Player Matchup

Charon
Charon
 
Charon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
GhostWindSamurai
Yu Huang
Level 102
God Stats
1W - 0L
1,489 SR
Queue Stats
33W - 70L
1,385 Elo+
Party 1
Hachiman
Hachiman
crunchyMattress
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 33L
1,306 Elo+
Party 1
Pele
Pele
msooner
Pele
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 26L
1,261 Elo+
Party 1
Achilles
Achilles
ronburgundy69420
Achilles
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 53L
1,343 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,359 Elo+

VS

Team Averages
Level 86
1,542 SR
1,518 Elo+
Ishtar
Ishtar
Bazoonkas69
Ishtar
Level 48
God Stats
1W - 2L
1,496 SR
Queue Stats
15W - 22L
1,406 Elo+
Party 2
Ix Chel
Ix Chel
Cream69Pied
Ix Chel
Level 121
God Stats
32W - 35L
1,492 SR
Queue Stats
143W - 140L
1,456 Elo+
Solo
Thor
Thor
Maccaroni81
Thor
Level 102
God Stats
3W - 3L
1,730 SR
Queue Stats
152W - 135L
1,523 Elo+
Solo
Lancelot
Lancelot
PuddinLesCup
Lancelot
Level 155
God Stats
2W - 4L
1,494 SR
Queue Stats
300W - 271L
1,536 Elo+
Solo
Charon
Charon
Shaqaronii
Charon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
3 / 0 / 4
7,205
554
5,042
8,212
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 3
7,494
576
9,389
7,524
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
12
3 / 0 / 2
7,307
562
8,088
6,746
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
msooner
Pele
12
3 / 3 / 6
7,309
562
8,433
12,723
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 0
6,176
475
2,098
9,121
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
10
0 / 2 / 0
5,926
456
3,167
8,986
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Cream69Pied
Ix Chel
11
0 / 5 / 3
6,571
505
3,897
9,629
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

15
1 / 0 / 0
8,885
683
3,936
6,803
3,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
PuddinLesCup
Lancelot
13
3 / 2 / 1
7,678
591
9,193
12,853
5,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Shaqaronii
Charon
10
1 / 3 / 1
6,697
515
2,950
10,374
8,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
3
0
4
5
L
Ishtar
0
2
0
0
L
Ix Chel
Cream69Pied
Ix Chel
0
5
3
0.3
W
3
1
3
4.5
L
1
0
0
1
L
Lancelot
PuddinLesCup
Lancelot
3
2
1
1.75
L
Charon
Shaqaronii
Charon
1
3
1
0.5
W
Hachiman
3
0
2
4
W
Pele
msooner
Pele
3
3
6
2
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,050
Damage
23,143
44,326
Taken
48,645
25,731
Mitigated
24,206
12,534
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
5,042
956
0
3,146
8,212
5,796
65
1,929
6,175
23,694
0
L
Ishtar
3,167
1,660
0
3,420
8,986
3,020
322
2,052
6,934
0
36,715
L
Ix Chel
Cream69Pied
Ix Chel
3,897
435
115
865
9,629
3,638
0
5,291
4,338
41,627
0
W
9,389
957
0
2,989
7,524
2,883
0
3,156
4,328
53,384
0
L
3,936
149
0
1,440
6,803
3,452
12
21
6,465
0
77,398
L
Lancelot
PuddinLesCup
Lancelot
9,193
2,084
0
2,329
12,853
5,409
0
3,651
9,126
0
71,397
L
Charon
Shaqaronii
Charon
2,950
924
0
1,155
10,374
8,687
151
3,504
6,870
14,594
0
W
Hachiman
8,088
3,090
0
2,905
6,746
3,250
905
922
5,824
0
47,255
W
Pele
msooner
Pele
8,433
2,085
0
2,784
12,723
4,411
0
863
11,860
0
60,415
W
2,098
474
0
710
9,121
9,391
0
0
9,121
0
33,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,491
Gold Earned
35,757
315
Minions Killed
414
0
Camps Cleared
0
1,288,610
Distance Traveled
1,374,831
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,205
554
8
1
0
259,719
6
L
Ishtar
5,926
456
69
5
0
260,890
2
L
Ix Chel
6,571
505
77
6
0
236,286
0
W
Yu Huang
7,494
576
88
7
0
250,173
0
L
Thor
8,885
683
135
10
0
283,347
6
L
Lancelot
7,678
591
109
8
0
326,927
0
L
Charon
6,697
515
24
2
0
267,381
0
W
Hachiman
7,307
562
73
6
0
223,427
3
W
Pele
7,309
562
85
7
0
318,027
0
W
Achilles
6,176
475
61
5
0
237,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role