Player Matchup

Charon
Charon
 
Charon
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AlphaBully
Anubis
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 16L
1,368 Elo+
Party 1
Serqet
Serqet
B2W_DeathzZ_
Serqet
Level 122
God Stats
0W - 4L
1,284 SR
Queue Stats
140W - 134L
1,528 Elo+
Party 1
Medusa
Medusa
WhoWardsWins
Medusa
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 40L
1,463 Elo+
Solo
Team Averages
Level 123
1,457 SR
1,472 Elo+

VS

Team Averages
Level 87
1,524 SR
1,445 Elo+
Pele
Pele
ChrisSW4T
Pele
Level 69
God Stats
11W - 8L
1,524 SR
Queue Stats
80W - 89L
1,426 Elo+
Party 2
Ullr
Ullr
XxGhOsTxX710
Ullr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 186L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
davidindus10
Nu Wa
Level 58
God Stats
34W - 20L
1,625 SR
Queue Stats
151W - 144L
1,484 Elo+
Party 3
Charon
Charon
javisock
Charon
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,442 Elo+
Solo
Achilles
Achilles
lkerSP-
Achilles
Level 86
God Stats
14W - 10L
1,472 SR
Queue Stats
303W - 286L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 0
5,482
498
5,588
8,703
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
10
0 / 0 / 0
5,068
461
3,026
4,944
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
AlphaBully
Anubis
10
1 / 3 / 0
5,677
516
6,624
8,151
3,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
9
0 / 3 / 0
5,037
458
2,158
10,400
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
1
0 / 0 / 0
3,572
325
0
688
192

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
2 / 0 / 2
6,882
626
4,356
8,759
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 4
5,706
519
1,880
6,322
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 2
6,592
599
5,287
3,859
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon
javisock
Charon
10
3 / 0 / 1
6,572
597
2,240
8,635
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
lkerSP-
Achilles
12
2 / 1 / 1
7,163
651
2,074
8,102
5,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
7
8
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
L
Nu Wa
 
Nu Wa
0
0
0
0
L
Anubis
AlphaBully
Anubis
1
3
0
0.33
L
Serqet
0
3
0
0
W
Pele
2
0
2
3
L
Medusa
0
0
0
0
W
0
0
4
2
W
0
0
2
1
W
Charon
javisock
Charon
3
0
1
3.5
W
Achilles
lkerSP-
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,396
Damage
15,837
32,886
Taken
35,677
14,921
Mitigated
17,458
9,211
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,588
1,056
0
2,556
8,703
6,228
21
1,849
6,762
32,439
0
L
Nu Wa
 
Nu Wa
3,026
741
315
756
4,944
1,331
24
1,706
3,026
39,126
0
L
Anubis
AlphaBully
Anubis
6,624
874
0
2,944
8,151
3,301
14
1,082
6,669
42,759
0
L
Serqet
2,158
118
0
2,640
10,400
3,869
0
1,696
8,598
0
36,817
W
Pele
4,356
974
0
1,511
8,759
2,836
29
2,579
6,096
0
53,813
L
Medusa
0
0
0
0
688
192
0
590
0
0
0
W
1,880
561
0
1,150
6,322
2,178
335
2,912
3,360
0
25,480
W
5,287
972
0
1,666
3,859
1,217
613
1,070
2,529
53,112
0
W
Charon
javisock
Charon
2,240
638
0
2,180
8,635
5,940
117
3,981
4,282
28,306
0
W
Achilles
lkerSP-
Achilles
2,074
86
0
1,941
8,102
5,287
677
4,438
3,614
0
36,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
32,915
229
Minions Killed
313
0
Camps Cleared
0
875,666
Distance Traveled
1,052,130
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,482
498
35
3
0
222,188
1
L
Nu Wa
5,068
461
68
6
0
211,527
2
L
Anubis
5,677
516
53
5
0
193,026
3
L
Serqet
5,037
458
73
7
0
248,925
0
W
Pele
6,882
626
72
7
0
233,788
1
L
Medusa
3,572
325
0
0
0
0
0
W
Ullr
5,706
519
43
4
0
187,101
0
W
Nu Wa
6,592
599
96
9
0
221,247
0
W
Charon
6,572
597
34
3
0
192,922
0
W
Achilles
7,163
651
68
6
0
217,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role