Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Enerjettico
Cupid
Level 89
God Stats
13W - 4L
1,662 SR
Queue Stats
156W - 146L
1,476 Elo+
Party 1
Charon
Charon
PurpNastiez
Charon
Level 129
God Stats
17W - 9L
1,772 SR
Queue Stats
387W - 371L
1,477 Elo+
Party 3
Vulcan
Vulcan
oKingSavo
Vulcan
Level 117
God Stats
6W - 4L
1,665 SR
Queue Stats
160W - 132L
1,482 Elo+
Party 3
Martichoras
Martichoras
xLypTuZx
Martichoras
Level 129
God Stats
7W - 7L
1,492 SR
Queue Stats
90W - 88L
1,546 Elo+
Party 1
Team Averages
Level 129
1,619 SR
1,496 Elo+

VS

Team Averages
Level 95
1,441 SR
1,484 Elo+
Ah Puch
Ah Puch
BxB_ElbuenotE
Ah Puch
Level 46
God Stats
2W - 4L
1,395 SR
Queue Stats
90W - 106L
1,458 Elo+
Party 4
Athena
Athena
Mazkota19_jd
Athena
Level 147
God Stats
11W - 10L
1,571 SR
Queue Stats
402W - 395L
1,515 Elo+
Party 4
Charon
Charon
ProSoccer310
Charon
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 135L
1,539 Elo+
Party 2
Loki
Loki
Veil__Zero
Loki
Level 127
God Stats
20W - 17L
1,565 SR
Queue Stats
171W - 158L
1,471 Elo+
Party 2
Xbalanque
Xbalanque
diabeticWalrus4
Xbalanque
Level 68
God Stats
11W - 13L
1,172 SR
Queue Stats
111W - 97L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 6
6,446
645
5,082
6,099
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 1 / 0
6,791
679
4,337
7,041
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
0 / 2 / 2
5,723
572
4,220
8,011
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
oKingSavo
Vulcan
11
2 / 2 / 2
6,590
659
6,308
5,387
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
xLypTuZx
Martichoras
12
4 / 0 / 1
7,418
742
8,096
5,828
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
1 / 5 / 1
5,023
502
4,642
8,141
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
7
0 / 3 / 2
4,899
490
1,865
9,986
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
10
0 / 2 / 0
5,410
541
2,354
8,677
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 0
5,997
600
2,909
5,814
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
diabeticWalrus4
Xbalanque
9
1 / 1 / 0
5,268
527
5,649
7,523
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
6
5
L
Ah Puch
1
5
1
0.3
W
4
1
0
4
L
Athena
0
3
2
0.33
L
Charon
0
2
0
0
W
Charon
0
2
2
0.5
L
3
2
0
1.5
L
Xbalanque
diabeticWalrus4
Xbalanque
1
1
0
1
W
Vulcan
oKingSavo
Vulcan
2
2
2
1.5
W
Martichoras
xLypTuZx
Martichoras
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
17,419
32,366
Taken
40,141
14,462
Mitigated
18,907
10,430
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,082
2,286
0
1,299
6,099
1,947
793
933
5,112
0
39,701
L
Ah Puch
4,642
440
0
1,431
8,141
3,243
0
4,486
3,575
25,864
0
W
4,337
2,438
0
3,902
7,041
2,523
524
396
6,645
0
46,006
L
Athena
1,865
573
0
2,496
9,986
7,247
0
3,670
6,300
14,067
0
L
Charon
2,354
788
0
718
8,677
4,077
0
666
8,011
28,818
0
W
Charon
4,220
703
70
1,841
8,011
5,572
212
2,596
5,289
17,272
0
L
2,909
1,134
0
1,646
5,814
1,857
0
1,221
4,593
0
22,470
L
Xbalanque
diabeticWalrus4
Xbalanque
5,649
2,967
0
3,268
7,523
2,483
440
529
6,994
0
40,569
W
Vulcan
oKingSavo
Vulcan
6,308
1,452
0
865
5,387
1,989
225
2,107
3,060
44,661
0
W
Martichoras
xLypTuZx
Martichoras
8,096
3,522
0
2,453
5,828
2,431
0
2,411
3,269
0
60,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,968
Gold Earned
26,597
334
Minions Killed
238
0
Camps Cleared
0
1,030,716
Distance Traveled
914,183
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,446
645
69
7
0
239,948
0
L
Ah Puch
5,023
502
50
5
0
181,764
0
W
Cupid
6,791
679
83
8
0
173,435
0
L
Athena
4,899
490
20
2
0
206,841
0
L
Charon
5,410
541
69
7
0
196,440
0
W
Charon
5,723
572
20
2
0
214,231
0
L
Loki
5,997
600
40
4
0
136,016
0
L
Xbalanque
5,268
527
59
6
0
193,122
2
W
Vulcan
6,590
659
68
7
0
218,394
0
W
Martichoras
7,418
742
94
9
0
184,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role