L
5,116
571
0
2,684
11,466
8,592
0
3,967
7,393
35,417
0
L
8,566
0
576
1,991
10,311
3,466
0
8,587
1,724
57,996
0
L
Thanatos
7,254
1,435
0
13,060
15,277
5,558
0
7,236
8,041
0
48,848
W
Nike
S4RT4N
Nike
10,404
1,850
0
1,678
12,602
12,460
0
21
12,461
0
100,996
W
Poseidon
pot malon
Poseidon
7,203
1,386
0
1,855
11,027
3,766
0
5,260
5,394
66,590
0
L
Chiron
xtiquax
Chiron
1,696
389
144
2,394
8,440
3,114
0
529
7,911
0
32,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,675
Gold Earned
46,206
412
Minions Killed
522
0
Camps Cleared
0
1,563,368
Distance Traveled
1,642,780
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,143
479
26
2
0
343,415
0
W
Charon
9,335
549
94
6
0
324,977
0
L
Chaac
8,242
485
119
7
0
312,309
0
W
Skadi
8,527
502
104
6
0
315,579
0
L
Charon
7,547
444
43
3
0
325,844
0
L
Ra
8,558
503
118
7
0
339,449
5
L
Thanatos
8,694
511
74
4
0
397,371
4
W
Nike
11,177
657
178
10
0
338,069
0
W
Poseidon
9,024
531
120
7
0
320,740
2
L
Chiron
6,634
390
58
3
0
188,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role