Player Matchup

Athena
Athena
BackendMond
Athena
Level 89
God Stats
0W - 2L
1,429 SR
Queue Stats
13W - 16L
1,411 Elo+
Party 1
Thanatos
Thanatos
CalvinWantsClout
Thanatos
Level 6
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Agni
Agni
twinn1323
Agni
Level 28
God Stats
1W - 1L
1,729 SR
Queue Stats
4W - 7L
1,391 Elo+
Party 1
Team Averages
Level 41
1,477 SR
1,434 Elo+

VS

Team Averages
Level 69
1,293 SR
1,402 Elo+
Charon
Charon
LuckyAC
Charon
Level 65
God Stats
11W - 11L
1,415 SR
Queue Stats
252W - 227L
1,443 Elo+
Solo
Merlin
Merlin
MxAnxieTea
Merlin
Level 44
God Stats
1W - 1L
1,232 SR
Queue Stats
361W - 355L
1,348 Elo+
Party 2
Horus
Horus
NinjaSpence18
Horus
Level 99
God Stats
4W - 4L
1,233 SR
Queue Stats
294W - 284L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 0 / 2
8,207
631
3,777
11,136
10,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 6 / 0
8,938
688
4,136
10,300
4,655
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
11
0 / 4 / 0
8,234
633
3,777
10,034
4,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
LuckyAC
Charon
13
3 / 1 / 5
9,901
762
9,366
6,456
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
MxAnxieTea
Merlin
13
3 / 0 / 5
10,120
778
6,647
3,714
1,395
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 2 / 6
10,105
777
7,903
11,435
5,577
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
10
10
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
0
0
2
1
L
2
6
0
0.33
W
Charon
LuckyAC
Charon
3
1
5
5.5
W
Merlin
MxAnxieTea
Merlin
3
0
5
5.5
W
4
2
6
3.5
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,690
Damage
23,916
31,470
Taken
21,605
19,359
Mitigated
9,755
2,359
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,777
934
0
300
11,136
10,192
70
5,792
5,269
13,549
0
L
4,136
784
0
2,059
10,300
4,655
353
5,396
4,875
0
19,491
W
Charon
LuckyAC
Charon
9,366
749
0
957
6,456
2,783
708
2,095
4,361
35,773
0
W
Merlin
MxAnxieTea
Merlin
6,647
804
0
691
3,714
1,395
990
1,790
1,791
42,801
0
W
7,903
4,421
902
2,966
11,435
5,577
1,029
4,400
6,796
1,486
20,487
L
Agni
3,777
459
0
0
10,034
4,512
168
5,968
3,997
35,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,379
Gold Earned
30,126
93
Minions Killed
97
0
Camps Cleared
0
679,240
Distance Traveled
718,484
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,207
631
7
1
0
241,120
0
L
Thanatos
8,938
688
34
3
0
229,870
0
W
Charon
9,901
762
30
2
0
244,267
8
W
Merlin
10,120
778
53
4
0
221,194
0
W
Horus
10,105
777
14
1
0
253,023
0
L
Agni
8,234
633
52
4
0
208,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role