Player Matchup

Charon
Charon
Chernob1llGamer
Charon
Level 137
God Stats
2W - 2L
1,326 SR
Queue Stats
23W - 26L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Shini2000
Jormungandr
Level 143
God Stats
2W - 1L
1,420 SR
Queue Stats
127W - 137L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Spartano291592
Kukulkan
Level 68
God Stats
7W - 1L
1,501 SR
Queue Stats
321W - 291L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
Wkothakilla
Baron Samedi
Level 49
God Stats
8W - 10L
1,400 SR
Queue Stats
84W - 69L
1,395 Elo+
Solo
Hachiman
Hachiman
vitaumpa
Hachiman
Level 63
God Stats
26W - 21L
1,414 SR
Queue Stats
163W - 155L
1,373 Elo+
Solo
Team Averages
Level 92
1,412 SR
1,428 Elo+

VS

Team Averages
Level 46
1,571 SR
1,358 Elo+
Pele
Pele
ALLG_Matton_Mtz4
Pele
Level 53
God Stats
7W - 3L
1,504 SR
Queue Stats
77W - 88L
1,368 Elo+
Party 2
Bastet
Bastet
CN SAYPER
Bastet
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 110L
1,414 Elo+
Party 2
Charon
Charon
Lost-_-Luck
Charon
Level 69
God Stats
26W - 26L
1,852 SR
Queue Stats
335W - 321L
1,433 Elo+
Party 1
Hades
Hades
Valks_0n1yf2ns
Hades
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 81L
1,408 Elo+
Party 1
Sol
Sol
horrjfyjng
Sol
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 22L
1,168 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 3
10,380
472
11,257
17,848
8,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Shini2000
Jormungandr
16
2 / 3 / 3
10,191
463
9,476
19,270
15,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
17
2 / 8 / 4
10,756
489
13,636
15,176
6,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Wkothakilla
Baron Samedi
19
8 / 2 / 0
12,524
569
16,402
13,413
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
vitaumpa
Hachiman
18
4 / 1 / 2
10,775
490
9,020
15,608
7,320
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 2
11,573
526
17,864
21,863
10,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bastet
CN SAYPER
Bastet
13
2 / 3 / 0
9,219
419
4,170
9,675
3,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
15
1 / 0 / 7
9,913
451
9,045
16,783
16,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 5 / 4
10,846
493
16,511
25,726
15,379
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 6 / 2
9,396
427
9,986
14,177
4,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
19
Kills
17
17
Deaths
19
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
9
5
2
2
L
Bastet
CN SAYPER
Bastet
2
3
0
0.67
W
3
3
3
1.5
L
Charon
1
0
7
4.5
W
Jormungandr
Shini2000
Jormungandr
2
3
3
1.17
W
Kukulkan
2
8
4
0.5
L
5
5
4
1.4
W
Baron Samedi
Wkothakilla
Baron Samedi
8
2
0
4
L
0
6
2
0.17
W
Hachiman
vitaumpa
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,791
Damage
57,576
81,315
Taken
88,224
45,720
Mitigated
51,365
23,744
Healing
29,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,864
6,672
0
4,949
21,863
10,619
0
10,556
11,307
0
108,930
L
Bastet
CN SAYPER
Bastet
4,170
1,424
0
2,725
9,675
3,507
857
5,157
4,518
0
36,752
W
11,257
1,828
0
6,041
17,848
8,612
448
3,671
14,145
65,189
0
L
Charon
9,045
1,681
2,341
4,917
16,783
16,946
162
9,632
7,151
39,710
0
W
Jormungandr
Shini2000
Jormungandr
9,476
2,269
0
4,387
19,270
15,600
270
10,094
9,176
57,131
0
W
Kukulkan
13,636
1,310
135
1,853
15,176
6,626
815
9,868
5,308
79,841
0
L
16,511
1,176
120
11,290
25,726
15,379
595
20,940
4,786
72,377
0
W
Baron Samedi
Wkothakilla
Baron Samedi
16,402
705
880
2,730
13,413
7,562
937
2,572
10,841
82,604
0
L
9,986
5,255
0
2,927
14,177
4,914
2,306
4,560
9,617
62,946
0
W
Hachiman
vitaumpa
Hachiman
9,020
5,768
0
7,718
15,608
7,320
0
9,378
6,230
0
85,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
50,947
535
Minions Killed
469
0
Camps Cleared
0
1,907,403
Distance Traveled
1,902,381
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,573
526
129
6
0
452,568
1
L
Bastet
9,219
419
65
3
0
321,987
0
W
Charon
10,380
472
83
4
0
419,624
0
L
Charon
9,913
451
47
2
0
393,907
0
W
Jormungandr
10,191
463
79
4
0
375,262
0
W
Kukulkan
10,756
489
118
5
0
371,333
7
L
Hades
10,846
493
124
6
0
365,381
1
W
Baron Samedi
12,524
569
136
6
0
339,756
0
L
Sol
9,396
427
104
5
0
368,538
0
W
Hachiman
10,775
490
119
5
0
401,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role