Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Luffy-28220
Thanatos
Level 4
God Stats
1W - 5L
1,390 SR
Queue Stats
8W - 20L
1,210 Elo+
Party 1
Nu Wa
Nu Wa
Modeuuus
Nu Wa
Level 2
God Stats
1W - 3L
1,225 SR
Queue Stats
5W - 11L
1,084 Elo+
Party 1
Cernunnos
Cernunnos
NaveSilva
Cernunnos
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
412W - 397L
1,523 Elo+
Party 2
Surtr
Surtr
Vlr Cloaking
Surtr
Level 42
God Stats
1W - 4L
1,314 SR
Queue Stats
16W - 28L
1,347 Elo+
Party 1
Team Averages
Level 67
1,386 SR
1,333 Elo+

VS

Team Averages
Level 128
1,566 SR
1,518 Elo+
Ix Chel
Ix Chel
GripenC
Ix Chel
Level 154
God Stats
19W - 15L
1,640 SR
Queue Stats
541W - 512L
1,503 Elo+
Solo
Charon
Charon
Metenite
Charon
Level 207
God Stats
11W - 8L
1,500 SR
Queue Stats
226W - 219L
1,572 Elo+
Solo
Anubis
Anubis
X_Dazai--Osamu_X
Anubis
Level 69
God Stats
16W - 15L
1,542 SR
Queue Stats
56W - 48L
1,472 Elo+
Solo
Ratatoskr
Ratatoskr
ZeeTroZ
Ratatoskr
Level 123
God Stats
5W - 1L
1,641 SR
Queue Stats
292W - 260L
1,528 Elo+
Solo
Horus
Horus
xZxIns4n3xZx
Horus
Level 85
God Stats
81W - 78L
1,505 SR
Queue Stats
486W - 473L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 3 / 1
7,573
505
5,446
10,262
6,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Luffy-28220
Thanatos
9
0 / 9 / 1
6,314
421
2,837
14,322
4,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Modeuuus
Nu Wa
11
0 / 5 / 0
7,153
477
4,088
8,665
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NaveSilva
Cernunnos
13
1 / 2 / 3
7,910
527
6,059
7,497
2,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 0
8,270
551
7,436
15,895
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GripenC
Ix Chel
15
4 / 0 / 7
8,692
579
9,721
5,474
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Metenite
Charon
13
3 / 0 / 4
7,990
533
11,055
10,686
8,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 4 / 0
7,441
496
3,854
7,617
3,028
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
ZeeTroZ
Ratatoskr
14
7 / 0 / 4
8,463
564
9,036
10,407
5,338
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 6
8,000
533
4,051
12,821
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
20
20
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
1
1.17
W
Ix Chel
GripenC
Ix Chel
4
0
7
7.5
L
Thanatos
Luffy-28220
Thanatos
0
9
1
0.06
W
Charon
Metenite
Charon
3
0
4
5
L
Nu Wa
Modeuuus
Nu Wa
0
5
0
0
L
Cernunnos
NaveSilva
Cernunnos
1
2
3
1.25
L
1
1
0
1
W
4
4
0
1
W
Ratatoskr
ZeeTroZ
Ratatoskr
7
0
4
9
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,866
Damage
37,717
56,641
Taken
47,005
26,989
Mitigated
30,062
15,614
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,446
525
353
3,316
10,262
6,008
0
3,044
7,218
26,717
0
W
Ix Chel
GripenC
Ix Chel
9,721
845
2,430
2,156
5,474
2,390
352
1,422
4,052
79,829
0
L
Thanatos
Luffy-28220
Thanatos
2,837
1,286
0
4,076
14,322
4,750
0
3,057
11,161
0
35,180
W
Charon
Metenite
Charon
11,055
1,689
0
2,113
10,686
8,359
572
1,388
9,298
51,325
1,325
L
Nu Wa
Modeuuus
Nu Wa
4,088
857
0
1,100
8,665
2,929
176
4,352
4,199
45,396
0
L
Cernunnos
NaveSilva
Cernunnos
6,059
2,522
0
2,202
7,497
2,639
1,571
2,127
5,370
0
59,744
L
7,436
2,741
0
4,567
15,895
10,663
612
9,872
5,263
1,427
61,772
W
3,854
390
166
1,813
7,617
3,028
284
3,448
4,153
36,485
0
W
Ratatoskr
ZeeTroZ
Ratatoskr
9,036
1,978
0
594
10,407
5,338
0
948
9,459
50
73,809
W
4,051
1,444
1,439
5,212
12,821
10,947
161
2,830
9,991
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,220
Gold Earned
40,586
374
Minions Killed
441
0
Camps Cleared
0
1,399,288
Distance Traveled
1,560,815
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,573
505
34
2
0
275,517
5
W
Ix Chel
8,692
579
143
10
0
304,173
2
L
Thanatos
6,314
421
53
4
0
297,380
0
W
Charon
7,990
533
107
7
0
270,358
0
L
Nu Wa
7,153
477
72
5
0
249,065
0
L
Cernunnos
7,910
527
106
7
0
290,996
0
L
Surtr
8,270
551
109
7
0
286,330
0
W
Anubis
7,441
496
69
5
0
284,728
2
W
Ratatoskr
8,463
564
89
6
0
356,837
0
W
Horus
8,000
533
33
2
0
344,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role