Player Matchup

Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
BloodyRevenant
Charon
Level 117
God Stats
5W - 9L
1,500 SR
Queue Stats
582W - 542L
1,570 Elo+
Party 1
Cerberus
Cerberus
CarryBondz
Cerberus
Level 54
God Stats
2W - 8L
1,302 SR
Queue Stats
209W - 310L
1,357 Elo+
Party 2
Ullr
Ullr
JUANS0L0
Ullr
Level 28
God Stats
18W - 23L
1,404 SR
Queue Stats
80W - 137L
1,285 Elo+
Party 2
Da Ji
Da Ji
Vinä
Da Ji
Level 103
God Stats
1W - 1L
1,294 SR
Queue Stats
202W - 186L
1,517 Elo+
Party 1
Team Averages
Level 81
1,400 SR
1,446 Elo+

VS

Team Averages
Level 84
1,548 SR
1,468 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
BrianR11
Charon
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 98L
1,468 Elo+
Party 3
Discordia
Discordia
Condamné
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,292 Elo+
Party 3
Danzaburou
Danzaburou
TJX Susano
Danzaburou
Level 106
God Stats
31W - 13L
1,742 SR
Queue Stats
154W - 123L
1,537 Elo+
Party 3
Pele
Pele
wwwawesomenet
Pele
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
2 / 9 / 0
5,888
491
6,730
11,032
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,158
513
6,641
12,014
9,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
CarryBondz
Cerberus
8
0 / 3 / 0
5,441
453
2,991
11,612
7,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ullr
11
0 / 2 / 0
6,242
520
2,617
7,285
2,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Vinä
Da Ji
10
1 / 4 / 0
5,812
484
1,376
10,463
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 1 / 1
7,883
657
8,225
11,401
6,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charon
BrianR11
Charon
10
1 / 1 / 7
6,332
528
3,159
6,515
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Discordia
Condamné
Discordia
11
2 / 1 / 11
7,166
597
7,342
5,239
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TJX Susano
Danzaburou
12
2 / 0 / 2
6,757
563
4,549
4,476
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
14 / 0 / 3
8,737
728
11,977
9,352
3,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
3
Kills
22
22
Deaths
3
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
9
0
0.22
W
Sun Wukong
 
Sun Wukong
3
1
1
3.5
L
0
4
1
0.13
W
Charon
BrianR11
Charon
1
1
7
4.5
L
Cerberus
CarryBondz
Cerberus
0
3
0
0
W
Discordia
Condamné
Discordia
2
1
11
7.5
L
Ullr
0
2
0
0
W
Danzaburou
TJX Susano
Danzaburou
2
0
2
3
L
Da Ji
Vinä
Da Ji
1
4
0
0.25
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,355
Damage
35,252
52,406
Taken
36,983
25,813
Mitigated
18,616
8,156
Healing
13,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,730
1,530
0
1,590
11,032
2,320
0
3,374
7,618
29,024
0
W
Sun Wukong
 
Sun Wukong
8,225
2,361
0
4,883
11,401
6,721
0
5,279
5,524
0
60,482
L
6,641
1,486
0
2,382
12,014
9,635
0
0
12,014
39,935
728
W
Charon
BrianR11
Charon
3,159
570
0
2,705
6,515
4,896
0
2,992
3,363
13,566
0
L
Cerberus
CarryBondz
Cerberus
2,991
114
0
2,841
11,612
7,523
0
4,499
7,113
16,220
0
W
Discordia
Condamné
Discordia
7,342
619
0
650
5,239
1,769
548
3,060
1,933
41,806
0
L
Ullr
2,617
1,181
0
933
7,285
2,590
0
792
6,493
0
48,762
W
Danzaburou
TJX Susano
Danzaburou
4,549
1,587
0
2,504
4,476
1,543
0
942
3,530
0
46,496
L
Da Ji
Vinä
Da Ji
1,376
180
0
410
10,463
3,745
0
1,790
8,613
0
41,992
W
11,977
3,020
0
3,065
9,352
3,687
0
2,303
6,901
0
78,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
36,875
308
Minions Killed
389
0
Camps Cleared
0
1,059,830
Distance Traveled
1,263,450
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,888
491
60
5
0
197,108
0
W
Sun Wukong
7,883
657
111
9
0
258,323
0
L
Charon
6,158
513
60
5
0
197,483
0
W
Charon
6,332
528
23
2
0
232,470
6
L
Cerberus
5,441
453
30
3
0
207,480
0
W
Discordia
7,166
597
67
6
0
232,689
0
L
Ullr
6,242
520
94
8
0
210,601
0
W
Danzaburou
6,757
563
89
7
0
228,331
0
L
Da Ji
5,812
484
64
5
0
247,158
0
W
Pele
8,737
728
99
8
0
311,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role