Player Matchup

Janus
Janus
Gnaxs
Janus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,538 Elo+
Party 3
Loki
Loki
HercOffAPerc
Loki
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,386 Elo+
Party 2
Chaac
Chaac
MangoFrizz
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 26L
1,550 Elo+
Party 3
Charon
Charon
Ricky Bobby3170
Charon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,386 Elo+
Party 2
Apollo
Apollo
imabotatsmite
Apollo
Level 137
God Stats
2W - 1L
1,280 SR
Queue Stats
108W - 119L
1,546 Elo+
Party 3
Team Averages
Level 42
1,456 SR
1,481 Elo+

VS

Team Averages
Level 78
1,401 SR
1,154 Elo+
Ymir
Ymir
SkiiEvo
Ymir
Level 1
God Stats
0W - 4L
1,261 SR
Queue Stats
0W - 4L
1,267 Elo+
Party 1
Thanatos
Thanatos
SkiiMoug
Thanatos
Level 26
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 8L
1,076 Elo+
Party 1
Apollo
Apollo
baggizpwn
Apollo
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,076 Elo+
Party 1
Amaterasu
Amaterasu
gunerqc
Amaterasu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,076 Elo+
Party 1
Agni
Agni
poutiner
Agni
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gnaxs
Janus
13
3 / 2 / 2
7,810
558
5,463
6,226
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 1 / 3
8,495
607
3,079
13,648
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
15
3 / 0 / 1
9,365
669
8,818
11,627
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
3 / 1 / 4
8,040
574
8,828
7,056
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 6
8,582
613
7,419
5,784
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
SkiiEvo
Ymir
10
0 / 1 / 2
5,538
396
2,428
8,550
7,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SkiiMoug
Thanatos
10
1 / 7 / 1
6,210
444
2,401
13,199
5,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
baggizpwn
Apollo
10
0 / 2 / 1
6,141
439
3,845
8,027
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
gunerqc
Amaterasu
11
1 / 1 / 1
6,481
463
3,344
10,658
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
12
2 / 2 / 1
7,123
509
6,803
8,680
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
4
4
Deaths
13
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Gnaxs
Janus
3
2
2
2
W
2
1
3
3.5
W
Chaac
3
0
1
3.5
W
3
1
4
5
L
Ymir
SkiiEvo
Ymir
0
1
2
1
L
Thanatos
SkiiMoug
Thanatos
1
7
1
0.21
L
Apollo
baggizpwn
Apollo
0
2
1
0.25
L
Amaterasu
gunerqc
Amaterasu
1
1
1
1.5
W
2
0
6
5
L
Agni
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,607
Damage
18,821
44,341
Taken
49,114
27,268
Mitigated
25,724
17,867
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gnaxs
Janus
5,463
118
0
609
6,226
2,309
136
2,663
3,563
48,462
0
W
3,079
748
0
6,806
13,648
5,217
0
1,163
12,454
0
78,274
W
Chaac
8,818
1,781
0
4,788
11,627
10,956
102
2,221
9,362
0
75,033
W
8,828
889
85
2,274
7,056
6,409
325
1,619
5,183
22,973
1,264
L
Ymir
SkiiEvo
Ymir
2,428
599
0
0
8,550
7,533
0
2,295
6,255
12,879
82
L
Thanatos
SkiiMoug
Thanatos
2,401
1,131
0
4,947
13,199
5,477
0
1,921
11,268
0
40,667
L
Apollo
baggizpwn
Apollo
3,845
2,403
0
3,486
8,027
2,969
0
2,613
5,414
0
39,734
L
Amaterasu
gunerqc
Amaterasu
3,344
967
0
2,040
10,658
6,585
0
1,902
8,698
0
38,830
W
7,419
4,675
0
3,305
5,784
2,377
914
1,090
4,588
0
65,789
L
Agni
6,803
255
75
1,970
8,680
3,160
0
4,094
4,368
50,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,292
Gold Earned
31,493
485
Minions Killed
340
0
Camps Cleared
0
1,434,590
Distance Traveled
1,467,824
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,810
558
93
7
0
297,406
0
W
Loki
8,495
607
126
9
0
315,516
0
W
Chaac
9,365
669
123
9
0
256,495
4
W
Charon
8,040
574
16
1
0
274,188
6
L
Ymir
5,538
396
33
2
0
310,613
0
L
Thanatos
6,210
444
66
5
0
307,252
0
L
Apollo
6,141
439
77
6
0
274,255
0
L
Amaterasu
6,481
463
73
5
0
285,146
0
W
Apollo
8,582
613
127
9
0
290,985
3
L
Agni
7,123
509
91
7
0
290,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role