Player Matchup

Ravana
Ravana
 
Ravana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AdmiralVinny
Anhur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Carrera-009
Guan Yu
Level 69
God Stats
0W - 1L
1,587 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 1
Geb
Geb
Revanchxst
Geb
Level 14
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Sol
Sol
Wymper
Sol
Level 36
God Stats
4W - 7L
1,476 SR
Queue Stats
33W - 29L
1,516 Elo+
Solo
Team Averages
Level 57
1,492 SR
1,498 Elo+

VS

Team Averages
Level 47
1,537 SR
1,461 Elo+
Anubis
Anubis
Autographs7043
Anubis
Level 41
God Stats
1W - 1L
1,321 SR
Queue Stats
22W - 23L
1,408 Elo+
Party 2
Nike
Nike
Dufmack
Nike
Level 48
God Stats
10W - 6L
1,531 SR
Queue Stats
129W - 125L
1,464 Elo+
Solo
Charon
Charon
Kbreezy25
Charon
Level 76
God Stats
3W - 0L
1,754 SR
Queue Stats
97W - 78L
1,527 Elo+
Party 3
Thor
Thor
TheFrozenMenace
Thor
Level 7
God Stats
3W - 0L
1,672 SR
Queue Stats
48W - 26L
1,460 Elo+
Party 3
Danzaburou
Danzaburou
x T Oo xX ii Ik
Danzaburou
Level 61
God Stats
7W - 6L
1,406 SR
Queue Stats
26W - 28L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 1 / 0
6,496
541
3,123
5,300
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
1 / 2 / 0
5,718
477
2,851
6,769
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Carrera-009
Guan Yu
10
0 / 4 / 1
5,756
480
3,635
9,601
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 3 / 1
5,548
462
2,818
8,483
5,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Wymper
Sol
12
0 / 1 / 0
6,490
541
1,774
8,221
2,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
4,643
387
1,715
2,005
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Dufmack
Nike
13
4 / 1 / 0
7,950
663
6,317
9,980
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Kbreezy25
Charon
14
2 / 0 / 1
7,668
639
3,477
5,679
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
5 / 0 / 1
7,516
626
8,286
10,403
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
x T Oo xX ii Ik
Danzaburou
10
0 / 2 / 2
5,869
489
4,100
5,704
1,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
11
11
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
1
0
3
L
1
2
0
0.5
W
0
1
2
1
L
Guan Yu
Carrera-009
Guan Yu
0
4
1
0.13
W
Nike
Dufmack
Nike
4
1
0
4
W
Charon
Kbreezy25
Charon
2
0
1
2.5
L
0
3
1
0.17
W
5
0
1
5.5
L
Sol
Wymper
Sol
0
1
0
0
W
Danzaburou
x T Oo xX ii Ik
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
23,895
38,374
Taken
33,771
22,451
Mitigated
16,894
8,529
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,123
1,063
0
700
5,300
2,245
0
1,064
4,163
0
37,611
L
2,851
1,791
0
1,378
6,769
1,790
918
618
6,031
0
32,587
W
1,715
121
0
250
2,005
483
0
355
1,650
9,500
0
L
Guan Yu
Carrera-009
Guan Yu
3,635
402
0
1,980
9,601
9,718
0
165
9,436
0
29,347
W
Nike
Dufmack
Nike
6,317
802
0
720
9,980
8,126
22
63
9,295
0
64,387
W
Charon
Kbreezy25
Charon
3,477
216
0
750
5,679
2,826
126
1,626
4,053
59,470
0
L
2,818
454
0
599
8,483
5,705
81
709
7,614
12,509
0
W
8,286
1,058
0
5,942
10,403
3,856
0
1,493
8,910
0
62,904
L
Sol
Wymper
Sol
1,774
781
0
3,872
8,221
2,993
0
2,274
5,751
44,978
0
W
Danzaburou
x T Oo xX ii Ik
Danzaburou
4,100
1,590
0
1,638
5,704
1,603
0
1,215
4,489
0
34,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
33,646
269
Minions Killed
384
0
Camps Cleared
0
1,167,288
Distance Traveled
1,095,089
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,496
541
71
6
0
294,683
0
L
Anhur
5,718
477
65
5
0
223,890
0
W
Anubis
4,643
387
25
2
0
98,162
4
L
Guan Yu
5,756
480
38
3
0
222,835
0
W
Nike
7,950
663
107
9
0
206,165
0
W
Charon
7,668
639
114
10
0
276,016
0
L
Geb
5,548
462
13
1
0
235,641
4
W
Thor
7,516
626
92
8
0
289,553
2
L
Sol
6,490
541
82
7
0
190,239
5
W
Danzaburou
5,869
489
46
4
0
225,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role