Player Matchup

Martichoras
Martichoras
Arevets
Martichoras
Level 156
God Stats
31W - 27L
1,234 SR
Queue Stats
142W - 149L
1,426 Elo+
Party 2
Serqet
Serqet
ChowderAwakens
Serqet
Level 149
God Stats
21W - 16L
1,661 SR
Queue Stats
285W - 270L
1,458 Elo+
Solo
Charon
Charon
R asafe7
Charon
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
57W - 65L
1,489 Elo+
Solo
Freya
Freya
RentzDueMofo
Freya
Level 63
God Stats
8W - 13L
1,014 SR
Queue Stats
97W - 120L
1,343 Elo+
Party 2
Arachne
Arachne
Weestals
Arachne
Level 156
God Stats
14W - 19L
1,542 SR
Queue Stats
232W - 234L
1,456 Elo+
Solo
Team Averages
Level 136
1,390 SR
1,435 Elo+

VS

Team Averages
Level 131
1,569 SR
1,427 Elo+
Ix Chel
Ix Chel
Diamante Solar
Ix Chel
Level 139
God Stats
1W - 10L
1,407 SR
Queue Stats
71W - 85L
1,408 Elo+
Solo
Surtr
Surtr
IDapperDan
Surtr
Level 125
God Stats
3W - 6L
1,576 SR
Queue Stats
13W - 12L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
Krangsuit
Kukulkan
Level 155
God Stats
1W - 3L
1,609 SR
Queue Stats
46W - 73L
1,357 Elo+
Solo
Cernunnos
Cernunnos
MichaeISmiff
Cernunnos
Level 146
God Stats
1W - 0L
1,750 SR
Queue Stats
7W - 11L
1,369 Elo+
Party 1
Charon
Charon
SimplySoup
Charon
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 22L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Arevets
Martichoras
13
1 / 3 / 0
7,260
660
9,242
10,872
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 3 / 1
7,052
641
3,514
10,112
7,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charon
R asafe7
Charon
13
0 / 0 / 0
6,963
633
3,675
8,139
7,699
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 1
6,608
601
5,970
8,639
3,499
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Weestals
Arachne
14
0 / 1 / 0
7,188
653
5,639
13,726
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
7,694
699
9,219
6,434
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
15
4 / 1 / 4
8,409
764
9,786
11,452
10,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Krangsuit
Kukulkan
14
1 / 0 / 1
7,624
693
7,911
4,433
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cernunnos
MichaeISmiff
Cernunnos
16
4 / 0 / 3
8,735
794
11,637
9,000
3,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
SimplySoup
Charon
14
0 / 0 / 3
8,414
765
4,724
8,530
7,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
9
9
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Arevets
Martichoras
1
3
0
0.33
L
0
3
1
0.17
W
0
0
3
1.5
W
Surtr
4
1
4
6
W
Kukulkan
Krangsuit
Kukulkan
1
0
1
1.5
W
Cernunnos
MichaeISmiff
Cernunnos
4
0
3
5.5
L
Charon
R asafe7
Charon
0
0
0
0
L
0
2
1
0.25
W
Charon
SimplySoup
Charon
0
0
3
1.5
L
Arachne
Weestals
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
43,277
51,488
Taken
39,849
31,150
Mitigated
26,190
8,590
Healing
14,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Arevets
Martichoras
9,242
2,460
0
1,219
10,872
4,939
0
5,204
5,659
0
34,098
L
3,514
652
0
653
10,112
7,370
0
1,658
8,385
0
6,887
W
9,219
1,429
1,335
2,364
6,434
2,791
490
1,703
4,629
31,820
0
W
Surtr
9,786
2,418
0
1,956
11,452
10,310
16
3,496
7,939
568
23,855
W
Kukulkan
Krangsuit
Kukulkan
7,911
391
0
897
4,433
1,925
468
595
3,838
28,162
0
W
Cernunnos
MichaeISmiff
Cernunnos
11,637
5,844
0
4,702
9,000
3,952
2,360
1,210
7,263
0
34,958
L
Charon
R asafe7
Charon
3,675
86
0
2,138
8,139
7,699
0
4,558
3,581
19,612
0
L
5,970
1,219
0
1,733
8,639
3,499
0
4,252
4,385
13,410
0
W
Charon
SimplySoup
Charon
4,724
616
1,726
1,962
8,530
7,212
592
2,648
5,882
21,210
0
L
Arachne
Weestals
Arachne
5,639
3,769
0
2,847
13,726
7,643
0
6,533
7,193
0
22,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,071
Gold Earned
40,876
162
Minions Killed
244
0
Camps Cleared
0
1,092,972
Distance Traveled
1,177,451
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,260
660
62
6
0
204,284
0
L
Serqet
7,052
641
15
1
0
223,297
2
W
Ix Chel
7,694
699
55
5
0
230,676
2
W
Surtr
8,409
764
38
3
0
276,738
0
W
Kukulkan
7,624
693
51
5
0
216,580
3
W
Cernunnos
8,735
794
64
6
0
240,730
0
L
Charon
6,963
633
26
2
0
182,485
0
L
Freya
6,608
601
15
1
0
216,499
0
W
Charon
8,414
765
36
3
0
212,727
0
L
Arachne
7,188
653
44
4
0
266,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role