Player Matchup

Charon
Charon
Jdog12018
Charon
Level 64
God Stats
25W - 24L
1,507 SR
Queue Stats
98W - 106L
1,440 Elo+
Party 1
Martichoras
Martichoras
Rarg0r
Martichoras
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,353 Elo+
Party 2
Janus
Janus
Zeus CuT
Janus
Level 38
God Stats
3W - 6L
1,066 SR
Queue Stats
28W - 42L
1,308 Elo+
Solo
Hades
Hades
fracmenter
Hades
Level 107
God Stats
5W - 0L
1,500 SR
Queue Stats
34W - 23L
1,353 Elo+
Party 2
Fenrir
Fenrir
turmalrope
Fenrir
Level 116
God Stats
1W - 2L
1,162 SR
Queue Stats
125W - 124L
1,443 Elo+
Party 1
Team Averages
Level 87
1,347 SR
1,380 Elo+

VS

Team Averages
Level 118
1,505 SR
1,435 Elo+
Charon
Charon
Zukes
Charon
Level 149
God Stats
7W - 7L
1,500 SR
Queue Stats
90W - 85L
1,466 Elo+
Party 3
Jing Wei
Jing Wei
katoteshikauri
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,222 Elo+
Solo
Sol
Sol
luceis
Sol
Level 131
God Stats
46W - 66L
1,578 SR
Queue Stats
177W - 196L
1,463 Elo+
Party 3
Discordia
Discordia
moesiff
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,561 Elo+
Party 3
King Arthur
King Arthur
ophidian1
King Arthur
Level 157
God Stats
3W - 10L
1,448 SR
Queue Stats
294W - 321L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Jdog12018
Charon
14
2 / 2 / 8
8,949
471
5,477
11,776
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Rarg0r
Martichoras
16
3 / 0 / 7
9,061
477
8,547
12,710
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Zeus CuT
Janus
14
2 / 3 / 3
9,040
476
6,967
11,464
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hades
17
6 / 1 / 4
11,330
596
14,601
17,260
13,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
turmalrope
Fenrir
16
7 / 0 / 9
10,645
560
16,547
16,214
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Zukes
Charon
14
0 / 1 / 2
8,975
472
4,564
12,537
11,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
13
2 / 6 / 0
8,185
431
6,956
21,530
7,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
luceis
Sol
16
1 / 4 / 0
9,818
517
9,692
16,304
6,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
moesiff
Discordia
14
3 / 2 / 1
8,607
453
11,493
7,916
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ophidian1
King Arthur
13
0 / 7 / 0
8,052
424
8,908
22,304
19,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
20
Kills
6
6
Deaths
20
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
Jdog12018
Charon
2
2
8
3
W
Martichoras
Rarg0r
Martichoras
3
0
7
6.5
W
Janus
Zeus CuT
Janus
2
3
3
1.17
L
Charon
Zukes
Charon
0
1
2
1
W
Hades
6
1
4
8
L
Jing Wei
2
6
0
0.33
L
Sol
luceis
Sol
1
4
0
0.25
L
Discordia
moesiff
Discordia
3
2
1
1.75
L
King Arthur
ophidian1
King Arthur
0
7
0
0
W
Fenrir
turmalrope
Fenrir
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,139
Damage
41,613
69,424
Taken
80,591
43,225
Mitigated
47,090
25,548
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Jdog12018
Charon
5,477
570
0
1,640
11,776
11,258
154
6,288
5,364
26,045
0
W
Martichoras
Rarg0r
Martichoras
8,547
2,664
0
2,604
12,710
5,528
1,012
8,273
4,397
0
66,026
W
Janus
Zeus CuT
Janus
6,967
164
0
3,368
11,464
4,146
548
7,351
3,475
53,188
0
L
Charon
Zukes
Charon
4,564
607
0
2,970
12,537
11,549
24
5,012
6,977
39,043
0
W
Hades
14,601
2,988
305
13,458
17,260
13,833
777
1,957
15,259
100,171
0
L
Jing Wei
6,956
4,696
0
7,267
21,530
7,131
0
4,407
16,935
0
58,025
L
Sol
luceis
Sol
9,692
3,924
0
7,283
16,304
6,560
1,065
2,379
13,925
93,575
0
L
Discordia
moesiff
Discordia
11,493
646
0
250
7,916
2,649
45
2,874
4,834
49,932
0
L
King Arthur
ophidian1
King Arthur
8,908
816
0
3,591
22,304
19,201
0
11,387
10,745
1,770
56,527
W
Fenrir
turmalrope
Fenrir
16,547
5,227
0
4,173
16,214
8,460
813
3,197
12,913
0
99,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,025
Gold Earned
43,637
487
Minions Killed
425
0
Camps Cleared
0
1,861,568
Distance Traveled
1,774,640
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,949
471
31
2
0
362,996
0
W
Martichoras
9,061
477
88
5
0
373,528
0
W
Janus
9,040
476
99
5
0
359,818
0
L
Charon
8,975
472
29
2
0
367,783
6
W
Hades
11,330
596
161
8
0
332,495
2
L
Jing Wei
8,185
431
77
4
0
368,019
15
L
Sol
9,818
517
150
8
0
342,296
0
L
Discordia
8,607
453
85
4
0
335,486
0
L
King Arthur
8,052
424
84
4
0
361,056
0
W
Fenrir
10,645
560
108
6
0
432,731
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role