Player Matchup

Janus
Janus
Drybone813
Janus
Level 158
God Stats
1W - 0L
1,396 SR
Queue Stats
16W - 21L
1,286 Elo+
Party 1
Charon
Charon
ItsAndrew1998
Charon
Level 143
God Stats
2W - 2L
1,354 SR
Queue Stats
10W - 12L
1,418 Elo+
Party 1
Anubis
Anubis
NateBK44
Anubis
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 69L
1,644 Elo+
Party 2
Charybdis
Charybdis
goreswine
Charybdis
Level 48
God Stats
3W - 0L
1,719 SR
Queue Stats
78W - 39L
1,635 Elo+
Party 2
Susano
Susano
pochaccо
Susano
Level 114
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 11L
1,500 Elo+
Party 2
Team Averages
Level 108
1,494 SR
1,496 Elo+

VS

Team Averages
Level 146
1,575 SR
1,538 Elo+
Janus
Janus
Ch3aPgAr
Janus
Level 126
God Stats
164W - 121L
1,592 SR
Queue Stats
316W - 281L
1,507 Elo+
Solo
Charon
Charon
Churro1912
Charon
Level 164
God Stats
4W - 9L
1,243 SR
Queue Stats
298W - 266L
1,530 Elo+
Solo
Bellona
Bellona
Eddy Belt6948
Bellona
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,584 Elo+
Solo
Hachiman
Hachiman
RequestATier5
Hachiman
Level 140
God Stats
2W - 1L
1,856 SR
Queue Stats
149W - 138L
1,543 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
StockierGuide33
Morgan Le Fay
Level 156
God Stats
1W - 3L
1,683 SR
Queue Stats
364W - 322L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
1 / 1 / 3
9,473
729
5,932
9,748
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 3
9,146
704
4,662
8,146
7,620
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
NateBK44
Anubis
16
0 / 1 / 4
8,953
689
6,565
8,325
4,117
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
goreswine
Charybdis
17
2 / 1 / 4
9,781
752
9,333
12,918
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
pochaccо
Susano
17
7 / 3 / 2
10,203
785
17,720
11,783
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ch3aPgAr
Janus
17
1 / 4 / 3
9,716
747
9,175
11,837
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Churro1912
Charon
15
0 / 1 / 4
9,102
700
6,599
10,401
8,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bellona
15
1 / 1 / 1
8,458
651
6,571
12,262
12,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
RequestATier5
Hachiman
17
2 / 1 / 2
9,807
754
4,449
9,646
3,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
StockierGuide33
Morgan Le Fay
16
3 / 3 / 1
9,547
734
9,031
8,140
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
7
7
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Ch3aPgAr
Janus
1
4
3
0.63
L
Charon
Churro1912
Charon
0
1
4
2
W
Janus
1
1
3
2.5
L
Bellona
1
1
1
1.5
W
0
1
3
1.5
W
Anubis
NateBK44
Anubis
0
1
4
2
L
Hachiman
RequestATier5
Hachiman
2
1
2
3
L
Morgan Le Fay
StockierGuide33
Morgan Le Fay
3
3
1
1.17
W
Charybdis
goreswine
Charybdis
2
1
4
4
W
Susano
pochaccо
Susano
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,212
Damage
35,825
50,920
Taken
52,286
28,189
Mitigated
33,029
14,787
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ch3aPgAr
Janus
9,175
99
0
250
11,837
4,388
0
3,168
8,541
42,545
0
L
Charon
Churro1912
Charon
6,599
292
0
1,739
10,401
8,390
0
4,988
5,253
17,700
0
W
Janus
5,932
283
0
1,881
9,748
3,725
267
6,055
3,615
34,977
0
L
Bellona
6,571
1,008
0
1,434
12,262
12,875
0
5,023
7,162
0
18,268
W
4,662
676
2,085
1,892
8,146
7,620
268
2,590
5,330
17,083
0
W
Anubis
NateBK44
Anubis
6,565
324
0
3,481
8,325
4,117
589
5,161
3,086
36,634
0
L
Hachiman
RequestATier5
Hachiman
4,449
2,296
0
2,959
9,646
3,762
0
2,907
6,657
0
45,131
L
Morgan Le Fay
StockierGuide33
Morgan Le Fay
9,031
104
0
20
8,140
3,614
0
785
7,315
35,675
0
W
Charybdis
goreswine
Charybdis
9,333
5,175
0
4,754
12,918
5,770
1,460
7,017
5,709
0
45,554
W
Susano
pochaccо
Susano
17,720
5,041
0
694
11,783
6,957
547
4,062
7,468
161
30,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,556
Gold Earned
46,630
281
Minions Killed
291
0
Camps Cleared
0
1,319,108
Distance Traveled
1,365,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,716
747
96
7
0
288,620
0
L
Charon
9,102
700
24
2
0
287,066
0
W
Janus
9,473
729
83
6
0
309,587
0
L
Bellona
8,458
651
29
2
0
243,202
0
W
Charon
9,146
704
21
2
0
237,771
0
W
Anubis
8,953
689
53
4
0
242,140
0
L
Hachiman
9,807
754
83
6
0
251,846
0
L
Morgan Le Fay
9,547
734
59
5
0
294,992
0
W
Charybdis
9,781
752
87
7
0
238,146
0
W
Susano
10,203
785
37
3
0
291,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role