Player Matchup

Freya
Freya
Krixpy
Freya
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,258 Elo+
Party 1
Cerberus
Cerberus
Sploobuns
Cerberus
Level 157
God Stats
19W - 22L
1,548 SR
Queue Stats
123W - 115L
1,509 Elo+
Party 1
Bellona
Bellona
SummonaAlKapwn
Bellona
Level 14
God Stats
1W - 3L
1,324 SR
Queue Stats
4W - 8L
1,278 Elo+
Party 1
Kali
Kali
Xairou
Kali
Level 126
God Stats
1W - 1L
1,249 SR
Queue Stats
16W - 13L
1,544 Elo+
Party 1
Vulcan
Vulcan
zyshee
Vulcan
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 38L
1,303 Elo+
Solo
Team Averages
Level 93
1,424 SR
1,379 Elo+

VS

Team Averages
Level 135
1,627 SR
1,534 Elo+
Jing Wei
Jing Wei
Based Chungus
Jing Wei
Level 130
God Stats
1W - 1L
1,739 SR
Queue Stats
190W - 187L
1,536 Elo+
Party 2
Loki
Loki
Blacklisten
Loki
Level 143
God Stats
30W - 13L
1,630 SR
Queue Stats
403W - 393L
1,457 Elo+
Solo
Shiva
Shiva
Emirated
Shiva
Level 130
God Stats
14W - 7L
1,721 SR
Queue Stats
319W - 318L
1,570 Elo+
Party 2
Nu Wa
Nu Wa
MrRunAndHide
Nu Wa
Level 143
God Stats
2W - 3L
1,547 SR
Queue Stats
177W - 171L
1,566 Elo+
Party 2
Charon
Charon
gummybearkilr
Charon
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 94L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Krixpy
Freya
17
3 / 0 / 1
9,798
612
8,883
10,902
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Sploobuns
Cerberus
13
1 / 2 / 3
8,182
511
9,295
13,752
11,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 1
7,240
453
5,085
15,135
15,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kali
Xairou
Kali
14
5 / 1 / 2
8,942
559
8,033
13,676
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
zyshee
Vulcan
16
1 / 0 / 0
9,527
595
11,596
7,420
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Based Chungus
Jing Wei
14
0 / 3 / 0
8,207
513
3,991
11,110
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 2
8,246
515
8,810
15,851
7,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shiva
Emirated
Shiva
13
1 / 3 / 2
7,853
491
9,312
16,694
9,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 4 / 2
8,195
512
10,093
10,376
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 0 / 4
7,771
486
6,794
11,841
9,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
11
Kills
5
5
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Based Chungus
Jing Wei
0
3
0
0
L
2
1
2
3
L
Shiva
Emirated
Shiva
1
3
2
0.67
W
Freya
Krixpy
Freya
3
0
1
3.5
L
1
4
2
0.5
W
Cerberus
Sploobuns
Cerberus
1
2
3
1.25
W
1
2
1
0.75
W
Kali
Xairou
Kali
5
1
2
6
L
1
0
4
3
W
Vulcan
zyshee
Vulcan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
39,000
60,885
Taken
65,872
41,029
Mitigated
32,804
20,284
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Based Chungus
Jing Wei
3,991
3,249
0
3,971
11,110
3,686
225
7,199
3,911
0
69,198
L
8,810
1,946
0
6,058
15,851
7,001
0
4,312
11,483
0
85,698
L
Shiva
Emirated
Shiva
9,312
1,400
435
2,825
16,694
9,645
0
4,589
12,053
104
54,961
W
Freya
Krixpy
Freya
8,883
3,081
0
7,914
10,902
4,315
2,001
2,063
8,839
88,943
0
L
10,093
1,814
0
751
10,376
3,354
0
6,052
4,264
75,221
0
W
Cerberus
Sploobuns
Cerberus
9,295
562
0
3,787
13,752
11,736
0
4,306
9,446
42,915
0
W
5,085
1,369
0
4,354
15,135
15,599
0
2,867
12,157
595
31,611
W
Kali
Xairou
Kali
8,033
3,354
0
2,722
13,676
6,443
0
3,332
10,233
0
60,993
L
6,794
2,309
1,821
1,977
11,841
9,118
0
8,067
3,588
27,720
0
W
Vulcan
zyshee
Vulcan
11,596
3,071
0
1,507
7,420
2,936
0
4,580
2,840
105,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
40,272
533
Minions Killed
501
0
Camps Cleared
0
1,723,270
Distance Traveled
1,673,587
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,207
513
128
8
0
304,702
2
L
Loki
8,246
515
124
8
0
411,916
0
L
Shiva
7,853
491
82
5
0
315,406
4
W
Freya
9,798
612
160
10
0
316,766
4
L
Nu Wa
8,195
512
130
8
0
298,232
2
W
Cerberus
8,182
511
47
3
0
343,839
6
W
Bellona
7,240
453
59
4
0
298,259
0
W
Kali
8,942
559
92
6
0
389,242
6
L
Charon
7,771
486
37
2
0
343,331
3
W
Vulcan
9,527
595
175
11
0
375,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role