Player Matchup

Charon
Charon
DarKray-308
Charon
Level 157
God Stats
6W - 3L
1,816 SR
Queue Stats
206W - 192L
1,519 Elo+
Solo
Maui
Maui
Discomanx5O6O9
Maui
Level 156
God Stats
3W - 7L
1,477 SR
Queue Stats
757W - 853L
1,506 Elo+
Party 2
Freya
Freya
Kagameme02
Freya
Level 122
God Stats
23W - 13L
1,676 SR
Queue Stats
115W - 91L
1,577 Elo+
Solo
Izanami
Izanami
bosSTEELE
Izanami
Level 126
God Stats
5W - 2L
1,546 SR
Queue Stats
180W - 196L
1,529 Elo+
Party 2
Tiamat
Tiamat
eduardolopez753
Tiamat
Level 109
God Stats
3W - 3L
1,233 SR
Queue Stats
203W - 193L
1,506 Elo+
Solo
Team Averages
Level 134
1,550 SR
1,528 Elo+

VS

Team Averages
Level 127
1,574 SR
1,561 Elo+
Olorun
Olorun
Clutch_Plays1
Olorun
Level 107
God Stats
11W - 14L
1,693 SR
Queue Stats
634W - 605L
1,540 Elo+
Party 1
Ravana
Ravana
Khaaarlos
Ravana
Level 102
God Stats
9W - 7L
1,508 SR
Queue Stats
290W - 267L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
MatureDisc89586
Sun Wukong
Level 155
God Stats
7W - 4L
1,655 SR
Queue Stats
23W - 15L
1,636 Elo+
Party 3
Medusa
Medusa
conRADderthanyou
Medusa
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
411W - 388L
1,562 Elo+
Solo
Charon
Charon
jOoRdAn JoOr
Charon
Level 146
God Stats
12W - 10L
1,513 SR
Queue Stats
341W - 306L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 0 / 1
5,050
561
2,761
5,948
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 3 / 1
4,624
514
2,987
7,507
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
10
0 / 0 / 0
5,210
579
1,463
4,845
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
bosSTEELE
Izanami
9
0 / 1 / 2
5,185
576
3,356
7,496
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 0 / 0
4,670
519
1,817
3,318
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,849
539
1,506
2,946
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ravana
Khaaarlos
Ravana
10
0 / 0 / 0
5,493
610
2,747
2,222
1,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sun Wukong
MatureDisc89586
Sun Wukong
9
0 / 2 / 0
5,074
564
2,241
7,126
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
5,345
594
5,866
6,494
2,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
8
2 / 1 / 1
5,517
613
4,713
6,560
3,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
4
4
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Charon
0
0
1
0.5
L
2
3
1
0.83
L
Freya
0
0
0
0
W
Ravana
Khaaarlos
Ravana
0
0
0
0
W
Sun Wukong
MatureDisc89586
Sun Wukong
0
2
0
0
L
Izanami
bosSTEELE
Izanami
0
1
2
1
W
2
0
0
2
L
1
0
0
1
W
Charon
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,384
Damage
17,073
29,114
Taken
25,348
12,868
Mitigated
11,540
9,965
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,506
503
410
1,378
2,946
1,218
0
2,395
441
28,219
0
L
Charon
2,761
457
0
3,385
5,948
2,653
0
1,151
4,797
34,487
0
L
2,987
1,720
0
842
7,507
4,663
0
2,994
4,513
9,368
4,310
L
Freya
1,463
443
0
2,504
4,845
1,517
0
0
4,845
27,988
0
W
Ravana
Khaaarlos
Ravana
2,747
559
0
723
2,222
1,390
0
1,328
759
0
35,115
W
Sun Wukong
MatureDisc89586
Sun Wukong
2,241
574
0
3,476
7,126
3,169
0
1,174
5,906
0
35,871
L
Izanami
bosSTEELE
Izanami
3,356
2,630
0
2,126
7,496
2,516
0
878
6,618
0
39,025
W
5,866
3,210
0
2,528
6,494
2,124
0
1,136
5,358
0
36,378
L
1,817
135
0
1,108
3,318
1,519
0
1,206
2,112
19,738
0
W
Charon
4,713
1,305
1,043
2,381
6,560
3,639
0
2,243
4,280
21,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
26,278
265
Minions Killed
267
0
Camps Cleared
0
824,610
Distance Traveled
889,711
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
4,849
539
56
6
0
144,937
1
L
Charon
5,050
561
64
7
0
190,324
2
L
Maui
4,624
514
19
2
0
168,595
0
L
Freya
5,210
579
70
8
0
178,748
3
W
Ravana
5,493
610
62
7
0
165,602
0
W
Sun Wukong
5,074
564
66
7
0
213,899
0
L
Izanami
5,185
576
80
9
0
160,072
0
W
Medusa
5,345
594
59
7
0
197,587
2
L
Tiamat
4,670
519
32
4
0
126,871
2
W
Charon
5,517
613
24
3
0
167,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role