Player Matchup

Loki
Loki
 
Loki
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
CanadianDan
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 51L
1,522 Elo+
Party 1
Maui
Maui
GAGAN231
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,397 Elo+
Solo
Charon
Charon
argongas318
Charon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
deathbecomesuyou
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,302 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,444 Elo+

VS

Team Averages
Level 63
1,499 SR
1,419 Elo+
Heimdallr
Heimdallr
CallMeMrVirtuoso
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,373 Elo+
Party 2
Yemoja
Yemoja
HKamazo
Yemoja
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
177W - 216L
1,344 Elo+
Solo
Bellona
Bellona
bIGhOMIEsWAN
Bellona
Level 109
God Stats
3W - 0L
1,374 SR
Queue Stats
81W - 85L
1,477 Elo+
Party 2
Charon
Charon
casual_pleasure1
Charon
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 115L
1,411 Elo+
Solo
Nox
Nox
x itz P NUT x
Nox
Level 126
God Stats
2W - 1L
1,623 SR
Queue Stats
112W - 120L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
7 / 3 / 4
10,174
783
18,946
13,804
7,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
17
1 / 0 / 7
9,132
702
4,909
8,668
7,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Maui
17
0 / 2 / 7
9,043
696
4,140
16,457
19,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
11
0 / 10 / 4
7,381
568
3,394
15,887
10,713
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 10 / 5
8,723
671
9,443
19,807
16,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
18
9 / 3 / 12
10,755
827
23,356
11,692
7,289
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
HKamazo
Yemoja
16
4 / 0 / 14
9,896
761
5,896
3,297
1,924
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
bIGhOMIEsWAN
Bellona
18
8 / 3 / 13
10,979
845
17,499
16,602
20,146
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 2 / 20
10,915
840
8,663
12,956
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 3 / 17
9,436
726
11,530
9,934
5,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
11
Kills
25
25
Deaths
11
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
3
4
3
W
Heimdallr
9
3
12
5
L
Yemoja
1
0
7
4.5
L
Maui
0
2
7
1.75
W
Yemoja
HKamazo
Yemoja
4
0
14
11
L
Charon
0
10
4
0.2
W
Bellona
bIGhOMIEsWAN
Bellona
8
3
13
4.83
W
1
2
20
5.5
L
3
10
5
0.55
W
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,832
Damage
66,944
74,623
Taken
54,481
62,583
Mitigated
47,970
17,921
Healing
17,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
18,946
2,094
2,009
1,002
13,804
7,799
0
6,330
6,770
0
38,285
W
Heimdallr
23,356
14,782
831
2,499
11,692
7,289
4,322
2,563
9,129
0
41,363
L
Yemoja
4,909
686
8,180
4,046
8,668
7,877
0
3,392
5,027
12,755
0
L
Maui
4,140
458
0
1,191
16,457
19,808
0
4,800
10,698
11,260
0
W
Yemoja
HKamazo
Yemoja
5,896
196
1,859
826
3,297
1,924
0
939
2,358
19,718
0
L
Charon
3,394
154
76
186
15,887
10,713
0
5,255
10,165
11,363
0
W
Bellona
bIGhOMIEsWAN
Bellona
17,499
4,713
785
4,332
16,602
20,146
507
3,747
12,628
0
26,355
W
8,663
2,151
0
1,534
12,956
13,365
279
2,804
9,502
20,481
0
L
9,443
2,273
290
941
19,807
16,386
0
5,817
13,176
0
18,473
W
11,530
608
2,416
2,720
9,934
5,246
876
2,555
7,222
21,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
51,981
101
Minions Killed
159
0
Camps Cleared
0
1,223,534
Distance Traveled
1,246,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,174
783
33
3
0
264,251
0
W
Heimdallr
10,755
827
41
3
0
215,640
0
L
Yemoja
9,132
702
19
1
0
248,268
0
L
Maui
9,043
696
17
1
0
262,936
0
W
Yemoja
9,896
761
38
3
0
279,786
0
L
Charon
7,381
568
12
1
0
192,456
0
W
Bellona
10,979
845
27
2
0
262,832
0
W
Charon
10,915
840
21
2
0
255,220
0
L
Shiva
8,723
671
20
2
0
255,623
0
W
Nox
9,436
726
32
2
0
233,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role