Player Matchup

Baron Samedi
Baron Samedi
Crypt1cWr1t3r
Baron Samedi
Level 45
God Stats
1W - 0L
1,565 SR
Queue Stats
62W - 72L
1,377 Elo+
Party 1
Izanami
Izanami
Leftdefns
Izanami
Level 46
God Stats
5W - 5L
1,477 SR
Queue Stats
93W - 99L
1,657 Elo+
Party 1
Charon
Charon
LordxHadez
Charon
Level 142
God Stats
5W - 7L
1,642 SR
Queue Stats
112W - 145L
1,498 Elo+
Party 1
Bellona
Bellona
bigbonker69
Bellona
Level 75
God Stats
9W - 9L
1,736 SR
Queue Stats
141W - 132L
1,468 Elo+
Solo
Nemesis
Nemesis
xXReinaldo2004Xx
Nemesis
Level 77
God Stats
8W - 3L
1,500 SR
Queue Stats
50W - 59L
1,412 Elo+
Solo
Team Averages
Level 77
1,584 SR
1,483 Elo+

VS

Team Averages
Level 77
1,382 SR
1,419 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RoastedDragon70
Sun Wukong
Level 19
God Stats
0W - 4L
1,120 SR
Queue Stats
9W - 21L
1,289 Elo+
Party 2
Charon
Charon
Tiiitaaan
Charon
Level 105
God Stats
2W - 4L
1,263 SR
Queue Stats
291W - 344L
1,420 Elo+
Party 2
Hachiman
Hachiman
kuleboy973
Hachiman
Level 59
God Stats
12W - 25L
1,427 SR
Queue Stats
107W - 154L
1,390 Elo+
Party 2
Bacchus
Bacchus
waggson
Bacchus
Level 81
God Stats
74W - 82L
1,599 SR
Queue Stats
236W - 277L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crypt1cWr1t3r
Baron Samedi
11
4 / 3 / 2
6,562
597
5,841
7,318
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Leftdefns
Izanami
10
3 / 2 / 3
6,498
591
5,593
8,507
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
LordxHadez
Charon
9
2 / 2 / 6
6,243
568
5,022
7,343
3,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
bigbonker69
Bellona
11
2 / 0 / 1
6,446
586
7,013
9,464
8,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
6 / 1 / 2
7,024
639
6,053
10,209
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
4 / 4 / 0
6,364
579
5,052
5,409
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RoastedDragon70
Sun Wukong
9
0 / 3 / 0
5,263
478
3,682
9,736
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Tiiitaaan
Charon
8
0 / 2 / 1
5,126
466
3,594
9,090
3,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
kuleboy973
Hachiman
9
4 / 4 / 0
5,987
544
3,441
7,383
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
waggson
Bacchus
8
0 / 4 / 4
5,008
455
4,775
10,101
8,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
17
Kills
8
8
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
0
1
W
Baron Samedi
Crypt1cWr1t3r
Baron Samedi
4
3
2
1.67
W
Izanami
Leftdefns
Izanami
3
2
3
2.25
W
Charon
LordxHadez
Charon
2
2
6
2.5
L
Sun Wukong
RoastedDragon70
Sun Wukong
0
3
0
0
L
Charon
Tiiitaaan
Charon
0
2
1
0.25
W
Bellona
bigbonker69
Bellona
2
0
1
2.5
L
Hachiman
kuleboy973
Hachiman
4
4
0
1
L
Bacchus
waggson
Bacchus
0
4
4
0.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,522
Damage
20,544
42,841
Taken
41,719
22,492
Mitigated
22,070
13,837
Healing
4,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,052
244
0
0
5,409
1,725
364
2,442
2,967
36,059
0
W
Baron Samedi
Crypt1cWr1t3r
Baron Samedi
5,841
746
312
2,290
7,318
3,537
280
5,295
1,869
39,033
0
W
Izanami
Leftdefns
Izanami
5,593
3,637
0
3,009
8,507
2,751
479
2,608
5,627
0
43,603
W
Charon
LordxHadez
Charon
5,022
1,097
0
1,450
7,343
3,831
351
1,211
5,898
22,899
0
L
Sun Wukong
RoastedDragon70
Sun Wukong
3,682
745
0
672
9,736
6,158
0
0
9,736
0
31,401
L
Charon
Tiiitaaan
Charon
3,594
499
0
958
9,090
3,894
0
1,086
8,004
30,789
0
W
Bellona
bigbonker69
Bellona
7,013
2,369
0
4,022
9,464
8,726
0
1,445
8,019
0
43,676
L
Hachiman
kuleboy973
Hachiman
3,441
2,330
0
984
7,383
2,273
200
2,411
4,972
0
32,443
L
Bacchus
waggson
Bacchus
4,775
863
0
1,660
10,101
8,020
0
4,859
5,177
13,248
0
W
6,053
3,195
0
2,754
10,209
3,647
0
2,356
7,853
0
49,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
27,748
324
Minions Killed
229
0
Camps Cleared
0
1,090,018
Distance Traveled
1,079,933
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,364
579
61
6
0
239,129
1
W
Baron Samedi
6,562
597
80
7
0
183,320
2
W
Izanami
6,498
591
89
8
0
213,540
0
W
Charon
6,243
568
15
1
0
200,350
3
L
Sun Wukong
5,263
478
52
5
0
228,316
0
L
Charon
5,126
466
45
4
0
213,185
0
W
Bellona
6,446
586
66
6
0
234,214
0
L
Hachiman
5,987
544
53
5
0
189,622
0
L
Bacchus
5,008
455
18
2
0
209,681
0
W
Nemesis
7,024
639
74
7
0
258,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role