Player Matchup

Artemis
Artemis
Destroyrifle
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,431 Elo+
Party 1
Tyr
Tyr
Fuugazii
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,688 Elo+
Party 2
Charon
Charon
Kimchiarch
Charon
Level 146
God Stats
3W - 1L
1,755 SR
Queue Stats
9W - 2L
1,932 Elo+
Party 2
Arachne
Arachne
SwagmasterJJ
Arachne
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,611 Elo+
Party 1
Anubis
Anubis
Zeralon
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,449 Elo+
Party 1
Team Averages
Level 60
1,551 SR
1,622 Elo+

VS

Team Averages
Level 62
1,411 SR
1,452 Elo+
Chang'e
Chang'e
AppleJuiceBoxed
Chang'e
Level 124
God Stats
0W - 3L
1,141 SR
Queue Stats
17W - 33L
1,338 Elo+
Party 3
Amaterasu
Amaterasu
BluKraken
Amaterasu
Level 22
God Stats
1W - 3L
1,302 SR
Queue Stats
11W - 20L
1,369 Elo+
Party 3
Atlas
Atlas
Hungules
Atlas
Level 109
God Stats
52W - 40L
1,596 SR
Queue Stats
357W - 337L
1,530 Elo+
Party 4
Xbalanque
Xbalanque
IronwallsDad
Xbalanque
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,603 Elo+
Party 4
Arachne
Arachne
kamal5001
Arachne
Level 48
God Stats
0W - 1L
1,514 SR
Queue Stats
55W - 61L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Destroyrifle
Artemis
15
0 / 1 / 1
8,866
522
6,998
6,948
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 3
9,833
578
9,949
13,136
12,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Charon
Kimchiarch
Charon
12
2 / 0 / 5
8,225
484
6,813
10,669
9,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SwagmasterJJ
Arachne
13
1 / 0 / 4
7,930
466
4,971
10,602
4,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Zeralon
Anubis
14
5 / 2 / 1
8,955
527
15,077
9,512
5,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 0
7,653
450
6,588
10,319
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
BluKraken
Amaterasu
10
0 / 5 / 1
6,957
409
6,925
12,913
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Hungules
Atlas
11
1 / 2 / 1
7,899
465
6,019
18,601
16,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
IronwallsDad
Xbalanque
16
0 / 1 / 1
9,002
530
6,071
8,853
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
kamal5001
Arachne
12
0 / 4 / 1
7,330
431
3,510
13,768
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
13
Kills
3
3
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Amaterasu
BluKraken
Amaterasu
0
5
1
0.1
W
Artemis
Destroyrifle
Artemis
0
1
1
0.5
W
5
0
3
6.5
L
Atlas
Hungules
Atlas
1
2
1
0.75
L
Xbalanque
IronwallsDad
Xbalanque
0
1
1
0.5
W
Charon
Kimchiarch
Charon
2
0
5
4.5
W
Arachne
SwagmasterJJ
Arachne
1
0
4
3
W
Anubis
Zeralon
Anubis
5
2
1
2.75
L
Arachne
kamal5001
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,808
Damage
29,113
50,867
Taken
64,454
34,081
Mitigated
39,014
17,576
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,588
1,057
3,205
4,767
10,319
3,893
0
3,509
6,682
58,227
0
L
Amaterasu
BluKraken
Amaterasu
6,925
3,118
0
2,662
12,913
10,655
0
1,836
11,006
0
34,558
W
Artemis
Destroyrifle
Artemis
6,998
3,054
0
3,042
6,948
2,558
95
758
6,190
0
73,029
W
9,949
1,943
0
4,998
13,136
12,602
0
1,914
11,192
101
73,579
L
Atlas
Hungules
Atlas
6,019
2,647
0
4,199
18,601
16,208
0
9,805
7,963
31,127
0
L
Xbalanque
IronwallsDad
Xbalanque
6,071
2,764
0
5,415
8,853
3,419
580
618
8,235
0
92,022
W
Charon
Kimchiarch
Charon
6,813
1,567
0
2,046
10,669
9,252
117
3,874
6,429
20,869
0
W
Arachne
SwagmasterJJ
Arachne
4,971
3,268
0
2,284
10,602
4,308
0
2,145
8,348
35
59,455
W
Anubis
Zeralon
Anubis
15,077
917
0
5,206
9,512
5,361
754
4,106
5,406
79,006
0
L
Arachne
kamal5001
Arachne
3,510
1,820
0
2,216
13,768
4,839
225
5,277
8,491
0
58,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,809
Gold Earned
38,841
497
Minions Killed
450
0
Camps Cleared
0
1,686,123
Distance Traveled
1,660,956
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,653
450
114
7
0
329,924
0
L
Amaterasu
6,957
409
59
3
0
319,914
0
W
Artemis
8,866
522
130
8
0
294,743
0
W
Tyr
9,833
578
115
7
0
355,040
0
L
Atlas
7,899
465
26
2
0
324,423
4
L
Xbalanque
9,002
530
166
10
0
313,551
4
W
Charon
8,225
484
15
1
0
317,371
5
W
Arachne
7,930
466
90
5
0
416,428
0
W
Anubis
8,955
527
147
9
0
302,541
0
L
Arachne
7,330
431
85
5
0
373,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role