Player Matchup

King Arthur
King Arthur
DoubtedSloth485
King Arthur
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 47L
1,357 Elo+
Party 1
Fenrir
Fenrir
Irrida
Fenrir
Level 115
God Stats
5W - 13L
1,473 SR
Queue Stats
232W - 218L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Paczek87
Gilgamesh
Level 149
God Stats
9W - 7L
1,658 SR
Queue Stats
548W - 571L
1,447 Elo+
Party 1
Bacchus
Bacchus
Trispain
Bacchus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,434 Elo+
Solo
Cernunnos
Cernunnos
wheeliebadboy
Cernunnos
Level 79
God Stats
1W - 3L
1,161 SR
Queue Stats
178W - 195L
1,401 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,430 Elo+

VS

Team Averages
Level 84
1,616 SR
1,418 Elo+
Charybdis
Charybdis
Canningbomb
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 89L
1,395 Elo+
Party 2
Cerberus
Cerberus
KeyboardsKiller
Cerberus
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
268W - 281L
1,431 Elo+
Solo
Artemis
Artemis
YuN48
Artemis
Level 64
God Stats
3W - 0L
1,801 SR
Queue Stats
103W - 90L
1,460 Elo+
Solo
Thoth
Thoth
snap204
Thoth
Level 53
God Stats
5W - 1L
1,797 SR
Queue Stats
136W - 170L
1,438 Elo+
Solo
Ne Zha
Ne Zha
wombat080899
Ne Zha
Level 88
God Stats
4W - 2L
1,482 SR
Queue Stats
72W - 95L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DoubtedSloth485
King Arthur
19
5 / 5 / 8
11,620
646
11,507
20,862
26,924
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
Irrida
Fenrir
17
5 / 8 / 6
11,516
640
15,069
20,404
8,681
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Paczek87
Gilgamesh
20
5 / 6 / 14
12,633
702
16,324
23,947
26,000
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Trispain
Bacchus
19
3 / 6 / 10
11,251
625
12,501
20,561
26,618
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
wheeliebadboy
Cernunnos
20
7 / 6 / 8
13,848
769
28,677
20,075
9,855
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Canningbomb
Charybdis
20
6 / 6 / 16
12,921
718
17,672
19,203
10,163
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
17
0 / 7 / 18
10,982
610
10,297
28,712
39,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
YuN48
Artemis
20
6 / 5 / 14
12,716
706
21,829
18,475
10,733
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
snap204
Thoth
20
10 / 6 / 14
13,295
739
23,049
15,039
7,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
9 / 1 / 14
13,628
757
16,547
17,108
11,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
25
Kills
31
31
Deaths
25
46
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Canningbomb
Charybdis
6
6
16
2.33
L
King Arthur
DoubtedSloth485
King Arthur
5
5
8
1.8
L
Fenrir
Irrida
Fenrir
5
8
6
1
W
Cerberus
0
7
18
1.29
L
Gilgamesh
Paczek87
Gilgamesh
5
6
14
2
L
Bacchus
Trispain
Bacchus
3
6
10
1.33
W
Artemis
YuN48
Artemis
6
5
14
2.6
W
Thoth
snap204
Thoth
10
6
14
2.83
L
Cernunnos
wheeliebadboy
Cernunnos
7
6
8
1.83
W
Ne Zha
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,078
Damage
89,394
105,849
Taken
98,537
98,078
Mitigated
78,663
25,693
Healing
30,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Canningbomb
Charybdis
17,672
7,444
1,865
3,998
19,203
10,163
1,524
2,192
16,787
0
35,884
L
King Arthur
DoubtedSloth485
King Arthur
11,507
1,235
1,857
2,438
20,862
26,924
30
5,555
15,218
1,103
18,734
L
Fenrir
Irrida
Fenrir
15,069
2,477
2,153
5,571
20,404
8,681
0
6,015
14,234
0
22,204
W
Cerberus
10,297
428
1,280
5,980
28,712
39,071
0
4,734
23,630
21,104
0
L
Gilgamesh
Paczek87
Gilgamesh
16,324
1,677
1,177
1,594
23,947
26,000
0
7,454
16,340
600
25,659
L
Bacchus
Trispain
Bacchus
12,501
466
1,807
3,637
20,561
26,618
0
5,192
14,977
25,126
0
W
Artemis
YuN48
Artemis
21,829
11,179
721
3,885
18,475
10,733
2,498
2,015
16,312
0
39,464
W
Thoth
snap204
Thoth
23,049
820
705
1,248
15,039
7,658
2,702
2,665
12,290
38,912
0
L
Cernunnos
wheeliebadboy
Cernunnos
28,677
12,765
768
4,691
20,075
9,855
0
9,042
11,033
29
65,955
W
Ne Zha
16,547
2,958
4,595
6,575
17,108
11,038
771
2,467
14,185
0
39,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,868
Gold Earned
63,542
160
Minions Killed
190
0
Camps Cleared
0
1,477,311
Distance Traveled
1,598,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,921
718
40
2
0
290,059
0
L
King Arthur
11,620
646
20
1
0
302,120
0
L
Fenrir
11,516
640
22
1
0
297,545
0
W
Cerberus
10,982
610
35
2
0
323,742
0
L
Gilgamesh
12,633
702
15
1
0
280,936
0
L
Bacchus
11,251
625
18
1
0
304,821
0
W
Artemis
12,716
706
45
3
0
267,381
0
W
Thoth
13,295
739
30
2
0
305,375
0
L
Cernunnos
13,848
769
85
5
0
291,889
0
W
Ne Zha
13,628
757
40
2
0
412,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role