Player Matchup

Bastet
Bastet
CarlBktr
Bastet
Level 107
God Stats
33W - 15L
1,653 SR
Queue Stats
133W - 123L
1,495 Elo+
Party 3
Anubis
Anubis
F00Fmeister
Anubis
Level 102
God Stats
23W - 14L
1,576 SR
Queue Stats
161W - 164L
1,478 Elo+
Party 3
Hades
Hades
JOKERO005
Hades
Level 54
God Stats
4W - 1L
1,739 SR
Queue Stats
43W - 29L
1,447 Elo+
Solo
Charon
Charon
NovaFlameGamer
Charon
Level 68
God Stats
7W - 5L
1,769 SR
Queue Stats
324W - 317L
1,485 Elo+
Solo
Neith
Neith
XavierGC22
Neith
Level 48
God Stats
2W - 1L
1,410 SR
Queue Stats
24W - 25L
1,464 Elo+
Solo
Team Averages
Level 76
1,629 SR
1,474 Elo+

VS

Team Averages
Level 63
1,569 SR
1,479 Elo+
Shiva
Shiva
 
Shiva
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Batbrain051202
Sol
Level 61
God Stats
56W - 47L
1,487 SR
Queue Stats
311W - 298L
1,449 Elo+
Party 1
Charon
Charon
Ghost91003
Charon
Level 73
God Stats
5W - 5L
1,519 SR
Queue Stats
367W - 364L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
Jbrucey
Hun Batz
Level 50
God Stats
6W - 2L
1,951 SR
Queue Stats
110W - 117L
1,515 Elo+
Party 2
Hachiman
Hachiman
jaybs
Hachiman
Level 45
God Stats
7W - 11L
1,388 SR
Queue Stats
60W - 63L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CarlBktr
Bastet
13
4 / 1 / 4
7,579
632
6,833
8,532
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
6 / 0 / 5
7,720
643
9,529
6,910
3,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hades
JOKERO005
Hades
13
2 / 1 / 1
7,937
661
7,009
9,139
4,595
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 5
6,782
565
2,960
9,354
5,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
12
4 / 2 / 1
7,542
629
7,315
8,880
3,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
2 / 4 / 2
6,879
573
6,573
13,370
7,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 2
5,563
464
5,061
7,270
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
Ghost91003
Charon
12
1 / 1 / 1
6,545
545
3,838
7,770
6,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Jbrucey
Hun Batz
11
1 / 5 / 2
6,457
538
4,749
13,213
4,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
jaybs
Hachiman
11
1 / 2 / 1
6,075
506
5,107
8,844
3,216
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
5
5
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
4
2
0.75
L
0
4
2
0.25
W
Bastet
CarlBktr
Bastet
4
1
4
6
W
Anubis
6
0
5
8.5
L
Charon
Ghost91003
Charon
1
1
1
1.5
W
Hades
JOKERO005
Hades
2
1
1
2.5
L
Hun Batz
Jbrucey
Hun Batz
1
5
2
0.4
W
0
1
5
2.5
W
Neith
4
2
1
2.25
L
Hachiman
jaybs
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,646
Damage
25,328
42,815
Taken
50,467
20,206
Mitigated
23,758
19,369
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,573
884
1,237
2,336
13,370
7,892
0
6,972
6,347
89
21,372
L
5,061
812
0
526
7,270
1,862
0
3,114
4,156
33,167
0
W
Bastet
CarlBktr
Bastet
6,833
1,687
0
2,884
8,532
3,251
182
783
7,670
0
54,611
W
Anubis
9,529
140
0
4,504
6,910
3,263
663
3,568
3,304
51,162
0
L
Charon
Ghost91003
Charon
3,838
1,005
0
500
7,770
6,502
407
5,423
2,347
35,370
0
W
Hades
JOKERO005
Hades
7,009
588
20
5,708
9,139
4,595
127
3,080
5,657
53,727
0
L
Hun Batz
Jbrucey
Hun Batz
4,749
1,365
0
5,303
13,213
4,286
0
2,929
10,284
0
46,513
W
2,960
858
1,152
1,479
9,354
5,762
610
1,255
8,001
22,158
0
W
Neith
7,315
3,107
0
3,622
8,880
3,335
648
91
8,736
0
50,711
L
Hachiman
jaybs
Hachiman
5,107
2,178
0
2,102
8,844
3,216
0
1,197
7,647
0
33,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
31,519
381
Minions Killed
292
0
Camps Cleared
0
1,217,152
Distance Traveled
1,166,570
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,879
573
20
2
0
238,584
1
L
Sol
5,563
464
67
6
0
235,439
2
W
Bastet
7,579
632
86
7
0
266,957
0
W
Anubis
7,720
643
83
7
0
249,801
0
L
Charon
6,545
545
75
6
0
211,676
1
W
Hades
7,937
661
94
8
0
207,329
0
L
Hun Batz
6,457
538
69
6
0
245,737
0
W
Charon
6,782
565
34
3
0
268,874
0
W
Neith
7,542
629
84
7
0
224,191
0
L
Hachiman
6,075
506
61
5
0
235,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role