Player Matchup

Baron Samedi
Baron Samedi
Bronze I
Bucki3DaJOker
Baron Samedi
Bronze I
Level 142
God Stats
87W - 110L
1,426 SR
Queue Stats
119W - 148L
512 MMR
Solo
Hel
Hel
Silver V
DanQmoose
Hel
Silver V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 192L
867 MMR
Solo
Charybdis
Charybdis
Bronze V
FosterDaPeople
Charybdis
Bronze V
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 56L
378 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
LittleGrnGhouls
Zhong Kui
Silver III
Level 117
God Stats
7W - 10L
1,437 SR
Queue Stats
132W - 154L
883 MMR
Solo
Loki
Loki
Bronze II
Naomi__Woods
Loki
Bronze II
Level 89
God Stats
16W - 21L
1,472 SR
Queue Stats
105W - 143L
404 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,467 SR
609 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,529 SR
609 MMR
Kuzenbo
Kuzenbo
Silver V
Donald Trump Q1
Kuzenbo
Silver V
Level 176
God Stats
16W - 16L
1,422 SR
Queue Stats
547W - 580L
487 MMR
Solo
Nemesis
Nemesis
Silver V
Its Basir
Nemesis
Silver V
Level 129
God Stats
1W - 0L
1,831 SR
Queue Stats
154W - 182L
899 MMR
Solo
Mulan
Mulan
Silver IV
Jhall015
Mulan
Silver IV
Level 116
God Stats
7W - 6L
1,500 SR
Queue Stats
152W - 164L
790 MMR
Solo
Neith
Neith
Bronze III
M-Slim-E
Neith
Bronze III
Level 88
God Stats
42W - 59L
1,434 SR
Queue Stats
188W - 234L
-23 MMR
Solo
Hera
Hera
Silver II
genio054fiero
Hera
Silver II
Level 155
God Stats
27W - 30L
1,458 SR
Queue Stats
600W - 607L
890 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bucki3DaJOker
Baron Samedi
5
0 / 1 / 0
3,030
606
634
2,329
1,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
3,161
632
1,371
1,985
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FosterDaPeople
Charybdis
2
0 / 0 / 0
2,768
554
103
694
122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
LittleGrnGhouls
Zhong Kui
6
0 / 0 / 0
3,327
665
1,288
2,999
2,001
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,540
708
589
2,854
659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AnhurRavanaHadesAh Muzen Cab

VS

Bans
VamanaDanzaburouThanatosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,151
630
550
1,825
1,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Its Basir
Nemesis
6
0 / 0 / 0
3,597
719
978
2,892
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mulan
Jhall015
Mulan
7
2 / 0 / 0
4,237
847
1,146
2,897
1,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
M-Slim-E
Neith
6
1 / 0 / 0
3,425
685
740
2,132
581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 0 / 0
3,205
641
965
2,247
529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
0
1
0
0
L
0
2
0
0
W
0
0
0
0
L
Charybdis
FosterDaPeople
Charybdis
0
0
0
0
W
Nemesis
Its Basir
Nemesis
0
0
0
0
W
Mulan
Jhall015
Mulan
2
0
0
2
L
Zhong Kui
LittleGrnGhouls
Zhong Kui
0
0
0
0
W
Neith
M-Slim-E
Neith
1
0
0
1
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,985
Damage
4,379
10,861
Taken
11,993
4,492
Mitigated
4,832
5,117
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
634
164
0
670
2,329
1,380
0
220
1,970
11,136
0
L
1,371
170
36
328
1,985
330
0
0
1,985
12,291
0
W
550
74
64
629
1,825
1,449
0
879
946
9,648
0
L
Charybdis
FosterDaPeople
Charybdis
103
64
122
268
694
122
0
0
694
0
2,646
W
Nemesis
Its Basir
Nemesis
978
400
0
530
2,892
790
0
145
2,747
0
21,459
W
Mulan
Jhall015
Mulan
1,146
197
0
1,885
2,897
1,483
0
1,427
1,470
0
15,738
L
Zhong Kui
LittleGrnGhouls
Zhong Kui
1,288
0
0
1,927
2,999
2,001
0
976
1,843
17,034
0
W
Neith
M-Slim-E
Neith
740
139
0
660
2,132
581
0
235
1,897
0
15,428
L
589
298
0
1,766
2,854
659
0
0
2,854
0
15,981
W
965
132
0
1,120
2,247
529
0
663
1,584
15,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,826
Gold Earned
17,615
108
Minions Killed
152
0
Camps Cleared
0
392,332
Distance Traveled
512,366
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,030
606
15
3
0
78,433
2
L
Hel
3,161
632
17
3
0
63,734
0
W
Kuzenbo
3,151
630
13
3
0
103,098
0
L
Charybdis
2,768
554
6
1
0
37,614
0
W
Nemesis
3,597
719
46
9
0
122,174
1
W
Mulan
4,237
847
32
6
0
85,776
0
L
Zhong Kui
3,327
665
30
6
0
108,820
0
W
Neith
3,425
685
31
6
0
101,494
0
L
Loki
3,540
708
40
8
0
103,731
1
W
Hera
3,205
641
30
6
0
99,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role