Player Matchup

Janus
Janus
AlmightyYerf
Janus
Level 83
God Stats
37W - 33L
1,634 SR
Queue Stats
304W - 215L
1,697 Elo+
Party 2
Charon
Charon
Cities Of Ash
Charon
Level 116
God Stats
5W - 10L
1,509 SR
Queue Stats
127W - 133L
1,482 Elo+
Solo
Charybdis
Charybdis
Vergaso
Charybdis
Level 15
God Stats
11W - 13L
1,542 SR
Queue Stats
55W - 32L
1,614 Elo+
Party 2
Team Averages
Level 71
1,562 SR
1,597 Elo+

VS

Team Averages
Level 103
1,607 SR
1,608 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BrandonDawg
Surtr
Level 103
God Stats
6W - 11L
1,847 SR
Queue Stats
35W - 27L
1,708 Elo+
Party 1
Zhong Kui
Zhong Kui
EPAIN02
Zhong Kui
Level 106
God Stats
2W - 0L
1,473 SR
Queue Stats
3W - 5L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
9,168
764
9,489
8,262
2,652
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 4
8,820
735
6,092
11,033
8,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Vergaso
Charybdis
11
1 / 3 / 5
8,804
734
6,640
7,940
2,986
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 3 / 2
9,227
769
11,024
10,255
4,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 4
8,708
726
5,619
9,172
7,537
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
EPAIN02
Zhong Kui
11
3 / 3 / 1
8,813
734
7,642
9,536
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
6
Kills
7
7
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
3
2
1.67
L
3
2
3
2.25
W
0
0
4
2
L
2
2
4
2
W
Zhong Kui
EPAIN02
Zhong Kui
3
3
1
1.17
L
Charybdis
Vergaso
Charybdis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,221
Damage
24,285
27,235
Taken
28,963
14,066
Mitigated
19,086
6,343
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,024
3,643
0
1,222
10,255
4,131
11
4,251
6,004
0
30,144
L
9,489
572
235
3,098
8,262
2,652
0
1,164
7,073
46,100
0
W
5,619
1,748
0
3,189
9,172
7,537
2
5,028
4,048
480
26,860
L
6,092
956
0
1,380
11,033
8,428
0
3,014
7,576
16,421
1,267
W
Zhong Kui
EPAIN02
Zhong Kui
7,642
940
0
2,338
9,536
7,418
0
5,613
3,923
35,658
0
L
Charybdis
Vergaso
Charybdis
6,640
3,451
0
1,630
7,940
2,986
0
3,679
4,261
0
25,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,792
Gold Earned
26,748
134
Minions Killed
115
0
Camps Cleared
0
644,913
Distance Traveled
661,920
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,227
769
37
3
0
241,587
0
L
Janus
9,168
764
61
5
0
203,902
0
W
Surtr
8,708
726
36
3
0
243,398
0
L
Charon
8,820
735
23
2
0
225,152
6
W
Zhong Kui
8,813
734
42
4
0
176,935
0
L
Charybdis
8,804
734
50
4
0
215,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role