Player Matchup

Mercury
Mercury
DRxFEELGOODxxx
Mercury
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
242W - 247L
1,451 Elo+
Party 1
Scylla
Scylla
Palmpilot7133
Scylla
Level 109
God Stats
2W - 0L
1,742 SR
Queue Stats
145W - 155L
1,451 Elo+
Party 1
Olorun
Olorun
STUNTMAN xx 32
Olorun
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
518W - 479L
1,410 Elo+
Solo
Charon
Charon
dhollie466
Charon
Level 91
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 70L
1,516 Elo+
Solo
Jormungandr
Jormungandr
urdaddy101lol
Jormungandr
Level 118
God Stats
180W - 165L
1,519 SR
Queue Stats
257W - 248L
1,447 Elo+
Solo
Team Averages
Level 114
1,552 SR
1,455 Elo+

VS

Team Averages
Level 99
1,607 SR
1,456 Elo+
Charon
Charon
BLACC_CEASAR
Charon
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 103L
1,351 Elo+
Solo
Chaac
Chaac
DrPineapple487
Chaac
Level 69
God Stats
0W - 2L
1,736 SR
Queue Stats
88W - 82L
1,492 Elo+
Solo
Anubis
Anubis
Mazkota19_jd
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 395L
1,528 Elo+
Solo
Zhong Kui
Zhong Kui
XxKRAKENxXSM
Zhong Kui
Level 47
God Stats
3W - 2L
1,796 SR
Queue Stats
110W - 94L
1,450 Elo+
Solo
Sol
Sol
squanchy024
Sol
Level 109
God Stats
31W - 32L
1,501 SR
Queue Stats
136W - 143L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 11
11,758
560
18,301
21,807
9,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 5 / 15
9,978
475
17,689
14,281
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
2 / 4 / 7
10,648
507
10,761
16,823
8,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
dhollie466
Charon
18
5 / 0 / 12
11,632
554
13,166
17,357
14,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
urdaddy101lol
Jormungandr
17
8 / 5 / 11
10,967
522
19,450
25,282
16,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 1 / 0
6,787
323
1,039
4,103
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 4 / 7
10,856
517
15,746
27,227
35,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
18
7 / 9 / 3
11,755
560
13,409
22,561
12,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
XxKRAKENxXSM
Zhong Kui
16
4 / 7 / 2
9,859
469
19,867
25,177
17,012
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 6 / 4
9,418
448
14,791
20,573
8,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
34
27
Kills
18
19
Deaths
27
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
0
0
W
9
5
11
2.9
L
5
4
7
2.13
L
Anubis
7
9
3
0.94
W
3
5
15
2.1
W
2
4
7
1.38
L
Zhong Kui
XxKRAKENxXSM
Zhong Kui
4
7
2
0.71
W
Charon
dhollie466
Charon
5
0
12
11
L
2
6
4
0.67
W
Jormungandr
urdaddy101lol
Jormungandr
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,367
Damage
64,852
95,550
Taken
99,641
54,685
Mitigated
75,363
25,063
Healing
30,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
1,039
245
0
1,143
4,103
1,973
0
1,861
2,024
12,932
0
W
18,301
8,735
0
2,366
21,807
9,852
170
9,717
11,851
0
92,197
L
15,746
1,585
0
4,543
27,227
35,757
0
12,806
12,296
343
44,431
L
Anubis
13,409
1,051
100
7,256
22,561
12,099
194
13,833
8,106
95,786
0
W
17,689
1,593
0
3,472
14,281
5,015
1,241
9,851
4,430
65,103
0
W
10,761
4,313
845
6,910
16,823
8,786
713
8,898
7,925
100,810
0
L
Zhong Kui
XxKRAKENxXSM
Zhong Kui
19,867
802
0
7,975
25,177
17,012
0
12,102
11,964
83,979
0
W
Charon
dhollie466
Charon
13,166
1,285
0
3,470
17,357
14,895
425
8,407
8,188
68,880
1,108
L
14,791
5,382
0
9,271
20,573
8,522
1,119
14,861
4,791
75,432
0
W
Jormungandr
urdaddy101lol
Jormungandr
19,450
4,385
0
8,000
25,282
16,137
593
12,336
12,670
56,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
48,675
515
Minions Killed
441
0
Camps Cleared
0
2,004,788
Distance Traveled
1,638,005
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,787
323
25
1
0
91,554
0
W
Mercury
11,758
560
107
5
0
459,564
0
L
Chaac
10,856
517
31
1
0
452,609
0
L
Anubis
11,755
560
166
8
0
327,846
0
W
Scylla
9,978
475
86
4
0
408,665
2
W
Olorun
10,648
507
149
7
0
343,470
1
L
Zhong Kui
9,859
469
105
5
0
401,137
0
W
Charon
11,632
554
110
5
0
415,453
0
L
Sol
9,418
448
114
5
0
364,859
0
W
Jormungandr
10,967
522
63
3
0
377,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role