Player Matchup

Charon
Charon
SpindoFrostFire1
Charon
Level 114
God Stats
1W - 2L
1,712 SR
Queue Stats
172W - 191L
1,515 Elo+
Party 2
Pele
Pele
SweatiiSaac
Pele
Level 152
God Stats
11W - 22L
1,546 SR
Queue Stats
90W - 110L
1,527 Elo+
Party 1
Ix Chel
Ix Chel
coolcat297
Ix Chel
Level 88
God Stats
9W - 9L
1,499 SR
Queue Stats
172W - 183L
1,502 Elo+
Party 2
Chiron
Chiron
l Doomwalker l
Chiron
Level 161
God Stats
0W - 1L
1,769 SR
Queue Stats
116W - 133L
1,577 Elo+
Party 1
Mulan
Mulan
lunchbox127
Mulan
Level 124
God Stats
2W - 4L
1,567 SR
Queue Stats
210W - 204L
1,565 Elo+
Party 1
Team Averages
Level 128
1,619 SR
1,537 Elo+

VS

Team Averages
Level 140
1,541 SR
1,501 Elo+
The Morrigan
The Morrigan
Ace Aidan03
The Morrigan
Level 127
God Stats
4W - 4L
1,517 SR
Queue Stats
79W - 93L
1,566 Elo+
Party 4
Atlas
Atlas
JossV
Atlas
Level 176
God Stats
13W - 5L
1,721 SR
Queue Stats
638W - 556L
1,531 Elo+
Solo
Charon
Charon
LILQUA
Charon
Level 128
God Stats
3W - 4L
1,251 SR
Queue Stats
176W - 182L
1,406 Elo+
Party 4
Thor
Thor
TrapVann
Thor
Level 124
God Stats
16W - 15L
1,555 SR
Queue Stats
150W - 167L
1,456 Elo+
Party 3
Hachiman
Hachiman
gymswagy
Hachiman
Level 147
God Stats
2W - 0L
1,660 SR
Queue Stats
65W - 63L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,044
465
5,207
11,498
8,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 2
6,744
519
4,995
14,408
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
coolcat297
Ix Chel
10
1 / 6 / 1
5,989
461
8,487
9,486
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 2 / 1
5,980
460
5,538
9,210
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 5 / 0
6,269
482
6,021
12,586
9,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ace Aidan03
The Morrigan
14
8 / 1 / 0
7,930
610
12,433
7,716
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
JossV
Atlas
13
3 / 1 / 3
7,477
575
5,339
11,659
6,081
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
LILQUA
Charon
12
3 / 0 / 6
7,726
594
4,356
10,402
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
2 / 2 / 9
6,840
526
5,894
10,373
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
gymswagy
Hachiman
13
7 / 1 / 3
7,730
595
9,901
11,467
5,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
23
23
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Ace Aidan03
The Morrigan
8
1
0
8
W
Atlas
JossV
Atlas
3
1
3
4.5
W
Charon
LILQUA
Charon
3
0
6
6
L
2
5
1
0.5
L
1
5
2
0.4
W
Thor
2
2
9
3.25
L
Ix Chel
coolcat297
Ix Chel
1
6
1
0.25
W
Hachiman
gymswagy
Hachiman
7
1
3
8.5
L
0
2
1
0.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,248
Damage
37,923
57,188
Taken
51,617
29,914
Mitigated
25,828
10,206
Healing
13,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Ace Aidan03
The Morrigan
12,433
3,289
0
3,115
7,716
3,209
0
1,001
6,534
66,556
0
W
Atlas
JossV
Atlas
5,339
2,216
0
2,722
11,659
6,081
0
541
11,071
49,943
0
W
Charon
LILQUA
Charon
4,356
573
0
1,822
10,402
7,773
144
3,135
6,842
23,184
0
L
5,207
687
0
509
11,498
8,676
0
7,260
4,238
21,312
0
L
4,995
1,167
0
4,465
14,408
5,389
0
2,535
11,873
0
49,461
W
Thor
5,894
1,388
0
690
10,373
3,757
0
1,909
8,422
0
39,570
L
Ix Chel
coolcat297
Ix Chel
8,487
1,520
200
960
9,486
3,176
0
1,141
8,345
31,285
0
W
Hachiman
gymswagy
Hachiman
9,901
5,063
0
5,563
11,467
5,008
0
6,404
4,978
0
61,430
L
5,538
1,889
233
2,054
9,210
3,544
0
6,477
2,664
0
58,519
L
6,021
1,108
0
1,785
12,586
9,129
0
4,635
7,906
0
44,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
37,703
307
Minions Killed
371
0
Camps Cleared
0
1,246,817
Distance Traveled
1,251,381
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,930
610
105
8
0
212,320
2
W
Atlas
7,477
575
75
6
0
244,654
1
W
Charon
7,726
594
38
3
0
263,953
2
L
Charon
6,044
465
31
2
0
265,723
0
L
Pele
6,744
519
80
6
0
283,953
2
W
Thor
6,840
526
53
4
0
272,253
0
L
Ix Chel
5,989
461
52
4
0
229,249
0
W
Hachiman
7,730
595
100
8
0
258,201
0
L
Chiron
5,980
460
75
6
0
233,502
0
L
Mulan
6,269
482
69
5
0
234,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role