Player Matchup

Neith
Neith
BarbieWoos
Neith
Level 129
God Stats
140W - 117L
1,544 SR
Queue Stats
192W - 183L
1,447 Elo+
Solo
Ix Chel
Ix Chel
NightInfinite
Ix Chel
Level 96
God Stats
2W - 5L
1,274 SR
Queue Stats
104W - 102L
1,423 Elo+
Party 2
Ymir
Ymir
OziTho
Ymir
Level 53
God Stats
6W - 3L
1,683 SR
Queue Stats
49W - 52L
1,397 Elo+
Party 2
Charon
Charon
ShadowTyTy
Charon
Level 99
God Stats
2W - 2L
1,577 SR
Queue Stats
2W - 2L
1,545 Elo+
Solo
Lancelot
Lancelot
snyper murderer
Lancelot
Level 121
God Stats
5W - 4L
1,817 SR
Queue Stats
881W - 871L
1,457 Elo+
Solo
Team Averages
Level 100
1,579 SR
1,454 Elo+

VS

Team Averages
Level 128
1,566 SR
1,327 Elo+
Nu Wa
Nu Wa
CaffeinatedBeast
Nu Wa
Level 148
God Stats
43W - 24L
1,668 SR
Queue Stats
317W - 357L
1,430 Elo+
Party 3
Arachne
Arachne
MyNameIzJIFF
Arachne
Level 140
God Stats
61W - 46L
1,548 SR
Queue Stats
318W - 341L
1,418 Elo+
Party 3
Chaac
Chaac
NIF360
Chaac
Level 121
God Stats
7W - 8L
1,500 SR
Queue Stats
31W - 31L
1,201 Elo+
Party 1
Kuzenbo
Kuzenbo
SSxGullyGoonie
Kuzenbo
Level 153
God Stats
1W - 1L
1,652 SR
Queue Stats
33W - 36L
1,185 Elo+
Party 1
Neith
Neith
zNath
Neith
Level 77
God Stats
71W - 58L
1,461 SR
Queue Stats
122W - 102L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 2 / 1
7,286
429
10,571
11,162
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
13
0 / 3 / 0
7,670
451
4,076
10,380
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
OziTho
Ymir
12
1 / 6 / 2
7,517
442
3,782
18,131
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
ShadowTyTy
Charon
12
0 / 2 / 1
7,630
449
6,564
13,058
13,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
15
1 / 1 / 0
8,555
503
7,385
14,192
7,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 6
8,862
521
11,603
6,865
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
MyNameIzJIFF
Arachne
14
3 / 2 / 6
8,672
510
7,798
12,467
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
NIF360
Chaac
15
1 / 0 / 4
8,295
488
3,636
10,282
8,854
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 2 / 5
8,866
522
5,266
12,710
14,412
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
zNath
Neith
14
6 / 0 / 2
9,107
536
13,861
12,739
5,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
14
14
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
2
2
1
1.25
W
1
0
6
4
W
Arachne
MyNameIzJIFF
Arachne
3
2
6
3
W
Chaac
NIF360
Chaac
1
0
4
3
L
Ix Chel
0
3
0
0
L
Ymir
OziTho
Ymir
1
6
2
0.33
W
3
2
5
2.75
L
Charon
ShadowTyTy
Charon
0
2
1
0.25
L
Lancelot
1
1
0
1
W
Neith
zNath
Neith
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,378
Damage
42,164
66,923
Taken
55,063
44,356
Mitigated
36,365
11,921
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
10,571
4,624
0
5,957
11,162
4,328
420
2,528
8,558
0
63,083
W
11,603
2,078
0
1,497
6,865
2,693
850
2,339
4,486
68,679
0
W
Arachne
MyNameIzJIFF
Arachne
7,798
5,208
0
2,564
12,467
5,053
0
897
11,538
0
58,211
W
Chaac
NIF360
Chaac
3,636
407
0
1,773
10,282
8,854
247
3,868
5,862
0
49,627
L
Ix Chel
4,076
386
434
1,356
10,380
3,936
0
4,401
5,979
62,809
0
L
Ymir
OziTho
Ymir
3,782
1,332
137
3,612
18,131
15,866
168
4,301
13,830
31,251
0
W
5,266
2,569
1,740
2,782
12,710
14,412
405
1,486
10,943
22,516
0
L
Charon
ShadowTyTy
Charon
6,564
883
0
425
13,058
13,065
96
2,643
10,415
41,210
972
L
Lancelot
7,385
2,810
0
0
14,192
7,161
0
2,920
11,272
0
90,350
W
Neith
zNath
Neith
13,861
6,556
0
7,309
12,739
5,353
670
4,264
8,475
0
74,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,658
Gold Earned
43,802
465
Minions Killed
392
0
Camps Cleared
0
1,547,334
Distance Traveled
1,645,756
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,286
429
95
6
0
305,753
0
W
Nu Wa
8,862
521
109
6
0
323,864
5
W
Arachne
8,672
510
74
4
0
386,753
0
W
Chaac
8,295
488
74
4
0
296,069
5
L
Ix Chel
7,670
451
120
7
0
303,790
4
L
Ymir
7,517
442
49
3
0
247,398
0
W
Kuzenbo
8,866
522
32
2
0
347,937
8
L
Charon
7,630
449
67
4
0
313,023
2
L
Lancelot
8,555
503
134
8
0
377,370
0
W
Neith
9,107
536
103
6
0
291,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role