Player Matchup

Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Atordoar
Pele
Level 142
God Stats
3W - 5L
1,423 SR
Queue Stats
140W - 145L
1,422 Elo+
Party 1
Chaac
Chaac
CedIsBack
Chaac
Level 106
God Stats
5W - 2L
1,449 SR
Queue Stats
31W - 29L
1,360 Elo+
Solo
Chiron
Chiron
Flexed_on_you52
Chiron
Level 66
God Stats
24W - 24L
1,478 SR
Queue Stats
372W - 373L
1,433 Elo+
Solo
Chang'e
Chang'e
MateusCE
Chang'e
Level 171
God Stats
6W - 4L
1,612 SR
Queue Stats
301W - 296L
1,441 Elo+
Party 1
Team Averages
Level 126
1,492 SR
1,431 Elo+

VS

Team Averages
Level 148
1,608 SR
1,478 Elo+
Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
ELCABALLERO2330
Serqet
Level 153
God Stats
3W - 2L
1,639 SR
Queue Stats
153W - 153L
1,457 Elo+
Party 2
Mercury
Mercury
Osiiriix
Mercury
Level 157
God Stats
4W - 3L
1,510 SR
Queue Stats
91W - 102L
1,412 Elo+
Solo
Hachiman
Hachiman
XlTheJoker89
Hachiman
Level 174
God Stats
1W - 1L
1,892 SR
Queue Stats
105W - 87L
1,573 Elo+
Solo
Poseidon
Poseidon
assasins2187
Poseidon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 167L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 2
5,317
532
2,674
7,714
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
10
4 / 0 / 1
5,961
596
4,639
9,969
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
CedIsBack
Chaac
11
0 / 1 / 1
6,302
630
4,748
7,293
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 0 / 2
5,685
569
5,585
6,102
1,969
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MateusCE
Chang'e
12
7 / 0 / 1
7,373
737
8,342
6,730
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
1 / 0 / 0
5,923
592
4,084
7,798
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,029
503
2,613
7,242
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Osiiriix
Mercury
8
0 / 2 / 0
4,761
476
3,857
8,029
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
XlTheJoker89
Hachiman
8
0 / 1 / 0
4,746
475
5,336
6,918
2,488
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
assasins2187
Poseidon
9
0 / 6 / 0
4,821
482
3,349
8,766
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
L
Charon
 
Charon
1
0
0
1
W
Pele
4
0
1
4.5
W
Chaac
CedIsBack
Chaac
0
1
1
0.5
L
0
2
0
0
W
0
0
2
1
W
Chang'e
MateusCE
Chang'e
7
0
1
7.5
L
Mercury
Osiiriix
Mercury
0
2
0
0
L
Hachiman
XlTheJoker89
Hachiman
0
1
0
0
L
Poseidon
assasins2187
Poseidon
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
19,239
37,808
Taken
38,753
15,699
Mitigated
19,430
15,937
Healing
11,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,674
638
0
3,629
7,714
4,595
100
1,905
5,809
13,224
0
L
Charon
 
Charon
4,084
538
0
2,270
7,798
6,829
0
0
7,798
35,517
0
W
Pele
4,639
1,425
0
2,228
9,969
3,289
0
948
8,965
0
37,805
W
Chaac
CedIsBack
Chaac
4,748
734
0
2,746
7,293
3,603
0
3,009
3,868
0
46,014
L
2,613
250
307
2,799
7,242
4,398
0
2,070
5,172
0
8,166
W
5,585
2,922
51
3,044
6,102
1,969
180
0
6,000
0
43,260
W
Chang'e
MateusCE
Chang'e
8,342
588
400
3,839
6,730
2,243
224
1,269
5,299
54,023
0
L
Mercury
Osiiriix
Mercury
3,857
1,881
0
990
8,029
2,515
0
1,804
6,225
0
32,259
L
Hachiman
XlTheJoker89
Hachiman
5,336
2,848
0
3,270
6,918
2,488
0
1,071
5,847
0
36,911
L
Poseidon
assasins2187
Poseidon
3,349
396
53
1,736
8,766
3,200
0
6,071
2,695
31,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
25,280
324
Minions Killed
224
0
Camps Cleared
0
1,055,871
Distance Traveled
1,030,225
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,317
532
19
2
0
204,246
4
L
Charon
5,923
592
64
6
0
191,093
2
W
Pele
5,961
596
59
6
0
242,215
0
W
Chaac
6,302
630
95
10
0
200,715
0
L
Serqet
5,029
503
13
1
0
204,942
0
W
Chiron
5,685
569
62
6
0
195,857
0
W
Chang'e
7,373
737
89
9
0
212,838
4
L
Mercury
4,761
476
53
5
0
246,604
2
L
Hachiman
4,746
475
49
5
0
190,963
3
L
Poseidon
4,821
482
45
5
0
196,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role