Player Matchup

Ah Puch
Ah Puch
CoolGuyIsaiah
Ah Puch
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,216 Elo+
Party 2
Charybdis
Charybdis
Oaksly
Charybdis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TibialQuotient7
Gilgamesh
Level 127
God Stats
3W - 1L
1,471 SR
Queue Stats
27W - 17L
1,622 Elo+
Party 2
Thanatos
Thanatos
efrain_resist
Thanatos
Level 102
God Stats
13W - 18L
1,206 SR
Queue Stats
69W - 76L
1,377 Elo+
Solo
Maui
Maui
wildman145
Maui
Level 139
God Stats
38W - 22L
1,696 SR
Queue Stats
102W - 96L
1,417 Elo+
Solo
Team Averages
Level 112
1,475 SR
1,426 Elo+

VS

Team Averages
Level 105
1,413 SR
1,453 Elo+
Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
H3nryl1n450
Thor
Level 102
God Stats
1W - 3L
1,720 SR
Queue Stats
231W - 212L
1,423 Elo+
Party 1
Ra
Ra
Jhon2852
Ra
Level 108
God Stats
5W - 12L
1,069 SR
Queue Stats
126W - 134L
1,472 Elo+
Solo
Charon
Charon
KFerreira_PR
Charon
Level 117
God Stats
10W - 8L
1,500 SR
Queue Stats
126W - 122L
1,449 Elo+
Party 1
King Arthur
King Arthur
Luiper222
King Arthur
Level 69
God Stats
0W - 2L
1,275 SR
Queue Stats
309W - 297L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
2 / 1 / 1
5,040
630
4,811
3,497
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Oaksly
Charybdis
8
0 / 1 / 0
4,304
538
1,396
3,070
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gilgamesh
TibialQuotient7
Gilgamesh
9
2 / 0 / 0
5,615
702
4,852
7,082
5,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
efrain_resist
Thanatos
9
1 / 0 / 0
4,788
599
995
5,773
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 1
4,163
520
691
6,569
3,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 0 / 0
3,998
500
1,205
1,885
499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 0
4,509
564
2,453
6,460
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 0
4,395
549
1,705
4,552
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
8
0 / 0 / 1
4,369
546
1,639
3,519
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Luiper222
King Arthur
8
0 / 2 / 0
4,145
518
2,587
8,425
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
2
2
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
W
Ah Puch
2
1
1
2.5
L
0
2
0
0
L
1
1
0
1
L
Charon
0
0
1
0.5
L
King Arthur
Luiper222
King Arthur
0
2
0
0
W
Charybdis
Oaksly
Charybdis
0
1
0
0
W
Gilgamesh
TibialQuotient7
Gilgamesh
2
0
0
2
W
Thanatos
efrain_resist
Thanatos
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,745
Damage
9,589
25,991
Taken
24,841
12,285
Mitigated
11,919
9,912
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,205
722
0
148
1,885
499
0
169
1,716
0
15,170
W
Ah Puch
4,811
96
0
851
3,497
986
137
619
2,878
31,049
0
L
2,453
342
0
2,611
6,460
2,276
0
1,424
5,036
0
27,347
L
1,705
130
24
2,405
4,552
1,661
0
3,501
1,039
29,574
0
L
Charon
1,639
409
58
1,504
3,519
2,171
0
396
3,123
16,728
0
L
King Arthur
Luiper222
King Arthur
2,587
386
0
2,291
8,425
5,312
0
0
8,425
0
18,631
W
Charybdis
Oaksly
Charybdis
1,396
597
0
1,578
3,070
853
0
768
2,302
0
24,312
W
Gilgamesh
TibialQuotient7
Gilgamesh
4,852
1,285
0
1,373
7,082
5,512
21
112
6,970
0
36,899
W
Thanatos
efrain_resist
Thanatos
995
0
0
3,986
5,773
1,916
0
397
5,376
0
27,759
W
691
27
0
2,124
6,569
3,018
11
1,481
5,002
6,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,910
Gold Earned
21,416
212
Minions Killed
179
0
Camps Cleared
0
788,237
Distance Traveled
717,661
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,998
500
33
4
0
94,216
0
W
Ah Puch
5,040
630
56
7
0
152,086
1
L
Thor
4,509
564
47
6
0
172,368
2
L
Ra
4,395
549
50
6
0
166,531
0
L
Charon
4,369
546
20
3
0
133,281
2
L
King Arthur
4,145
518
29
4
0
151,265
2
W
Charybdis
4,304
538
30
4
0
142,856
0
W
Gilgamesh
5,615
702
67
8
0
162,999
3
W
Thanatos
4,788
599
49
6
0
166,062
0
W
Maui
4,163
520
10
1
0
164,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role