Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RABID SMURFS
Janus
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,517 Elo+
Party 1
Rama
Rama
Rickn3Crows
Rama
Level 26
God Stats
1W - 1L
1,725 SR
Queue Stats
17W - 11L
1,613 Elo+
Party 1
Camazotz
Camazotz
TheMinionWave
Camazotz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
krizzmo
Heimdallr
Level 39
God Stats
2W - 3L
1,587 SR
Queue Stats
112W - 148L
1,325 Elo+
Solo
Team Averages
Level 80
1,562 SR
1,501 Elo+

VS

Team Averages
Level 78
1,517 SR
1,446 Elo+
Xing Tian
Xing Tian
Backlit4309
Xing Tian
Level 28
God Stats
2W - 1L
1,493 SR
Queue Stats
57W - 77L
1,413 Elo+
Party 2
Bacchus
Bacchus
GrayBupis21
Bacchus
Level 29
God Stats
1W - 0L
1,280 SR
Queue Stats
80W - 104L
1,408 Elo+
Party 2
Poseidon
Poseidon
Jonnaz_A_P
Poseidon
Level 108
God Stats
4W - 1L
1,740 SR
Queue Stats
172W - 181L
1,425 Elo+
Solo
Danzaburou
Danzaburou
domIknow
Danzaburou
Level 122
God Stats
13W - 14L
1,467 SR
Queue Stats
335W - 349L
1,463 Elo+
Party 2
Eset
Eset
riskyglyph
Eset
Level 105
God Stats
3W - 1L
1,602 SR
Queue Stats
170W - 169L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 5 / 7
7,612
761
8,278
9,233
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 3
7,806
781
11,699
9,796
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 2 / 4
8,711
871
10,638
9,038
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
TheMinionWave
Camazotz
14
0 / 3 / 7
7,776
778
5,044
14,130
11,888
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
krizzmo
Heimdallr
13
1 / 4 / 8
7,225
723
10,963
9,646
4,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Backlit4309
Xing Tian
13
1 / 2 / 8
7,892
789
3,542
15,424
14,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
GrayBupis21
Bacchus
14
1 / 2 / 8
7,932
793
5,076
10,268
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Jonnaz_A_P
Poseidon
15
3 / 3 / 9
8,308
831
7,864
8,812
4,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
domIknow
Danzaburou
16
7 / 2 / 7
9,518
952
16,825
9,268
4,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 1 / 12
8,453
845
12,704
10,212
5,549
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
10
Kills
17
17
Deaths
10
29
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
5
7
0.9
W
Xing Tian
Backlit4309
Xing Tian
1
2
8
2.5
W
Bacchus
GrayBupis21
Bacchus
1
2
8
2.5
W
Poseidon
Jonnaz_A_P
Poseidon
3
3
9
2.5
L
2
3
3
1.17
L
6
2
4
4
L
Camazotz
TheMinionWave
Camazotz
0
3
7
1.17
W
Danzaburou
domIknow
Danzaburou
7
2
7
5.25
L
Heimdallr
krizzmo
Heimdallr
1
4
8
1.25
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,622
Damage
46,011
51,843
Taken
53,984
28,503
Mitigated
42,154
20,668
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,278
370
2,222
1,385
9,233
4,452
0
6,046
3,187
11,676
0
W
Xing Tian
Backlit4309
Xing Tian
3,542
242
1,614
3,248
15,424
14,213
0
5,907
9,385
7,372
0
W
Bacchus
GrayBupis21
Bacchus
5,076
192
0
2,383
10,268
13,061
0
2,835
7,154
9,237
0
W
Poseidon
Jonnaz_A_P
Poseidon
7,864
405
451
1,100
8,812
4,367
0
3,677
5,018
24,911
0
L
11,699
359
410
3,966
9,796
3,877
99
5,712
4,079
28,414
0
L
10,638
6,572
652
2,274
9,038
4,000
320
5,885
3,025
0
24,441
L
Camazotz
TheMinionWave
Camazotz
5,044
819
1,511
5,726
14,130
11,888
0
5,952
8,113
0
8,497
W
Danzaburou
domIknow
Danzaburou
16,825
710
2,651
2,236
9,268
4,964
0
2,993
5,856
0
29,974
L
Heimdallr
krizzmo
Heimdallr
10,963
6,372
1,635
887
9,646
4,286
0
5,388
4,166
0
18,399
W
12,704
548
4,013
2,602
10,212
5,549
216
4,444
5,717
19,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
42,103
113
Minions Killed
98
0
Camps Cleared
0
911,476
Distance Traveled
1,105,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,612
761
4
0
0
181,239
0
W
Xing Tian
7,892
789
11
1
0
214,088
0
W
Bacchus
7,932
793
11
1
0
242,529
0
W
Poseidon
8,308
831
43
4
0
165,852
0
L
Janus
7,806
781
40
4
0
185,633
0
L
Rama
8,711
871
40
4
0
200,017
0
L
Camazotz
7,776
778
9
1
0
184,382
0
W
Danzaburou
9,518
952
17
2
0
252,025
0
L
Heimdallr
7,225
723
20
2
0
160,205
0
W
Eset
8,453
845
16
2
0
231,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role