Player Matchup

Ix Chel
Ix Chel
BoochieMeat
Ix Chel
Level 126
God Stats
16W - 19L
1,503 SR
Queue Stats
296W - 317L
1,392 Elo+
Solo
Charon
Charon
Charco_Vex
Charon
Level 148
God Stats
10W - 10L
1,472 SR
Queue Stats
390W - 370L
1,550 Elo+
Solo
Ratatoskr
Ratatoskr
Impyriel
Ratatoskr
Level 144
God Stats
18W - 16L
1,494 SR
Queue Stats
99W - 89L
1,518 Elo+
Solo
Ishtar
Ishtar
LoveCarissaJane_
Ishtar
Level 128
God Stats
2W - 1L
1,680 SR
Queue Stats
138W - 138L
1,481 Elo+
Solo
Guan Yu
Guan Yu
rdg1807
Guan Yu
Level 50
God Stats
1W - 1L
1,264 SR
Queue Stats
57W - 63L
1,477 Elo+
Solo
Team Averages
Level 119
1,483 SR
1,484 Elo+

VS

Team Averages
Level 109
1,507 SR
1,507 Elo+
Agni
Agni
 
Agni
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cpt_Ginyu30
Ah Muzen Cab
Level 89
God Stats
9W - 4L
1,643 SR
Queue Stats
258W - 233L
1,512 Elo+
Solo
Mulan
Mulan
FALLEN-JAEGER
Mulan
Level 104
God Stats
3W - 3L
1,549 SR
Queue Stats
77W - 60L
1,499 Elo+
Solo
Charon
Charon
alcinor3
Charon
Level 140
God Stats
0W - 4L
1,258 SR
Queue Stats
187W - 201L
1,499 Elo+
Solo
Anubis
Anubis
hollywoodhendo1
Anubis
Level 89
God Stats
16W - 20L
1,588 SR
Queue Stats
142W - 144L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BoochieMeat
Ix Chel
16
3 / 0 / 9
10,493
1,049
11,476
8,224
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon
Charco_Vex
Charon
17
6 / 1 / 10
11,277
1,128
20,633
10,863
13,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Impyriel
Ratatoskr
16
8 / 1 / 4
11,666
1,167
7,341
8,084
3,283
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 2 / 9
9,665
967
7,278
10,428
4,386
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
rdg1807
Guan Yu
17
2 / 1 / 14
10,769
1,077
10,320
12,843
16,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

267

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 5 / 2
9,352
935
10,481
10,914
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Cpt_Ginyu30
Ah Muzen Cab
15
0 / 4 / 3
9,321
932
8,186
13,865
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 4
9,925
993
11,548
17,086
14,311
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
alcinor3
Charon
16
2 / 2 / 3
11,498
1,150
10,171
11,488
13,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 4 / 3
9,487
949
3,422
8,582
4,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
20
Kills
5
5
Deaths
20
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
2
0.4
W
Ix Chel
BoochieMeat
Ix Chel
3
0
9
7.5
W
Charon
Charco_Vex
Charon
6
1
10
11
L
Ah Muzen Cab
Cpt_Ginyu30
Ah Muzen Cab
0
4
3
0.38
L
1
5
4
0.6
W
Ratatoskr
Impyriel
Ratatoskr
8
1
4
10
W
1
2
9
2.75
L
Charon
alcinor3
Charon
2
2
3
1.75
L
1
4
3
0.63
W
Guan Yu
rdg1807
Guan Yu
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,048
Damage
43,808
50,442
Taken
61,935
41,080
Mitigated
41,741
10,210
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,481
1,326
0
0
10,914
4,368
0
3,925
6,621
21,554
0
W
Ix Chel
BoochieMeat
Ix Chel
11,476
1,626
1,311
3,300
8,224
3,153
0
4,998
3,226
31,658
0
W
Charon
Charco_Vex
Charon
20,633
444
0
1,132
10,863
13,379
0
5,345
5,492
26,645
6,256
L
Ah Muzen Cab
Cpt_Ginyu30
Ah Muzen Cab
8,186
2,190
0
0
13,865
5,531
0
6,611
6,902
0
21,685
L
11,548
1,162
0
3,003
17,086
14,311
0
5,910
10,677
0
29,518
W
Ratatoskr
Impyriel
Ratatoskr
7,341
1,978
0
372
8,084
3,283
0
3,030
4,986
0
30,777
W
7,278
3,521
271
1,430
10,428
4,386
0
3,995
6,433
0
26,180
L
Charon
alcinor3
Charon
10,171
666
0
1,162
11,488
13,427
0
4,484
6,571
32,893
0
L
3,422
200
0
783
8,582
4,104
0
3,740
4,800
20,840
0
W
Guan Yu
rdg1807
Guan Yu
10,320
710
886
1,508
12,843
16,879
0
6,705
6,093
0
24,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,870
Gold Earned
49,583
218
Minions Killed
203
12
Camps Cleared
5
1,002,288
Distance Traveled
903,686
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,352
935
32
3
2
174,660
0
W
Ix Chel
10,493
1,049
46
5
1
203,272
0
W
Charon
11,277
1,128
24
2
2
198,415
0
L
Ah Muzen Cab
9,321
932
31
3
2
178,712
0
L
Mulan
9,925
993
43
4
0
179,402
0
W
Ratatoskr
11,666
1,167
53
5
4
226,928
0
W
Ishtar
9,665
967
59
6
0
147,284
0
L
Charon
11,498
1,150
41
4
1
192,550
0
L
Anubis
9,487
949
56
6
0
178,362
1
W
Guan Yu
10,769
1,077
36
4
5
226,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role