Player Matchup

Ishtar
Ishtar
Reevahlii
Ishtar
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 28L
1,613 Elo+
Party 2
Thor
Thor
TheLambSauce963
Thor
Level 109
God Stats
20W - 11L
1,668 SR
Queue Stats
79W - 78L
1,524 Elo+
Solo
Charon
Charon
ThyArchon
Charon
Level 122
God Stats
5W - 5L
1,226 SR
Queue Stats
540W - 485L
1,570 Elo+
Solo
Sylvanus
Sylvanus
noemtz
Sylvanus
Level 106
God Stats
3W - 1L
1,636 SR
Queue Stats
66W - 52L
1,608 Elo+
Party 2
Poseidon
Poseidon
xAtomicPlanetx
Poseidon
Level 132
God Stats
8W - 3L
1,610 SR
Queue Stats
147W - 106L
1,587 Elo+
Party 2
Team Averages
Level 115
1,528 SR
1,580 Elo+

VS

Team Averages
Level 113
1,480 SR
1,477 Elo+
Martichoras
Martichoras
Dadigor85
Martichoras
Level 138
God Stats
10W - 12L
1,615 SR
Queue Stats
336W - 299L
1,527 Elo+
Solo
Lancelot
Lancelot
VicJonisant
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,374 Elo+
Solo
Cliodhna
Cliodhna
Xopty
Cliodhna
Level 119
God Stats
1W - 5L
1,223 SR
Queue Stats
137W - 154L
1,501 Elo+
Solo
Janus
Janus
kirbyzzz
Janus
Level 125
God Stats
1W - 2L
1,563 SR
Queue Stats
36W - 37L
1,484 Elo+
Party 1
Charon
Charon
windexdragon
Charon
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Reevahlii
Ishtar
11
0 / 1 / 2
6,554
437
2,345
8,693
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 6
8,122
541
7,496
12,654
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
ThyArchon
Charon
14
7 / 1 / 4
9,018
601
15,119
14,578
13,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
noemtz
Sylvanus
12
2 / 0 / 9
7,464
498
6,872
11,411
10,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
15
6 / 1 / 5
8,959
597
11,750
6,156
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dadigor85
Martichoras
13
1 / 4 / 0
7,572
505
8,719
13,088
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
VicJonisant
Lancelot
12
0 / 6 / 1
7,262
484
5,067
15,657
9,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Xopty
Cliodhna
10
0 / 7 / 0
6,370
425
4,381
17,121
6,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
kirbyzzz
Janus
12
2 / 2 / 0
7,270
485
9,822
7,322
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
9
0 / 1 / 0
6,425
428
6,115
11,766
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
3
4
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Dadigor85
Martichoras
1
4
0
0.25
W
Ishtar
Reevahlii
Ishtar
0
1
2
1
W
5
1
6
8
W
Charon
ThyArchon
Charon
7
1
4
9
L
Lancelot
VicJonisant
Lancelot
0
6
1
0.08
L
Cliodhna
Xopty
Cliodhna
0
7
0
0
L
Janus
kirbyzzz
Janus
2
2
0
1
W
Sylvanus
noemtz
Sylvanus
2
0
9
6.5
L
Charon
0
1
0
0
W
Poseidon
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,582
Damage
34,104
53,492
Taken
64,954
35,642
Mitigated
32,871
16,053
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Dadigor85
Martichoras
8,719
4,167
0
5,129
13,088
5,913
0
4,804
8,106
0
71,934
W
Ishtar
Reevahlii
Ishtar
2,345
1,329
0
2,006
8,693
3,107
50
2,168
6,457
0
40,294
W
7,496
1,435
0
937
12,654
5,645
0
3,329
9,195
32
63,509
W
Charon
ThyArchon
Charon
15,119
2,110
0
3,481
14,578
13,903
41
2,189
12,276
60,891
2,577
L
Lancelot
VicJonisant
Lancelot
5,067
1,378
0
2,263
15,657
9,063
0
8,802
6,213
405
50,142
L
Cliodhna
Xopty
Cliodhna
4,381
660
0
6,106
17,121
6,364
0
7,078
9,757
0
47,164
L
Janus
kirbyzzz
Janus
9,822
746
0
747
7,322
2,629
0
3,520
3,722
58,130
0
W
Sylvanus
noemtz
Sylvanus
6,872
1,401
3,175
5,610
11,411
10,444
14
4,598
6,625
22,759
0
L
Charon
6,115
823
0
2,681
11,766
8,902
9
5,909
5,787
22,599
906
W
Poseidon
11,750
1,654
0
844
6,156
2,543
0
2,567
3,467
86,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,117
Gold Earned
34,899
403
Minions Killed
422
0
Camps Cleared
0
1,445,092
Distance Traveled
1,418,897
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
7,572
505
115
8
0
245,874
2
W
Ishtar
6,554
437
59
4
0
249,239
4
W
Thor
8,122
541
102
7
0
320,157
0
W
Charon
9,018
601
91
6
0
286,301
0
L
Lancelot
7,262
484
90
6
0
291,309
0
L
Cliodhna
6,370
425
73
5
0
286,139
2
L
Janus
7,270
485
115
8
0
292,421
3
W
Sylvanus
7,464
498
22
1
0
279,307
0
L
Charon
6,425
428
29
2
0
303,154
0
W
Poseidon
8,959
597
129
9
0
310,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role