Player Matchup

Charon
Charon
 
Charon
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Animegod2212
Fenrir
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,088 Elo+
Party 1
Medusa
Medusa
Latcher5k
Medusa
Level 15
God Stats
4W - 16L
1,214 SR
Queue Stats
15W - 37L
1,196 Elo+
Party 1
Surtr
Surtr
icypolarbear
Surtr
Level 60
God Stats
0W - 1L
1,316 SR
Queue Stats
50W - 77L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
turtelsrgud
Baron Samedi
Level 39
God Stats
2W - 7L
1,340 SR
Queue Stats
29W - 50L
1,262 Elo+
Party 1
Team Averages
Level 46
1,374 SR
1,265 Elo+

VS

Team Averages
Level 65
1,600 SR
1,487 Elo+
Shiva
Shiva
GandhiGaming
Shiva
Level 28
God Stats
2W - 1L
1,519 SR
Queue Stats
22W - 19L
1,455 Elo+
Party 2
Charon
Charon
Kbreezy25
Charon
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 78L
1,515 Elo+
Party 3
Thor
Thor
TheFrozenMenace
Thor
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 26L
1,371 Elo+
Party 3
Izanami
Izanami
tapoutom
Izanami
Level 96
God Stats
6W - 1L
1,953 SR
Queue Stats
280W - 276L
1,512 Elo+
Party 2
Danzaburou
Danzaburou
yumbies
Danzaburou
Level 119
God Stats
17W - 14L
1,528 SR
Queue Stats
965W - 889L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
0 / 0 / 0
4,862
486
5,589
8,966
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
5
0 / 5 / 0
3,957
396
1,324
7,479
1,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Medusa
Latcher5k
Medusa
4
0 / 5 / 0
3,653
365
1,645
6,442
1,264
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

7
0 / 5 / 0
4,175
418
3,926
10,197
6,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
turtelsrgud
Baron Samedi
8
0 / 5 / 0
4,487
449
3,134
8,452
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,114
611
4,668
8,465
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
Kbreezy25
Charon
12
4 / 0 / 3
6,894
689
3,646
4,811
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 12
7,266
727
6,799
9,715
7,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
tapoutom
Izanami
12
8 / 0 / 4
7,534
753
10,536
6,262
3,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
yumbies
Danzaburou
12
6 / 0 / 2
6,929
693
7,124
8,868
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
20
20
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
L
Fenrir
0
5
0
0
W
1
0
0
1
W
Charon
Kbreezy25
Charon
4
0
3
5.5
L
Medusa
Latcher5k
Medusa
0
5
0
0
W
1
0
12
7
L
0
5
0
0
W
Izanami
tapoutom
Izanami
8
0
4
10
L
Baron Samedi
turtelsrgud
Baron Samedi
0
5
0
0
W
Danzaburou
yumbies
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,618
Damage
32,773
41,536
Taken
38,121
19,198
Mitigated
19,912
5,643
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
5,589
895
0
2,081
8,966
6,574
0
629
8,284
28,797
678
L
Fenrir
1,324
386
0
492
7,479
1,901
0
961
6,312
0
10,744
W
4,668
922
0
2,741
8,465
3,099
210
2,357
5,540
0
40,309
W
Charon
Kbreezy25
Charon
3,646
596
0
1,240
4,811
2,514
0
1,962
2,849
45,461
0
L
Medusa
Latcher5k
Medusa
1,645
1,126
0
90
6,442
1,264
0
8
6,184
0
5,046
W
6,799
1,566
0
3,123
9,715
7,398
239
1,265
8,114
0
20,944
L
3,926
771
0
1,723
10,197
6,158
0
251
9,447
281
18,235
W
Izanami
tapoutom
Izanami
10,536
7,494
0
3,220
6,262
3,147
2,215
644
5,538
0
69,786
L
Baron Samedi
turtelsrgud
Baron Samedi
3,134
207
86
1,171
8,452
3,301
0
1,631
6,699
23,932
0
W
Danzaburou
yumbies
Danzaburou
7,124
3,528
0
4,816
8,868
3,754
0
1,261
7,563
0
53,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,134
Gold Earned
34,737
124
Minions Killed
383
0
Camps Cleared
0
982,805
Distance Traveled
1,070,652
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,862
486
39
4
0
209,661
0
L
Fenrir
3,957
396
13
1
0
217,233
0
W
Shiva
6,114
611
53
5
0
229,303
0
W
Charon
6,894
689
89
9
0
223,786
0
L
Medusa
3,653
365
11
1
0
169,255
0
W
Thor
7,266
727
13
1
0
213,501
0
L
Surtr
4,175
418
27
3
0
207,348
0
W
Izanami
7,534
753
137
14
0
176,685
2
L
Baron Samedi
4,487
449
34
3
0
179,308
0
W
Danzaburou
6,929
693
91
9
0
227,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role