Player Matchup

Jing Wei
Jing Wei
DarkParma
Jing Wei
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,327 Elo+
Solo
Cliodhna
Cliodhna
fertshooo
Cliodhna
Level 124
God Stats
6W - 7L
1,471 SR
Queue Stats
43W - 37L
1,453 Elo+
Party 2
Anubis
Anubis
iitzMalone
Anubis
Level 120
God Stats
1W - 2L
1,526 SR
Queue Stats
195W - 180L
1,501 Elo+
Party 3
Charon
Charon
schiifer23
Charon
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 56L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
xTALLTREEx
Cthulhu
Level 109
God Stats
58W - 31L
1,620 SR
Queue Stats
226W - 209L
1,474 Elo+
Party 3
Team Averages
Level 121
1,523 SR
1,435 Elo+

VS

Team Averages
Level 118
1,548 SR
1,430 Elo+
Ix Chel
Ix Chel
IIzNightzII
Ix Chel
Level 68
God Stats
7W - 9L
1,404 SR
Queue Stats
158W - 192L
1,442 Elo+
Party 1
Thanatos
Thanatos
Jecotto03
Thanatos
Level 114
God Stats
2W - 0L
1,652 SR
Queue Stats
14W - 10L
1,491 Elo+
Solo
King Arthur
King Arthur
MargaAfro
King Arthur
Level 124
God Stats
32W - 34L
1,508 SR
Queue Stats
364W - 414L
1,456 Elo+
Party 1
Charon
Charon
SPAWN OF REAPER
Charon
Level 155
God Stats
6W - 4L
1,500 SR
Queue Stats
661W - 669L
1,383 Elo+
Solo
Izanami
Izanami
bubba200
Izanami
Level 129
God Stats
3W - 3L
1,675 SR
Queue Stats
108W - 151L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DarkParma
Jing Wei
10
0 / 3 / 0
6,667
370
3,238
9,149
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
fertshooo
Cliodhna
14
4 / 6 / 5
8,936
496
8,927
16,482
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
iitzMalone
Anubis
17
7 / 5 / 4
10,440
580
18,081
14,603
6,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
schiifer23
Charon
10
0 / 5 / 2
7,231
402
5,107
16,519
11,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
xTALLTREEx
Cthulhu
15
3 / 6 / 6
8,741
486
11,665
20,948
16,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
IIzNightzII
Ix Chel
15
0 / 7 / 8
8,976
499
4,622
14,820
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Jecotto03
Thanatos
20
12 / 0 / 5
12,357
687
17,476
18,979
8,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
MargaAfro
King Arthur
16
4 / 5 / 4
10,446
580
12,595
20,948
17,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
2 / 2 / 5
9,339
519
7,416
11,180
10,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
bubba200
Izanami
17
5 / 0 / 10
10,174
565
12,201
12,090
4,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
14
Kills
23
25
Deaths
14
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DarkParma
Jing Wei
0
3
0
0
W
Ix Chel
IIzNightzII
Ix Chel
0
7
8
0.57
W
Thanatos
Jecotto03
Thanatos
12
0
5
14.5
W
King Arthur
MargaAfro
King Arthur
4
5
4
1.2
W
2
2
5
2.25
W
Izanami
bubba200
Izanami
5
0
10
10
L
Cliodhna
fertshooo
Cliodhna
4
6
5
1.08
L
Anubis
iitzMalone
Anubis
7
5
4
1.8
L
Charon
schiifer23
Charon
0
5
2
0.2
L
Cthulhu
xTALLTREEx
Cthulhu
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,018
Damage
54,310
77,701
Taken
78,017
43,692
Mitigated
45,610
17,305
Healing
35,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DarkParma
Jing Wei
3,238
2,763
0
3,226
9,149
2,755
0
1,387
7,762
0
32,671
W
Ix Chel
IIzNightzII
Ix Chel
4,622
968
1,493
2,902
14,820
4,816
0
8,048
6,752
65,509
0
W
Thanatos
Jecotto03
Thanatos
17,476
7,065
0
18,888
18,979
8,362
481
6,425
11,984
0
119,382
W
King Arthur
MargaAfro
King Arthur
12,595
2,249
0
5,182
20,948
17,050
0
10,768
9,499
79
69,181
W
7,416
1,218
0
2,820
11,180
10,546
366
4,490
6,530
32,973
0
W
Izanami
bubba200
Izanami
12,201
8,696
0
3,942
12,090
4,836
2,658
4,055
7,883
0
84,493
L
Cliodhna
fertshooo
Cliodhna
8,927
659
0
1,122
16,482
6,569
698
2,523
13,865
0
69,485
L
Anubis
iitzMalone
Anubis
18,081
689
0
4,990
14,603
6,039
0
3,813
10,698
86,725
0
L
Charon
schiifer23
Charon
5,107
945
0
3,518
16,519
11,925
162
3,119
13,272
25,238
0
L
Cthulhu
xTALLTREEx
Cthulhu
11,665
482
166
4,283
20,948
16,404
0
1,303
18,617
47,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,015
Gold Earned
51,292
398
Minions Killed
528
0
Camps Cleared
0
1,616,928
Distance Traveled
1,765,776
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,667
370
60
3
0
235,639
0
W
Ix Chel
8,976
499
107
6
0
330,767
2
W
Thanatos
12,357
687
132
7
0
418,209
0
W
King Arthur
10,446
580
119
7
0
352,638
0
W
Charon
9,339
519
21
1
0
326,384
0
W
Izanami
10,174
565
149
8
0
337,778
3
L
Cliodhna
8,936
496
94
5
0
405,016
1
L
Anubis
10,440
580
135
8
0
333,916
0
L
Charon
7,231
402
31
2
0
290,933
6
L
Cthulhu
8,741
486
78
4
0
351,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role